Player Matchup

Thanatos
Thanatos
A2tein
Thanatos
Level 105
God Stats
8W - 8L
1,500 SR
Queue Stats
792W - 752L
1,596 Elo+
Party 3
Amaterasu
Amaterasu
BerryBlue11
Amaterasu
Level 103
God Stats
11W - 8L
1,785 SR
Queue Stats
480W - 429L
1,596 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fabrizietto-dj
Morgan Le Fay
Level 127
God Stats
8W - 7L
1,779 SR
Queue Stats
160W - 141L
1,647 Elo+
Party 2
Ymir
Ymir
Pontikos16
Ymir
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 160L
1,514 Elo+
Solo
Sol
Sol
arcyato
Sol
Level 153
God Stats
6W - 3L
2,009 SR
Queue Stats
546W - 469L
1,605 Elo+
Party 2
Team Averages
Level 123
1,715 SR
1,592 Elo+

VS

Team Averages
Level 110
1,582 SR
1,516 Elo+
Cernunnos
Cernunnos
Gent_9000_Crew
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Vamana
Vamana
LongLiveTancred
Vamana
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kali
Kali
SUPERFLUFF11
Kali
Level 101
God Stats
3W - 2L
1,746 SR
Queue Stats
331W - 300L
1,573 Elo+
Party 1
Atlas
Atlas
pajskalle
Atlas
Level 127
God Stats
145W - 102L
1,662 SR
Queue Stats
334W - 311L
1,571 Elo+
Party 1
Ra
Ra
pascalminion
Ra
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
192W - 171L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A2tein
Thanatos
19
11 / 1 / 6
12,117
638
15,162
15,947
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
BerryBlue11
Amaterasu
18
3 / 1 / 8
11,206
590
11,305
19,510
22,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Fabrizietto-dj
Morgan Le Fay
17
4 / 5 / 6
10,777
567
9,040
12,048
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 7
9,370
493
5,547
19,259
15,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
20
16 / 2 / 3
13,725
722
21,308
16,554
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gent_9000_Crew
Cernunnos
13
2 / 8 / 1
8,198
431
7,324
14,562
2,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
7,110
374
4,452
15,104
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 7 / 3
10,263
540
13,598
18,511
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
pajskalle
Atlas
13
3 / 3 / 8
9,569
504
10,672
18,349
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 8 / 4
10,260
540
11,738
12,441
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
34
Kills
12
12
Deaths
34
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A2tein
Thanatos
11
1
6
14
W
Amaterasu
BerryBlue11
Amaterasu
3
1
8
7
W
Morgan Le Fay
Fabrizietto-dj
Morgan Le Fay
4
5
6
1.4
L
Cernunnos
Gent_9000_Crew
Cernunnos
2
8
1
0.31
L
0
8
1
0.06
W
0
3
7
1.17
L
3
7
3
0.64
W
Sol
16
2
3
8.75
L
Atlas
pajskalle
Atlas
3
3
8
2.33
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,362
Damage
47,784
83,318
Taken
78,967
57,172
Mitigated
41,966
43,767
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A2tein
Thanatos
15,162
3,970
0
17,037
15,947
8,029
1,953
3,295
12,585
0
89,145
W
Amaterasu
BerryBlue11
Amaterasu
11,305
4,628
0
8,761
19,510
22,962
381
3,018
15,894
0
85,996
W
Morgan Le Fay
Fabrizietto-dj
Morgan Le Fay
9,040
621
0
2,195
12,048
4,500
934
4,761
7,251
62,640
0
L
Cernunnos
Gent_9000_Crew
Cernunnos
7,324
2,217
0
3,854
14,562
2,970
0
10,845
3,679
0
41,685
L
4,452
1,878
0
3,006
15,104
11,644
0
4,275
10,723
0
33,890
W
5,547
1,601
2,785
3,809
19,259
15,329
48
8,135
10,834
15,062
0
L
13,598
6,934
0
1,995
18,511
5,970
0
3,666
14,725
0
75,117
W
Sol
21,308
11,218
0
9,180
16,554
6,352
5,561
3,201
13,353
117,272
0
L
Atlas
pajskalle
Atlas
10,672
4,355
0
5,261
18,349
17,288
0
8,863
9,206
28,122
0
L
11,738
282
881
1,457
12,441
4,094
0
7,407
4,739
79,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,195
Gold Earned
45,400
571
Minions Killed
408
0
Camps Cleared
0
1,896,412
Distance Traveled
1,702,355
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,117
638
134
7
0
439,410
3
W
Amaterasu
11,206
590
125
7
0
375,091
2
W
Morgan Le Fay
10,777
567
112
6
0
360,919
3
L
Cernunnos
8,198
431
68
4
0
344,237
8
L
Vamana
7,110
374
54
3
0
264,338
0
W
Ymir
9,370
493
25
1
0
365,505
2
L
Kali
10,263
540
114
6
0
403,954
1
W
Sol
13,725
722
175
9
0
355,487
0
L
Atlas
9,569
504
26
1
0
333,767
6
L
Ra
10,260
540
146
8
0
356,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role