Player Matchup

Zeus
Zeus
Bronze III
MasterxXxYoda
Zeus
Bronze III
Level 39
God Stats
1W - 4L
1,576 SR
Queue Stats
24W - 17L
1,500 MMR
Solo
Athena
Athena
Silver II
NotoriousThug60
Athena
Silver II
Level 123
God Stats
2W - 2L
1,796 SR
Queue Stats
2W - 2L
1,560 MMR
Solo
Bastet
Bastet
Bronze III
Rabram15
Bastet
Bronze III
Level 106
God Stats
1W - 0L
1,846 SR
Queue Stats
3W - 2L
1,529 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,740 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,553 SR
1,613 MMR
Achilles
Achilles
Gold III
ElfishDegree604
Achilles
Gold III
Level 148
God Stats
76W - 90L
1,659 SR
Queue Stats
662W - 716L
1,480 MMR
Solo
Scylla
Scylla
Silver I
Luna_Gladius
Scylla
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,647 MMR
Party 1
Guan Yu
Guan Yu
Silver I
MrFrostyIDC
Guan Yu
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 52L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 7
12,262
681
28,064
10,617
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 11
12,112
673
9,960
11,055
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Rabram15
Bastet
17
9 / 0 / 2
12,307
684
22,640
11,668
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TsukuyomiAphroditeDa JiGebAtlas

VS

Bans
FenrirMedusaThothNeithAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 6 / 0
9,125
507
8,851
27,912
32,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
0 / 6 / 0
9,989
555
6,512
13,784
4,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MrFrostyIDC
Guan Yu
14
0 / 1 / 0
10,237
569
12,157
25,752
34,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
6
0
0
L
Scylla
0
6
0
0
W
4
0
7
7.5
L
Guan Yu
MrFrostyIDC
Guan Yu
0
1
0
0
W
0
0
11
5.5
W
Bastet
Rabram15
Bastet
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
27,520
33,340
Taken
67,448
21,661
Mitigated
70,939
13,797
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,851
1,921
0
3,096
27,912
32,546
0
17,582
9,588
0
24,886
L
Scylla
6,512
549
0
1,007
13,784
4,352
0
4,950
8,626
44,091
0
W
28,064
3,735
734
6,313
10,617
3,506
303
1,019
9,598
86,503
0
L
Guan Yu
MrFrostyIDC
Guan Yu
12,157
1,539
1,870
12,095
25,752
34,041
0
14,253
10,898
0
28,142
W
9,960
2,927
446
3,160
11,055
13,667
0
2,930
8,125
24,386
0
W
Bastet
Rabram15
Bastet
22,640
6,493
0
3,144
11,668
4,488
788
2,903
8,765
0
45,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
29,351
210
Minions Killed
175
11
Camps Cleared
4
1,062,958
Distance Traveled
981,012
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,125
507
39
2
2
325,844
5
L
Scylla
9,989
555
107
6
1
270,211
3
W
Zeus
12,262
681
135
8
2
331,066
3
L
Guan Yu
10,237
569
29
2
1
384,957
5
W
Athena
12,112
673
30
2
2
368,855
4
W
Bastet
12,307
684
45
3
7
363,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role