Player Matchup

Nike
Nike
BsT x2Dutty
Nike
Level 160
God Stats
3W - 4L
1,718 SR
Queue Stats
396W - 405L
1,579 Elo+
Party 3
Scylla
Scylla
RoONeyZZZ
Scylla
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 104L
1,424 Elo+
Solo
He Bo
He Bo
ShydyNight
He Bo
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 211L
1,609 Elo+
Party 1
Sol
Sol
Waihto
Sol
Level 159
God Stats
6W - 14L
1,342 SR
Queue Stats
846W - 779L
1,560 Elo+
Party 3
Fafnir
Fafnir
elindrae
Fafnir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,297 Elo+
Party 1
Team Averages
Level 145
1,512 SR
1,494 Elo+

VS

Team Averages
Level 149
1,450 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
GosHcaN
He Bo
Level 160
God Stats
2W - 9L
1,252 SR
Queue Stats
485W - 562L
1,444 Elo+
Solo
Nox
Nox
buttheadbc
Nox
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 5
12,125
713
13,794
22,391
18,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
RoONeyZZZ
Scylla
18
2 / 5 / 9
11,508
677
8,784
11,769
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
18
2 / 9 / 10
11,086
652
9,398
13,471
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Waihto
Sol
20
9 / 5 / 8
13,443
791
19,104
15,471
10,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
elindrae
Fafnir
15
0 / 6 / 11
10,227
602
6,482
15,919
22,958
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 3 / 18
12,869
757
14,397
18,321
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
 
Da Ji
18
5 / 8 / 21
12,091
711
14,022
19,491
25,843
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 5 / 18
11,656
686
16,460
14,130
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
GosHcaN
He Bo
20
13 / 6 / 8
13,727
807
9,742
10,357
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 3 / 19
12,715
748
12,916
10,718
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
23
Kills
31
31
Deaths
25
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
18
4.33
W
Da Ji
 
Da Ji
5
8
21
1.94
W
Ah Muzen Cab
 
Ah Muzen Cab
3
5
18
2.4
L
10
6
5
2.08
W
He Bo
GosHcaN
He Bo
13
6
8
2.83
L
Scylla
RoONeyZZZ
Scylla
2
5
9
1.3
L
He Bo
2
9
10
0.78
L
Sol
Waihto
Sol
9
5
8
2.6
W
6
3
19
5.17
L
Fafnir
elindrae
Fafnir
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
67,537
79,021
Taken
73,017
61,704
Mitigated
64,435
18,652
Healing
27,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,397
3,924
972
6,625
18,321
21,668
345
11,485
6,836
849
28,455
W
Da Ji
 
Da Ji
14,022
1,887
1,085
4,448
19,491
25,843
698
12,592
6,899
600
17,595
W
Ah Muzen Cab
 
Ah Muzen Cab
16,460
4,468
2,043
4,265
14,130
7,438
1,891
7,846
6,284
0
38,405
L
13,794
2,149
968
888
22,391
18,682
572
7,526
14,026
0
23,379
W
He Bo
GosHcaN
He Bo
9,742
1,253
1,306
1,858
10,357
4,493
1,222
5,458
4,899
31,858
0
L
Scylla
RoONeyZZZ
Scylla
8,784
976
835
2,908
11,769
4,425
660
2,706
8,543
35,724
0
L
He Bo
9,398
276
1,442
1,399
13,471
4,992
756
3,261
9,776
24,492
0
L
Sol
Waihto
Sol
19,104
4,450
231
5,142
15,471
10,647
1,548
3,610
11,264
37,762
0
W
12,916
709
1,932
2,795
10,718
4,993
1,399
6,387
4,331
33,934
0
L
Fafnir
elindrae
Fafnir
6,482
1,738
1,573
3,266
15,919
22,958
0
5,878
9,414
15,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
63,058
188
Minions Killed
172
0
Camps Cleared
0
1,418,016
Distance Traveled
1,494,462
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,869
757
24
1
0
332,411
1
W
Da Ji
12,091
711
6
0
0
259,974
0
W
Ah Muzen Cab
11,656
686
40
2
0
319,559
3
L
Nike
12,125
713
15
1
0
278,164
0
W
He Bo
13,727
807
47
3
0
293,359
0
L
Scylla
11,508
677
63
4
0
292,701
0
L
He Bo
11,086
652
38
2
0
268,572
0
L
Sol
13,443
791
56
3
0
292,796
0
W
Nox
12,715
748
55
3
0
289,159
1
L
Fafnir
10,227
602
16
1
0
285,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role