Player Matchup

Hel
Hel
Gooby123
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,438 Elo+
Solo
King Arthur
King Arthur
SalibaSmash
King Arthur
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Neith
Neith
TerpxD
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,479 Elo+

VS

Team Averages
Level 60
1,563 SR
1,661 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Blackzeus916
Artio
Level 46
God Stats
3W - 2L
1,479 SR
Queue Stats
161W - 109L
1,741 Elo+
Party 2
Sol
Sol
Silentgamer916
Sol
Level 27
God Stats
6W - 2L
1,711 SR
Queue Stats
48W - 27L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,039
640
7,296
11,258
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SalibaSmash
King Arthur
11
0 / 6 / 4
7,245
659
5,987
17,251
12,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
TerpxD
Neith
11
3 / 6 / 0
8,127
739
7,761
9,413
3,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 4 / 5
9,436
858
11,833
10,613
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 13
8,631
785
9,990
14,423
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 12
9,112
828
12,722
9,197
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
4
5
3.13
W
3
0
13
9.5
L
1
5
2
0.4
L
King Arthur
SalibaSmash
King Arthur
0
6
4
0.33
W
4
0
12
10
L
Neith
TerpxD
Neith
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
34,545
37,922
Taken
34,233
19,495
Mitigated
19,507
8,930
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,833
2,916
0
6,347
10,613
3,789
845
2,319
7,930
0
27,323
W
9,990
909
1,122
6,399
14,423
12,163
224
3,578
10,630
22,037
0
L
7,296
1,760
2,455
2,265
11,258
3,533
0
6,648
4,264
20,485
0
L
King Arthur
SalibaSmash
King Arthur
5,987
533
333
3,098
17,251
12,635
0
8,231
8,696
0
14,443
W
12,722
4,292
0
5,745
9,197
3,555
1,172
1,890
7,147
46,343
4,502
L
Neith
TerpxD
Neith
7,761
3,675
0
779
9,413
3,327
0
5,895
3,377
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
27,179
87
Minions Killed
134
2
Camps Cleared
7
544,846
Distance Traveled
672,656
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,436
858
29
3
1
222,978
3
W
Artio
8,631
785
34
3
2
229,773
1
L
Hel
7,039
640
27
2
0
193,784
0
L
King Arthur
7,245
659
17
2
1
184,033
0
W
Sol
9,112
828
71
6
4
219,905
1
L
Neith
8,127
739
43
4
1
167,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role