Player Matchup

Bacchus
Bacchus
MercilessDruid
Bacchus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,756 Elo+
Party 1
Ymir
Ymir
PurpSlime
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
SentientProdigy
Geb
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,756 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,671 Elo+

VS

Team Averages
Level 36
1,653 SR
1,587 Elo+
Cerberus
Cerberus
Gummdumm
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,509 Elo+
Party 2
Sobek
Sobek
ZumBamFlex
Sobek
Level 23
God Stats
4W - 0L
1,726 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 2
Horus
Horus
hecate312
Horus
Level 41
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 6L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,644
664
7,629
9,276
8,281
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
9
1 / 6 / 0
7,040
704
8,524
9,391
4,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 7 / 0
6,334
633
6,235
9,496
3,366
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gummdumm
Cerberus
13
7 / 1 / 9
8,365
837
8,667
9,834
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
11
0 / 0 / 14
7,767
777
5,340
10,053
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
hecate312
Horus
12
9 / 0 / 6
8,751
875
9,551
9,602
6,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gummdumm
Cerberus
7
1
9
11.5
L
0
3
1
0.17
L
Ymir
1
6
0
0.17
L
0
7
0
0
W
Sobek
0
0
14
7
W
Horus
hecate312
Horus
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
23,558
28,163
Taken
29,489
16,586
Mitigated
27,684
2,482
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gummdumm
Cerberus
8,667
1,166
498
2,232
9,834
8,740
98
7,646
2,188
19,653
0
L
7,629
1,683
449
1,169
9,276
8,281
0
4,056
5,220
20,464
0
L
Ymir
8,524
1,958
0
864
9,391
4,939
0
5,097
4,294
15,212
0
L
6,235
1,645
0
0
9,496
3,366
0
5,291
4,205
22,115
0
W
Sobek
5,340
1,078
0
3,637
10,053
12,191
115
6,928
3,125
15,220
0
W
Horus
hecate312
Horus
9,551
5,049
1,405
1,821
9,602
6,753
135
8,207
1,395
0
19,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,018
Gold Earned
24,883
82
Minions Killed
75
6
Camps Cleared
4
513,795
Distance Traveled
523,628
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,365
837
37
4
0
172,436
3
L
Bacchus
6,644
664
31
3
3
193,153
2
L
Ymir
7,040
704
18
2
0
125,123
0
L
Geb
6,334
633
33
3
3
195,519
0
W
Sobek
7,767
777
16
2
1
173,801
2
W
Horus
8,751
875
22
2
3
177,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role