Player Matchup

Hel
Hel
ChAnG09010
Hel
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
SALIMZR3IK
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
rawrspeak
Chang'e
Level 89
God Stats
44W - 44L
1,557 SR
Queue Stats
141W - 204L
1,416 Elo+
Party 2
Ymir
Ymir
xIceburghJrPENS
Ymir
Level 80
God Stats
4W - 7L
1,530 SR
Queue Stats
62W - 120L
1,325 Elo+
Party 2
Thanatos
Thanatos
xOpossum
Thanatos
Level 88
God Stats
8W - 14L
1,419 SR
Queue Stats
124W - 182L
1,433 Elo+
Party 2
Team Averages
Level 59
1,501 SR
1,435 Elo+

VS

Team Averages
Level 43
1,478 SR
1,393 Elo+
Skadi
Skadi
BlackMaNfromNY
Skadi
Level 38
God Stats
177W - 131L
1,493 SR
Queue Stats
623W - 633L
1,442 Elo+
Solo
Chaac
Chaac
GoZaImAsU5414
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Vamana
Vamana
I3MPIR3l3978
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Susano
Susano
Louves-et-Loups
Susano
Level 11
God Stats
7W - 13L
1,500 SR
Queue Stats
74W - 143L
1,137 Elo+
Solo
Hel
Hel
Mygreen
Hel
Level 160
God Stats
158W - 179L
1,398 SR
Queue Stats
313W - 320L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
9,802
700
7,235
13,824
4,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
SALIMZR3IK
Bakasura
15
1 / 10 / 2
9,267
662
4,312
17,404
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
rawrspeak
Chang'e
17
5 / 6 / 4
10,377
741
13,096
15,168
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 9
9,637
688
9,742
18,557
8,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
xOpossum
Thanatos
16
5 / 3 / 6
10,116
723
10,388
14,188
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
11,298
807
13,799
7,037
2,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 3 / 14
11,415
815
18,593
18,691
16,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
20
13 / 1 / 14
12,851
918
20,119
18,188
13,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 7
9,519
680
3,800
8,725
3,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
6 / 2 / 10
11,185
799
11,588
5,284
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
14
Kills
33
33
Deaths
14
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
2
9
4
0.44
W
7
3
14
4.67
W
Vamana
13
1
14
20
W
1
6
7
0.75
W
Hel
6
2
10
5.5
L
Bakasura
SALIMZR3IK
Bakasura
1
10
2
0.2
L
Chang'e
rawrspeak
Chang'e
5
6
4
1.17
L
1
5
9
1.1
L
Thanatos
xOpossum
Thanatos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
67,899
79,141
Taken
57,925
29,986
Mitigated
38,512
25,036
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,799
6,154
145
392
7,037
2,653
4,083
4,429
2,608
0
41,637
L
7,235
675
3,226
2,311
13,824
4,620
574
2,147
11,607
34,240
0
W
18,593
1,921
0
6,861
18,691
16,784
1,065
9,396
8,823
0
38,690
W
Vamana
20,119
11,147
1,414
5,761
18,188
13,893
1,393
8,944
9,059
2,897
53,594
W
3,800
365
0
902
8,725
3,031
1,237
5,358
3,367
0
14,422
W
Hel
11,588
0
2,563
1,806
5,284
2,151
1,274
1,946
3,310
36,658
0
L
Bakasura
SALIMZR3IK
Bakasura
4,312
2,900
768
1,310
17,404
6,831
1,293
2,348
14,968
0
9,558
L
Chang'e
rawrspeak
Chang'e
13,096
1,016
6,038
4,349
15,168
4,998
319
1,121
14,005
38,701
0
L
9,742
533
869
2,162
18,557
8,764
183
3,653
14,647
23,397
0
L
Thanatos
xOpossum
Thanatos
10,388
2,112
0
4,003
14,188
4,773
638
3,167
10,841
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
56,268
169
Minions Killed
271
0
Camps Cleared
0
1,270,767
Distance Traveled
1,374,017
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,298
807
76
5
0
264,519
0
L
Hel
9,802
700
48
3
0
222,807
3
W
Chaac
11,415
815
42
3
0
295,681
1
W
Vamana
12,851
918
71
5
0
319,980
0
W
Susano
9,519
680
25
2
0
249,190
0
W
Hel
11,185
799
57
4
0
244,647
2
L
Bakasura
9,267
662
25
2
0
236,833
0
L
Chang'e
10,377
741
42
3
0
266,778
0
L
Ymir
9,637
688
29
2
0
250,737
5
L
Thanatos
10,116
723
25
2
0
293,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role