Player Matchup

Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
D_A_7_S_H
Kumbhakarna
Level 85
God Stats
29W - 24L
1,464 SR
Queue Stats
132W - 142L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
IIBIG-ZII
Ne Zha
Level 68
God Stats
15W - 19L
1,415 SR
Queue Stats
364W - 456L
1,345 Elo+
Party 1
Charybdis
Charybdis
SAW700
Charybdis
Level 17
God Stats
0W - 5L
1,145 SR
Queue Stats
8W - 29L
1,132 Elo+
Party 1
Team Averages
Level 53
1,405 SR
1,372 Elo+

VS

Team Averages
Level 107
1,396 SR
1,368 Elo+
Bakasura
Bakasura
Abnegation_
Bakasura
Level 117
God Stats
3W - 2L
1,648 SR
Queue Stats
47W - 76L
1,374 Elo+
Party 2
Ymir
Ymir
Buukui
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Chaac
Chaac
Starks19
Chaac
Level 123
God Stats
9W - 8L
1,189 SR
Queue Stats
79W - 116L
1,326 Elo+
Party 2
Neith
Neith
l3yr3firelakes
Neith
Level 124
God Stats
14W - 15L
1,565 SR
Queue Stats
60W - 82L
1,440 Elo+
Party 2
Chang'e
Chang'e
sonof_hades13
Chang'e
Level 107
God Stats
8W - 7L
1,080 SR
Queue Stats
82W - 96L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
7 / 5 / 0
9,826
614
8,174
10,018
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
 
Osiris
11
2 / 8 / 0
6,628
414
5,788
14,841
10,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
D_A_7_S_H
Kumbhakarna
10
0 / 5 / 2
6,315
395
1,870
11,991
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
IIBIG-ZII
Ne Zha
11
1 / 7 / 1
6,754
422
3,150
11,835
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
SAW700
Charybdis
10
1 / 7 / 0
6,393
400
5,242
10,450
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abnegation_
Bakasura
17
12 / 4 / 3
10,505
657
8,435
13,177
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Buukui
Ymir
12
2 / 1 / 8
7,758
485
3,572
7,613
5,539
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Starks19
Chaac
17
11 / 3 / 4
10,843
678
19,174
14,481
15,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 6
8,718
545
10,531
6,293
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
15
2 / 1 / 3
9,168
573
2,319
8,184
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
11
Kills
32
32
Deaths
12
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
7
5
0
1.4
L
Osiris
 
Osiris
2
8
0
0.25
W
Bakasura
Abnegation_
Bakasura
12
4
3
3.38
W
Ymir
Buukui
Ymir
2
1
8
6
L
Kumbhakarna
D_A_7_S_H
Kumbhakarna
0
5
2
0.2
L
Ne Zha
IIBIG-ZII
Ne Zha
1
7
1
0.21
L
Charybdis
SAW700
Charybdis
1
7
0
0.14
W
Chaac
Starks19
Chaac
11
3
4
4.33
W
5
3
6
2.67
W
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
44,031
59,135
Taken
49,748
29,474
Mitigated
32,893
8,079
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,174
1,066
0
3,542
10,018
3,069
0
739
8,527
39,600
0
L
Osiris
 
Osiris
5,788
2,835
0
970
14,841
10,540
0
0
14,553
0
22,464
W
Bakasura
Abnegation_
Bakasura
8,435
5,706
0
4,224
13,177
6,517
2,432
2,697
10,480
0
55,537
W
Ymir
Buukui
Ymir
3,572
482
0
0
7,613
5,539
387
1,068
6,545
17,979
0
L
Kumbhakarna
D_A_7_S_H
Kumbhakarna
1,870
164
35
1,404
11,991
9,659
0
2,111
9,552
19,484
0
L
Ne Zha
IIBIG-ZII
Ne Zha
3,150
1,262
0
524
11,835
3,448
0
1,311
10,448
0
35,707
L
Charybdis
SAW700
Charybdis
5,242
2,871
0
1,604
10,450
2,758
0
1,528
8,853
0
30,687
W
Chaac
Starks19
Chaac
19,174
6,429
0
6,451
14,481
15,170
1,776
2,199
12,282
0
70,802
W
10,531
4,526
0
1,076
6,293
2,717
2,332
1,281
5,012
0
45,572
W
Chang'e
2,319
198
471
4,565
8,184
2,950
1,036
2,799
5,385
51,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
46,992
242
Minions Killed
455
0
Camps Cleared
0
1,391,508
Distance Traveled
1,523,087
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,826
614
72
5
0
283,811
2
L
Osiris
6,628
414
34
2
0
250,249
0
W
Bakasura
10,505
657
104
7
0
375,433
1
W
Ymir
7,758
485
18
1
0
306,660
8
L
Kumbhakarna
6,315
395
21
1
0
306,544
7
L
Ne Zha
6,754
422
59
4
0
301,049
1
L
Charybdis
6,393
400
56
4
0
249,855
2
W
Chaac
10,843
678
134
8
0
300,446
2
W
Neith
8,718
545
85
5
0
244,714
2
W
Chang'e
9,168
573
114
7
0
295,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role