Player Matchup

Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DnknDonuts2432
Cupid
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 1
Sol
Sol
MrSt1cks
Sol
Level 69
God Stats
10W - 10L
1,438 SR
Queue Stats
238W - 221L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Vuuz
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 173L
1,398 Elo+
Solo
Achilles
Achilles
ZombeyDraggy
Achilles
Level 85
God Stats
16W - 12L
1,899 SR
Queue Stats
204W - 204L
1,512 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,447 Elo+

VS

Team Averages
Level 35
1,569 SR
1,406 Elo+
Ullr
Ullr
Bardocksama
Ullr
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
10W - 14L
1,451 Elo+
Solo
Loki
Loki
GhXsty77
Loki
Level 63
God Stats
7W - 7L
1,614 SR
Queue Stats
75W - 116L
1,380 Elo+
Solo
Ra
Ra
Laikaya
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MrMuZhiE
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,360 Elo+
Solo
Hera
Hera
marmotakiller1
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 15
9,449
787
7,409
13,795
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 0 / 9
9,841
820
6,354
2,443
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 1 / 6
10,128
844
12,785
11,245
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Vuuz
Jing Wei
17
6 / 1 / 7
10,022
835
11,376
7,914
3,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ZombeyDraggy
Achilles
15
4 / 4 / 8
9,247
771
7,685
12,810
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,138
678
7,824
14,700
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
4 / 6 / 3
9,279
773
5,908
9,323
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 8 / 3
8,185
682
6,078
12,152
5,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
MrMuZhiE
Cernunnos
15
3 / 4 / 3
8,766
731
11,644
12,189
4,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
6,589
549
165
819
251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
25
Kills
8
8
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
15
4.75
L
1
6
3
0.42
W
5
0
9
9.5
L
Loki
4
6
3
0.92
L
0
8
3
0.19
L
Cernunnos
MrMuZhiE
Cernunnos
3
4
3
1.13
W
8
1
6
11
W
Jing Wei
Vuuz
Jing Wei
6
1
7
9.5
W
Achilles
ZombeyDraggy
Achilles
4
4
8
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,609
Damage
31,619
48,207
Taken
49,183
38,530
Mitigated
19,403
17,218
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,409
157
0
3,258
13,795
17,151
124
844
12,951
14,404
0
L
7,824
4,127
0
1,190
14,700
6,008
0
7,110
7,525
0
26,015
W
6,354
2,590
1,027
997
2,443
1,076
2,812
784
1,659
0
30,175
L
Loki
5,908
1,518
0
362
9,323
3,160
0
3,413
5,725
0
12,152
L
6,078
1,098
242
2,346
12,152
5,339
0
3,903
8,163
27,336
0
L
Cernunnos
MrMuZhiE
Cernunnos
11,644
6,355
0
1,780
12,189
4,645
0
5,768
6,345
0
29,119
W
12,785
4,547
0
5,836
11,245
4,763
6,318
1,646
9,599
39,889
0
W
Jing Wei
Vuuz
Jing Wei
11,376
9,845
44
2,522
7,914
3,861
2,883
1,503
6,411
0
31,103
W
Achilles
ZombeyDraggy
Achilles
7,685
2,418
394
3,140
12,810
11,679
382
1,442
11,344
0
29,437
L
165
30
0
24
819
251
0
0
769
1,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
40,957
218
Minions Killed
159
0
Camps Cleared
0
1,204,768
Distance Traveled
814,135
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,449
787
20
2
0
264,977
4
L
Ullr
8,138
678
47
4
0
189,924
1
W
Cupid
9,841
820
51
4
0
213,983
0
L
Loki
9,279
773
12
1
0
207,884
0
L
Ra
8,185
682
58
5
0
152,169
1
L
Cernunnos
8,766
731
40
3
0
204,176
3
W
Sol
10,128
844
62
5
0
235,156
0
W
Jing Wei
10,022
835
45
4
0
212,528
2
W
Achilles
9,247
771
40
3
0
278,124
2
L
Hera
6,589
549
2
0
0
59,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role