Player Matchup

Kali
Kali
Aviceraete
Kali
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 101L
1,678 Elo+
Solo
Olorun
Olorun
Blurpeh
Olorun
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,542 Elo+
Solo
Guan Yu
Guan Yu
MysteriousPanda
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,590 Elo+
Solo
Amaterasu
Amaterasu
Symir
Amaterasu
Level 92
God Stats
3W - 5L
1,624 SR
Queue Stats
377W - 282L
1,645 Elo+
Solo
Hou Yi
Hou Yi
scrule
Hou Yi
Level 159
God Stats
27W - 17L
1,593 SR
Queue Stats
137W - 135L
1,577 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,606 Elo+

VS

Team Averages
Level 128
1,540 SR
1,524 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dwarfguy
Baron Samedi
Level 160
God Stats
17W - 22L
1,650 SR
Queue Stats
243W - 226L
1,683 Elo+
Solo
Athena
Athena
ctt13c
Athena
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 1
Janus
Janus
iRowBoats8
Janus
Level 116
God Stats
2W - 1L
1,551 SR
Queue Stats
29W - 27L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,988
499
6,281
14,280
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Blurpeh
Olorun
14
3 / 4 / 2
8,492
531
11,648
10,938
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 3
7,201
450
6,338
15,669
6,082
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Symir
Amaterasu
13
3 / 4 / 1
8,138
509
5,291
12,870
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
scrule
Hou Yi
15
3 / 3 / 0
8,663
541
6,313
11,757
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 2 / 3
9,847
615
14,122
11,934
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
 
Apollo
16
4 / 3 / 2
9,404
588
4,913
9,727
2,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Dwarfguy
Baron Samedi
17
5 / 3 / 4
10,420
651
14,316
14,186
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
ctt13c
Athena
14
1 / 2 / 4
8,343
521
3,522
9,937
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
16
4 / 1 / 5
9,834
615
9,886
7,083
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
18
18
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
3
2.75
W
Apollo
 
Apollo
4
3
2
1.67
L
2
3
3
1.17
L
Olorun
Blurpeh
Olorun
3
4
2
1
W
Baron Samedi
Dwarfguy
Baron Samedi
5
3
4
2.33
L
0
4
3
0.38
L
Amaterasu
Symir
Amaterasu
3
4
1
0.88
W
Athena
ctt13c
Athena
1
2
4
1.5
W
Janus
4
1
5
6.5
L
Hou Yi
scrule
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
46,759
65,514
Taken
52,867
25,936
Mitigated
26,863
18,866
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,122
6,249
0
1,692
11,934
3,810
0
1,391
10,543
0
79,205
W
Apollo
 
Apollo
4,913
3,594
0
4,023
9,727
2,692
3,233
4,508
4,579
0
65,625
L
6,281
2,874
0
3,181
14,280
5,117
0
6,911
6,824
0
53,506
L
Olorun
Blurpeh
Olorun
11,648
5,164
160
4,118
10,938
3,698
0
5,320
5,526
54,173
7,910
W
Baron Samedi
Dwarfguy
Baron Samedi
14,316
2,113
313
7,486
14,186
11,355
129
1,452
12,734
66,278
0
L
6,338
1,378
746
1,849
15,669
6,082
0
3,792
11,053
0
39,475
L
Amaterasu
Symir
Amaterasu
5,291
1,858
0
5,338
12,870
7,479
227
7,141
4,997
0
42,928
W
Athena
ctt13c
Athena
3,522
1,109
239
2,261
9,937
6,881
373
1,552
8,004
19,938
0
W
Janus
9,886
1,801
0
1,275
7,083
2,125
1,429
1,416
5,667
71,817
0
L
Hou Yi
scrule
Hou Yi
6,313
2,464
0
3,474
11,757
3,560
0
3,005
8,594
0
58,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
47,848
476
Minions Killed
528
0
Camps Cleared
0
1,467,698
Distance Traveled
1,612,893
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,847
615
123
8
0
344,533
2
W
Apollo
9,404
588
125
8
0
311,903
5
L
Kali
7,988
499
92
6
0
375,269
3
L
Olorun
8,492
531
111
7
0
280,426
7
W
Baron Samedi
10,420
651
108
7
0
263,979
4
L
Guan Yu
7,201
450
65
4
0
290,461
4
L
Amaterasu
8,138
509
98
6
0
225,352
3
W
Athena
8,343
521
30
2
0
348,960
4
W
Janus
9,834
615
142
9
0
343,518
5
L
Hou Yi
8,663
541
110
7
0
296,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role