Player Matchup

Neith
Neith
Ameirasico
Neith
Level 115
God Stats
2W - 1L
1,558 SR
Queue Stats
24W - 19L
1,608 Elo+
Party 2
Yemoja
Yemoja
Pablo_0134
Yemoja
Level 143
God Stats
2W - 2L
1,779 SR
Queue Stats
32W - 22L
1,306 Elo+
Party 2
Arachne
Arachne
marcosmar19
Arachne
Level 128
God Stats
8W - 4L
1,802 SR
Queue Stats
221W - 236L
1,536 Elo+
Party 2
Raijin
Raijin
rnaiz
Raijin
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 218L
1,670 Elo+
Party 2
Achilles
Achilles
tth tomas
Achilles
Level 97
God Stats
8W - 5L
1,494 SR
Queue Stats
166W - 186L
1,431 Elo+
Party 2
Team Averages
Level 128
1,627 SR
1,510 Elo+

VS

Team Averages
Level 91
1,532 SR
1,535 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Luiton2656
Thor
Level 110
God Stats
1W - 2L
1,738 SR
Queue Stats
116W - 130L
1,615 Elo+
Party 1
Charybdis
Charybdis
RealSharpMind
Charybdis
Level 65
God Stats
2W - 2L
1,375 SR
Queue Stats
208W - 199L
1,584 Elo+
Solo
Agni
Agni
TheMeta2262
Agni
Level 95
God Stats
7W - 5L
1,550 SR
Queue Stats
131W - 152L
1,543 Elo+
Party 1
Sobek
Sobek
Thepriory2
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 1 / 7
8,323
595
9,368
7,356
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Pablo_0134
Yemoja
13
6 / 2 / 12
8,878
634
9,080
13,198
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
marcosmar19
Arachne
14
9 / 2 / 7
9,125
652
9,152
12,710
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
rnaiz
Raijin
13
3 / 4 / 4
7,986
570
5,742
7,670
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tth tomas
Achilles
12
0 / 2 / 7
7,563
540
5,080
11,379
8,112
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 2
6,918
494
3,482
9,399
10,732
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
5 / 7 / 0
7,129
509
8,131
12,151
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
RealSharpMind
Charybdis
13
3 / 5 / 0
7,427
531
5,212
9,757
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 7 / 0
7,038
503
9,121
9,050
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
0 / 1 / 5
6,680
477
4,067
12,833
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
11
11
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Neith
5
1
7
8.5
L
5
7
0
0.71
W
Yemoja
Pablo_0134
Yemoja
6
2
12
6
L
Charybdis
RealSharpMind
Charybdis
3
5
0
0.6
L
3
7
0
0.43
L
Sobek
0
1
5
2.5
W
Arachne
marcosmar19
Arachne
9
2
7
6.25
W
Raijin
rnaiz
Raijin
3
4
4
1.25
W
Achilles
tth tomas
Achilles
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
30,013
52,313
Taken
53,190
25,421
Mitigated
28,091
16,446
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,482
497
0
1,555
9,399
10,732
0
1,368
8,031
39,825
0
W
Neith
9,368
4,326
0
3,400
7,356
1,920
859
2,083
5,247
0
45,096
L
8,131
2,055
0
2,520
12,151
3,780
0
3,163
8,988
0
35,597
W
Yemoja
Pablo_0134
Yemoja
9,080
2,054
3,736
2,722
13,198
7,810
13
4,139
8,528
25,087
6,295
L
Charybdis
RealSharpMind
Charybdis
5,212
2,786
0
3,325
9,757
2,223
0
1,588
8,169
0
53,862
L
9,121
385
0
750
9,050
2,596
0
3,927
5,123
40,426
0
L
Sobek
4,067
453
0
5,014
12,833
8,760
0
4,066
8,767
17,903
0
W
Arachne
marcosmar19
Arachne
9,152
6,396
0
3,413
12,710
5,077
24
3,254
9,320
0
49,448
W
Raijin
rnaiz
Raijin
5,742
655
0
170
7,670
2,502
478
2,906
4,594
53,599
0
W
Achilles
tth tomas
Achilles
5,080
716
0
3,005
11,379
8,112
0
3,040
7,954
2,089
38,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
35,192
366
Minions Killed
399
0
Camps Cleared
0
1,390,470
Distance Traveled
1,245,376
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,918
494
88
6
0
232,542
4
W
Neith
8,323
595
90
6
0
271,549
3
L
Thor
7,129
509
75
5
0
257,235
2
W
Yemoja
8,878
634
36
3
0
260,465
2
L
Charybdis
7,427
531
105
8
0
237,925
5
L
Agni
7,038
503
100
7
0
241,044
1
L
Sobek
6,680
477
31
2
0
276,630
2
W
Arachne
9,125
652
80
6
0
330,675
1
W
Raijin
7,986
570
92
7
0
253,049
3
W
Achilles
7,563
540
68
5
0
274,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role