Player Matchup

Vamana
Vamana
 
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
arvid_201299
Arachne
Level 31
God Stats
1W - 2L
1,203 SR
Queue Stats
3W - 15L
1,131 Elo+
Solo
Ah Puch
Ah Puch
ouizigc
Ah Puch
Level 114
God Stats
2W - 1L
1,496 SR
Queue Stats
123W - 127L
1,455 Elo+
Party 2
Artemis
Artemis
studlyheat86
Artemis
Level 123
God Stats
35W - 25L
1,513 SR
Queue Stats
45W - 44L
1,449 Elo+
Solo
Bacchus
Bacchus
weird JEG
Bacchus
Level 97
God Stats
33W - 19L
1,686 SR
Queue Stats
72W - 65L
1,450 Elo+
Party 2
Team Averages
Level 78
1,480 SR
1,397 Elo+

VS

Team Averages
Level 41
1,470 SR
1,310 Elo+
Bastet
Bastet
Flash-Mackwinn
Bastet
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 150L
1,198 Elo+
Party 1
Sol
Sol
GeorgeLuigi007
Sol
Level 84
God Stats
10W - 14L
1,671 SR
Queue Stats
225W - 243L
1,356 Elo+
Solo
Ares
Ares
Northern_Undead
Ares
Level 64
God Stats
4W - 8L
1,500 SR
Queue Stats
209W - 242L
1,362 Elo+
Party 3
Thor
Thor
base-barrage
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,438 Elo+
Party 3
Olorun
Olorun
xTaz_Yoyo_
Olorun
Level 31
God Stats
74W - 54L
1,178 SR
Queue Stats
304W - 273L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
8 / 2 / 3
9,722
608
10,938
15,020
12,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Arachne
arvid_201299
Arachne
15
3 / 0 / 5
9,129
571
3,259
11,403
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ouizigc
Ah Puch
17
10 / 1 / 2
10,437
652
14,968
8,482
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
studlyheat86
Artemis
13
3 / 6 / 2
8,554
535
8,392
10,609
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
weird JEG
Bacchus
13
2 / 3 / 11
8,628
539
7,987
16,547
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,574
473
4,400
10,968
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
6 / 3 / 4
8,917
557
17,058
11,647
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 7 / 5
8,062
504
7,548
17,055
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 0
6,018
376
1,951
11,039
2,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xTaz_Yoyo_
Olorun
13
1 / 4 / 0
8,024
502
4,391
12,790
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
26
Kills
12
12
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
2
3
4.75
L
2
6
0
0.33
L
6
3
4
2.67
L
3
7
5
0.79
W
Arachne
arvid_201299
Arachne
3
0
5
5.5
L
0
6
0
0
W
Ah Puch
ouizigc
Ah Puch
10
1
2
11
W
Artemis
studlyheat86
Artemis
3
6
2
0.67
W
Bacchus
weird JEG
Bacchus
2
3
11
2.5
L
Olorun
xTaz_Yoyo_
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,544
Damage
35,348
62,061
Taken
63,499
36,892
Mitigated
26,946
19,687
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,938
3,808
146
5,133
15,020
12,892
1,007
3,253
11,767
0
64,137
L
4,400
548
0
2,610
10,968
3,382
0
826
10,142
0
26,609
L
17,058
5,272
0
4,748
11,647
3,701
922
3,799
7,848
58,682
5,283
L
7,548
767
114
3,052
17,055
13,727
0
8,189
8,866
23,650
0
W
Arachne
arvid_201299
Arachne
3,259
1,982
0
3,011
11,403
4,606
0
3,217
8,186
0
62,757
L
1,951
430
0
430
11,039
2,662
0
3,671
7,368
0
26,358
W
Ah Puch
ouizigc
Ah Puch
14,968
1,000
0
3,492
8,482
3,239
0
4,160
4,322
79,453
0
W
Artemis
studlyheat86
Artemis
8,392
4,186
0
2,259
10,609
3,267
132
6,524
4,085
0
60,828
W
Bacchus
weird JEG
Bacchus
7,987
961
262
5,384
16,547
12,888
49
10,414
6,133
26,780
0
L
Olorun
xTaz_Yoyo_
Olorun
4,391
2,708
107
4,843
12,790
3,474
363
6,470
6,320
59,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
38,595
505
Minions Killed
397
0
Camps Cleared
0
1,552,540
Distance Traveled
1,445,503
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,722
608
121
8
0
290,184
3
L
Bastet
7,574
473
54
3
0
313,495
0
L
Sol
8,917
557
119
7
0
301,880
0
L
Ares
8,062
504
31
2
0
284,567
0
W
Arachne
9,129
571
128
8
0
362,168
0
L
Thor
6,018
376
46
3
0
276,864
1
W
Ah Puch
10,437
652
131
8
0
310,526
4
W
Artemis
8,554
535
92
6
0
249,130
2
W
Bacchus
8,628
539
33
2
0
340,532
6
L
Olorun
8,024
502
147
9
0
268,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role