Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cooktops
Cupid
Level 87
God Stats
7W - 2L
1,732 SR
Queue Stats
29W - 19L
1,726 Elo+
Solo
Fenrir
Fenrir
Hansein
Fenrir
Level 160
God Stats
19W - 19L
1,526 SR
Queue Stats
535W - 530L
1,499 Elo+
Solo
Ganesha
Ganesha
Richyrich286
Ganesha
Level 144
God Stats
0W - 1L
1,515 SR
Queue Stats
89W - 68L
1,685 Elo+
Solo
Ymir
Ymir
ShaggySZN
Ymir
Level 52
God Stats
7W - 5L
1,994 SR
Queue Stats
200W - 223L
1,501 Elo+
Solo
Team Averages
Level 112
1,653 SR
1,582 Elo+

VS

Team Averages
Level 114
1,715 SR
1,624 Elo+
Sobek
Sobek
Booker74
Sobek
Level 121
God Stats
13W - 5L
1,662 SR
Queue Stats
45W - 29L
1,662 Elo+
Party 2
Arachne
Arachne
SinisterGoat666
Arachne
Level 107
God Stats
6W - 1L
1,871 SR
Queue Stats
166W - 147L
1,531 Elo+
Solo
Sol
Sol
StephonPain
Sol
Level 127
God Stats
11W - 2L
1,865 SR
Queue Stats
165W - 146L
1,583 Elo+
Party 1
Bastet
Bastet
itsBloom
Bastet
Level 105
God Stats
18W - 11L
1,851 SR
Queue Stats
34W - 21L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
xPandr0
Jormungandr
Level 109
God Stats
1W - 1L
1,329 SR
Queue Stats
40W - 21L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 5 / 1
8,425
648
5,361
8,456
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Cooktops
Cupid
10
0 / 7 / 0
6,132
472
6,504
9,810
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Hansein
Fenrir
12
5 / 4 / 0
7,493
576
8,858
13,185
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Richyrich286
Ganesha
11
1 / 4 / 5
6,750
519
5,661
12,425
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
9
0 / 8 / 2
5,994
461
2,969
14,725
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Booker74
Sobek
12
2 / 2 / 5
7,498
577
5,776
10,789
9,892
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 4
8,182
629
5,750
9,597
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 1 / 7
8,970
690
10,282
8,333
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
itsBloom
Bastet
12
8 / 1 / 12
8,697
669
10,030
11,386
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
xPandr0
Jormungandr
14
7 / 6 / 4
8,769
675
14,372
11,012
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
28
28
Deaths
12
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
1
1.1
W
Sobek
Booker74
Sobek
2
2
5
2.25
L
Cupid
Cooktops
Cupid
0
7
0
0
L
Fenrir
Hansein
Fenrir
5
4
0
1.25
L
Ganesha
Richyrich286
Ganesha
1
4
5
0.88
L
Ymir
0
8
2
0.13
W
3
2
4
2.5
W
8
1
7
11.5
W
Bastet
itsBloom
Bastet
8
1
12
14
W
Jormungandr
xPandr0
Jormungandr
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
46,210
58,601
Taken
51,117
23,261
Mitigated
30,412
10,422
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,361
958
0
1,230
8,456
2,492
0
5,455
3,001
54,654
0
W
Sobek
Booker74
Sobek
5,776
582
0
4,596
10,789
9,892
0
1,137
9,260
31,874
0
L
Cupid
Cooktops
Cupid
6,504
4,091
0
2,286
9,810
2,499
0
3,796
6,014
0
38,631
L
Fenrir
Hansein
Fenrir
8,858
2,798
0
4,558
13,185
6,139
0
6,218
6,967
0
30,988
L
Ganesha
Richyrich286
Ganesha
5,661
929
0
1,414
12,425
3,502
0
6,850
5,575
35,539
0
L
Ymir
2,969
928
0
934
14,725
8,629
0
7,100
7,625
15,126
0
W
5,750
3,443
0
1,746
9,597
2,795
204
2,699
6,481
0
56,954
W
10,282
4,235
0
4,114
8,333
3,081
3,713
427
7,906
53,111
6,947
W
Bastet
itsBloom
Bastet
10,030
2,414
372
3,070
11,386
10,840
241
3,150
8,093
129
21,066
W
Jormungandr
xPandr0
Jormungandr
14,372
4,271
110
737
11,012
3,804
62
6,578
4,389
56,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
42,116
347
Minions Killed
372
0
Camps Cleared
0
1,229,590
Distance Traveled
1,325,818
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,425
648
120
9
0
238,252
2
W
Sobek
7,498
577
52
4
0
276,858
5
L
Cupid
6,132
472
87
7
0
233,497
4
L
Fenrir
7,493
576
62
5
0
294,075
4
L
Ganesha
6,750
519
41
3
0
266,713
0
L
Ymir
5,994
461
37
3
0
197,053
5
W
Arachne
8,182
629
106
8
0
278,839
2
W
Sol
8,970
690
98
8
0
250,974
3
W
Bastet
8,697
669
18
1
0
284,655
5
W
Jormungandr
8,769
675
98
8
0
234,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role