Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
InaneBurrito79
Nike
Level 129
God Stats
14W - 9L
1,615 SR
Queue Stats
609W - 466L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
Senpapi45
Cabrakan
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 86L
1,566 Elo+
Party 1
Olorun
Olorun
Åntīthesis
Olorun
Level 159
God Stats
2W - 3L
1,383 SR
Queue Stats
166W - 156L
1,621 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,563 Elo+

VS

Team Averages
Level 122
1,635 SR
1,495 Elo+
Ravana
Ravana
BarackIsCooking
Ravana
Level 125
God Stats
2W - 0L
1,665 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Athena
Athena
Damslacker
Athena
Level 82
God Stats
12W - 7L
1,700 SR
Queue Stats
212W - 211L
1,446 Elo+
Solo
Izanami
Izanami
M5a5e
Izanami
Level 125
God Stats
33W - 33L
1,570 SR
Queue Stats
270W - 277L
1,461 Elo+
Solo
Sylvanus
Sylvanus
MadMadolche
Sylvanus
Level 155
God Stats
20W - 16L
1,741 SR
Queue Stats
113W - 117L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
YESTINGAMER
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 5 / 0
5,609
510
2,716
8,692
2,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
9
0 / 3 / 1
5,233
476
4,586
6,387
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,517
592
6,255
11,677
5,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Senpapi45
Cabrakan
8
0 / 4 / 0
5,083
462
2,014
8,434
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
9
0 / 3 / 0
5,125
466
2,724
5,690
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
8,308
755
5,314
3,899
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Damslacker
Athena
12
3 / 1 / 3
7,438
676
8,586
10,230
3,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
M5a5e
Izanami
14
3 / 0 / 5
8,187
744
5,170
6,620
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MadMadolche
Sylvanus
11
1 / 1 / 9
6,927
630
2,879
8,157
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
YESTINGAMER
Baron Samedi
13
4 / 0 / 5
7,487
681
6,384
5,717
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
19
19
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
0
0.2
L
Artemis
 
Artemis
0
3
1
0.17
W
8
0
6
11
W
Athena
Damslacker
Athena
3
1
3
4.5
L
1
4
0
0.25
W
Izanami
M5a5e
Izanami
3
0
5
5.5
W
Sylvanus
MadMadolche
Sylvanus
1
1
9
5.5
L
Cabrakan
Senpapi45
Cabrakan
0
4
0
0
W
Baron Samedi
YESTINGAMER
Baron Samedi
4
0
5
6.5
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
28,333
40,880
Taken
34,623
16,977
Mitigated
16,543
12,703
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,716
390
0
2,335
8,692
2,316
0
2,845
5,771
0
27,342
L
Artemis
 
Artemis
4,586
1,750
0
2,252
6,387
1,449
0
391
5,996
0
29,899
W
5,314
1,540
0
2,363
3,899
1,505
0
245
3,654
0
45,712
W
Athena
Damslacker
Athena
8,586
2,496
0
3,411
10,230
3,961
124
164
9,898
38,215
0
L
6,255
895
0
3,944
11,677
5,894
0
6,966
4,711
0
41,841
W
Izanami
M5a5e
Izanami
5,170
3,681
0
2,891
6,620
1,962
982
1,102
5,374
0
66,290
W
Sylvanus
MadMadolche
Sylvanus
2,879
826
1,320
2,763
8,157
6,565
104
1,057
6,860
14,351
0
L
Cabrakan
Senpapi45
Cabrakan
2,014
200
199
2,576
8,434
5,549
0
3,539
4,779
7,708
0
W
Baron Samedi
YESTINGAMER
Baron Samedi
6,384
508
398
1,929
5,717
2,550
258
1,809
3,908
47,402
4,030
L
Olorun
2,724
1,129
47
1,350
5,690
1,769
0
2,861
2,629
29,923
3,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
38,347
293
Minions Killed
398
0
Camps Cleared
0
1,066,017
Distance Traveled
1,147,855
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,609
510
64
6
0
214,685
0
L
Artemis
5,233
476
59
5
0
205,176
4
W
Ravana
8,308
755
71
6
0
280,244
4
W
Athena
7,438
676
81
7
0
225,173
0
L
Nike
6,517
592
95
9
0
194,555
0
W
Izanami
8,187
744
128
12
0
216,569
6
W
Sylvanus
6,927
630
31
3
0
208,462
3
L
Cabrakan
5,083
462
11
1
0
220,145
2
W
Baron Samedi
7,487
681
87
8
0
217,407
4
L
Olorun
5,125
466
64
6
0
231,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role