Player Matchup

Osiris
Osiris
BigOlDingus
Osiris
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
BobbyBo23
Heimdallr
Level 100
God Stats
2W - 2L
1,733 SR
Queue Stats
148W - 125L
1,466 Elo+
Party 2
Geb
Geb
CynicalBacon
Geb
Level 59
God Stats
9W - 4L
1,457 SR
Queue Stats
234W - 209L
1,450 Elo+
Party 2
Terra
Terra
MaddogX3003
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,409 Elo+
Party 2
Artemis
Artemis
PaterMortis1
Artemis
Level 18
God Stats
1W - 1L
1,234 SR
Queue Stats
13W - 10L
1,428 Elo+
Party 2
Team Averages
Level 55
1,485 SR
1,445 Elo+

VS

Team Averages
Level 81
1,575 SR
1,600 Elo+
Cu Chulainn
Cu Chulainn
Austinnix7
Cu Chulainn
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,830 Elo+
Party 1
Eset
Eset
Dr Budknight
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1
Ra
Ra
Dr Squishy6933
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,698 Elo+
Party 1
Osiris
Osiris
SethKelley
Osiris
Level 64
God Stats
2W - 1L
1,667 SR
Queue Stats
63W - 49L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
VincibleVash
Sun Wukong
Level 105
God Stats
3W - 4L
1,707 SR
Queue Stats
770W - 774L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 5 / 8
9,852
704
9,000
17,272
12,413
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BobbyBo23
Heimdallr
20
9 / 5 / 11
12,591
899
31,925
21,338
12,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 16
11,228
802
13,180
21,659
21,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 15
11,110
794
5,983
17,139
16,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
PaterMortis1
Artemis
18
5 / 6 / 10
11,255
804
16,403
18,150
9,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Austinnix7
Cu Chulainn
20
9 / 4 / 8
12,731
909
26,268
30,912
28,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 14
9,968
712
10,275
10,849
5,907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 6 / 14
11,010
786
20,353
15,851
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SethKelley
Osiris
16
5 / 4 / 10
10,025
716
16,750
16,939
26,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
VincibleVash
Sun Wukong
17
3 / 5 / 5
10,329
738
9,677
17,012
15,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
22
Kills
21
21
Deaths
22
60
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Austinnix7
Cu Chulainn
9
4
8
3.25
W
Osiris
4
5
8
1.6
W
Heimdallr
BobbyBo23
Heimdallr
9
5
11
2.9
W
2
3
16
3.33
L
2
3
14
3
L
2
6
14
1.5
W
2
2
15
4.75
W
Artemis
PaterMortis1
Artemis
5
6
10
1.67
L
Osiris
SethKelley
Osiris
5
4
10
2.5
L
Sun Wukong
VincibleVash
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,491
Damage
83,323
95,558
Taken
91,563
72,982
Mitigated
85,336
33,458
Healing
27,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Austinnix7
Cu Chulainn
26,268
3,292
2,429
8,252
30,912
28,197
58
6,816
24,096
6,107
45,210
W
Osiris
9,000
4,257
851
584
17,272
12,413
520
7,163
9,565
0
16,955
W
Heimdallr
BobbyBo23
Heimdallr
31,925
23,064
1,560
5,454
21,338
12,339
3,424
7,525
13,306
0
69,620
W
13,180
727
1,584
2,180
21,659
21,494
0
6,910
14,139
20,403
0
L
10,275
1,123
1,535
1,052
10,849
5,907
1,115
2,899
7,950
19,483
0
L
20,353
1,518
4,057
3,337
15,851
9,226
599
3,321
12,530
44,881
0
W
5,983
1,769
9,329
4,775
17,139
16,990
150
6,763
10,270
10,558
0
W
Artemis
PaterMortis1
Artemis
16,403
7,649
1,802
5,339
18,150
9,746
1,566
5,304
12,628
0
34,061
L
Osiris
SethKelley
Osiris
16,750
2,140
855
1,940
16,939
26,028
5
3,297
13,642
200
20,355
L
Sun Wukong
VincibleVash
Sun Wukong
9,677
777
1,396
2,549
17,012
15,978
527
2,830
14,182
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
54,063
141
Minions Killed
153
0
Camps Cleared
0
1,190,612
Distance Traveled
1,343,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,731
909
52
4
0
287,332
0
W
Osiris
9,852
704
20
1
0
225,373
0
W
Heimdallr
12,591
899
73
5
0
225,280
0
W
Geb
11,228
802
16
1
0
271,535
0
L
Eset
9,968
712
17
1
0
255,212
1
L
Ra
11,010
786
63
5
0
211,634
1
W
Terra
11,110
794
3
0
0
265,455
1
W
Artemis
11,255
804
29
2
0
202,969
1
L
Osiris
10,025
716
10
1
0
304,741
0
L
Sun Wukong
10,329
738
11
1
0
284,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role