Player Matchup

Anhur
Anhur
Amalah
Anhur
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 28L
1,468 Elo+
Party 1
Ares
Ares
Chokyn
Ares
Level 20
God Stats
1W - 1L
1,647 SR
Queue Stats
16W - 10L
1,206 Elo+
Party 1
Scylla
Scylla
NecronX
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
TonyGee
Gilgamesh
Level 123
God Stats
3W - 1L
1,650 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
ViliCobalt
Hou Yi
Level 124
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 24L
1,470 Elo+
Party 1
Team Averages
Level 107
1,598 SR
1,420 Elo+

VS

Team Averages
Level 58
1,570 SR
1,527 Elo+
Bellona
Bellona
Ben-666haha
Bellona
Level 13
God Stats
0W - 4L
1,200 SR
Queue Stats
7W - 13L
1,374 Elo+
Party 2
Chang'e
Chang'e
BlackEagle9506
Chang'e
Level 86
God Stats
5W - 5L
1,858 SR
Queue Stats
110W - 97L
1,624 Elo+
Party 3
Mercury
Mercury
SykeTwenzy
Mercury
Level 27
God Stats
1W - 1L
1,793 SR
Queue Stats
168W - 202L
1,613 Elo+
Party 3
Medusa
Medusa
ThatsKnoYz
Medusa
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
86W - 99L
1,650 Elo+
Party 3
Horus
Horus
heihachî
Horus
Level 99
God Stats
47W - 36L
1,500 SR
Queue Stats
200W - 197L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amalah
Anhur
20
17 / 3 / 7
15,613
625
31,225
25,807
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Chokyn
Ares
19
4 / 4 / 14
12,929
517
8,750
19,490
27,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
NecronX
Scylla
19
3 / 1 / 10
12,649
506
11,969
7,765
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TonyGee
Gilgamesh
20
8 / 5 / 6
13,195
528
19,947
26,315
20,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
ViliCobalt
Hou Yi
19
3 / 6 / 8
12,011
480
16,940
19,174
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ben-666haha
Bellona
14
0 / 13 / 1
9,127
365
9,518
27,194
19,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 7 / 4
11,686
467
16,823
19,792
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SykeTwenzy
Mercury
20
5 / 4 / 3
12,221
489
11,083
21,021
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ThatsKnoYz
Medusa
19
7 / 8 / 5
12,567
503
19,297
19,863
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
heihachî
Horus
16
5 / 3 / 8
10,605
424
16,803
24,959
25,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
35
Kills
19
19
Deaths
35
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Amalah
Anhur
17
3
7
6.83
L
Bellona
Ben-666haha
Bellona
0
13
1
0.04
L
2
7
4
0.57
W
Ares
Chokyn
Ares
4
4
14
2.75
W
Scylla
NecronX
Scylla
3
1
10
8
L
Mercury
SykeTwenzy
Mercury
5
4
3
1.63
L
Medusa
ThatsKnoYz
Medusa
7
8
5
1.19
W
Gilgamesh
TonyGee
Gilgamesh
8
5
6
2.2
W
Hou Yi
ViliCobalt
Hou Yi
3
6
8
1.17
L
Horus
heihachî
Horus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,831
Damage
73,524
98,551
Taken
112,829
70,761
Mitigated
65,453
30,810
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Amalah
Anhur
31,225
19,010
107
12,405
25,807
11,706
3,995
4,183
21,333
0
121,775
L
Bellona
Ben-666haha
Bellona
9,518
3,319
0
2,833
27,194
19,839
463
5,139
21,813
600
36,547
L
16,823
588
1,828
5,144
19,792
6,046
66
3,814
15,848
80,703
0
W
Ares
Chokyn
Ares
8,750
226
253
3,566
19,490
27,013
704
5,707
13,195
25,339
0
W
Scylla
NecronX
Scylla
11,969
424
0
1,298
7,765
3,687
1,842
2,320
5,192
73,848
0
L
Mercury
SykeTwenzy
Mercury
11,083
6,333
0
4,727
21,021
8,684
0
2,437
18,498
0
110,078
L
Medusa
ThatsKnoYz
Medusa
19,297
7,436
0
5,050
19,863
5,626
384
2,894
16,939
0
87,899
W
Gilgamesh
TonyGee
Gilgamesh
19,947
7,263
500
7,378
26,315
20,399
881
6,259
19,339
0
93,960
W
Hou Yi
ViliCobalt
Hou Yi
16,940
8,655
575
4,728
19,174
7,956
4,342
2,486
16,432
0
88,434
L
Horus
heihachî
Horus
16,803
4,656
3,424
7,281
24,959
25,258
0
5,747
19,012
11,324
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,397
Gold Earned
56,206
566
Minions Killed
579
0
Camps Cleared
0
2,325,954
Distance Traveled
2,338,202
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,613
625
144
6
0
407,467
1
L
Bellona
9,127
365
64
3
0
408,769
1
L
Chang'e
11,686
467
152
6
0
431,341
1
W
Ares
12,929
517
28
1
0
519,064
5
W
Scylla
12,649
506
137
5
0
497,026
5
L
Mercury
12,221
489
165
7
0
565,086
1
L
Medusa
12,567
503
145
6
0
444,262
6
W
Gilgamesh
13,195
528
129
5
0
476,778
1
W
Hou Yi
12,011
480
128
5
0
425,619
3
L
Horus
10,605
424
53
2
0
488,744
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role