Player Matchup

Amaterasu
Amaterasu
BigMonkeNutz
Amaterasu
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 79L
1,065 Elo+
Party 1
Chaac
Chaac
SiiK Drizzy
Chaac
Level 50
God Stats
7W - 1L
1,500 SR
Queue Stats
39W - 70L
1,102 Elo+
Party 1
Mulan
Mulan
itz hodgy
Mulan
Level 29
God Stats
11W - 7L
1,201 SR
Queue Stats
33W - 72L
1,065 Elo+
Party 1
Team Averages
Level 54
1,400 SR
1,077 Elo+

VS

Team Averages
Level 62
1,343 SR
1,314 Elo+
Cu Chulainn
Cu Chulainn
EightParasite44
Cu Chulainn
Level 50
God Stats
5W - 11L
1,382 SR
Queue Stats
226W - 364L
1,314 Elo+
Solo
Janus
Janus
FoolsGold999
Janus
Level 41
God Stats
3W - 7L
1,145 SR
Queue Stats
167W - 235L
1,232 Elo+
Solo
Nox
Nox
Lexotana
Nox
Level 96
God Stats
1W - 11L
1,500 SR
Queue Stats
60W - 92L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigMonkeNutz
Amaterasu
14
8 / 1 / 7
10,288
791
7,495
14,327
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
5 / 1 / 8
9,343
719
7,328
11,650
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
itz hodgy
Mulan
14
3 / 4 / 9
9,286
714
7,868
12,140
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EightParasite44
Cu Chulainn
12
4 / 6 / 2
9,004
693
11,196
11,192
13,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 3
7,753
596
7,118
6,235
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 2
8,701
669
5,448
9,289
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigMonkeNutz
Amaterasu
8
1
7
11.5
L
Cu Chulainn
EightParasite44
Cu Chulainn
4
6
2
0.83
L
1
4
3
0.63
L
1
6
2
0.33
W
5
1
8
9
W
Mulan
itz hodgy
Mulan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
23,762
38,117
Taken
26,716
26,269
Mitigated
18,096
11,594
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigMonkeNutz
Amaterasu
7,495
2,371
123
4,809
14,327
12,186
165
4,654
9,423
0
25,373
L
Cu Chulainn
EightParasite44
Cu Chulainn
11,196
5,867
0
9
11,192
13,471
15
0
11,192
0
16,956
L
7,118
484
189
731
6,235
1,423
0
307
5,928
23,995
0
L
5,448
621
338
478
9,289
3,202
864
0
9,289
28,101
0
W
7,328
2,101
259
4,974
11,650
8,632
526
4,119
7,277
0
20,969
W
Mulan
itz hodgy
Mulan
7,868
1,991
0
1,429
12,140
5,451
1,380
4,144
7,844
0
33,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
25,458
118
Minions Killed
108
6
Camps Cleared
4
651,382
Distance Traveled
606,881
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,288
791
39
3
4
213,104
2
L
Cu Chulainn
9,004
693
12
1
0
184,773
4
L
Janus
7,753
596
35
3
2
219,785
0
L
Nox
8,701
669
61
5
2
202,323
2
W
Chaac
9,343
719
16
1
1
221,405
2
W
Mulan
9,286
714
63
5
1
216,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role