Player Matchup

Gilgamesh
Gilgamesh
Cloud Cyx
Gilgamesh
Level 26
God Stats
2W - 5L
1,307 SR
Queue Stats
9W - 20L
1,310 Elo+
Party 1
Pele
Pele
Lost_SKripTZ_
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,323 Elo+
Party 1
Merlin
Merlin
NeXusVM
Merlin
Level 2
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 1
Team Averages
Level 57
1,371 SR
1,265 Elo+

VS

Team Averages
Level 83
1,509 SR
1,401 Elo+
Horus
Horus
EnzyX23
Horus
Level 37
God Stats
3W - 10L
1,526 SR
Queue Stats
42W - 61L
1,138 Elo+
Party 2
Ah Puch
Ah Puch
Locc2DaBRAINx303
Ah Puch
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 23L
1,814 Elo+
Party 2
Apollo
Apollo
xAnGz_
Apollo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cloud Cyx
Gilgamesh
17
4 / 4 / 11
12,131
758
12,756
17,616
13,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 5 / 9
12,907
807
14,407
17,463
10,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Merlin
NeXusVM
Merlin
16
6 / 8 / 8
12,480
780
15,019
14,112
4,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EnzyX23
Horus
15
2 / 6 / 11
10,551
659
5,688
18,052
18,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 6 / 8
11,802
738
24,108
18,436
5,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
xAnGz_
Apollo
15
6 / 6 / 8
11,631
727
7,381
12,915
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
18
Kills
16
17
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cloud Cyx
Gilgamesh
4
4
11
2.38
L
Horus
EnzyX23
Horus
2
6
11
1.25
L
8
6
8
2
W
8
5
9
2.5
W
Merlin
NeXusVM
Merlin
6
8
8
1.25
L
Apollo
xAnGz_
Apollo
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
37,177
49,191
Taken
49,403
27,858
Mitigated
29,178
10,197
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cloud Cyx
Gilgamesh
12,756
2,946
0
1,642
17,616
13,258
525
9,167
8,449
5,391
28,634
L
Horus
EnzyX23
Horus
5,688
2,689
1,851
3,174
18,052
18,029
220
6,639
11,413
0
11,600
L
24,108
1,933
123
4,809
18,436
5,698
370
7,479
10,957
59,360
0
W
14,407
3,298
167
6,618
17,463
10,035
1,786
8,810
8,653
0
50,426
W
Merlin
NeXusVM
Merlin
15,019
1,818
433
1,337
14,112
4,565
761
8,046
6,066
40,498
0
L
Apollo
xAnGz_
Apollo
7,381
3,660
261
2,110
12,915
5,451
1,476
3,848
9,067
0
34,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
33,984
159
Minions Killed
150
9
Camps Cleared
4
827,601
Distance Traveled
735,081
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,131
758
47
3
2
297,456
1
L
Horus
10,551
659
10
1
0
253,562
1
L
Ah Puch
11,802
738
63
4
4
240,995
2
W
Pele
12,907
807
60
4
5
294,222
4
W
Merlin
12,480
780
52
3
2
235,923
2
L
Apollo
11,631
727
77
5
0
240,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role