Player Matchup

Tiamat
Tiamat
Silver II
Kqqnn
Tiamat
Silver II
Level 153
God Stats
1W - 2L
1,730 SR
Queue Stats
33W - 38L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Nathаnn
Arachne
Silver II
Level 69
God Stats
8W - 2L
1,541 SR
Queue Stats
65W - 60L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Snoopydoo
Thanatos
Silver II
Level 107
God Stats
7W - 1L
1,500 SR
Queue Stats
31W - 15L
1,500 MMR
Party 2
Bellona
Bellona
Silver II
TimeToSuffer
Bellona
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Neith
Neith
Bronze III
zhyzhakoso
Neith
Bronze III
Level 123
God Stats
22W - 20L
1,419 SR
Queue Stats
421W - 444L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,538 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,598 SR
1,500 MMR
Ares
Ares
Gold IV
KiRaSaii
Ares
Gold IV
Level 160
God Stats
4W - 2L
1,639 SR
Queue Stats
212W - 220L
1,478 MMR
Solo
Scylla
Scylla
Bronze III
Krismoris69
Scylla
Bronze III
Level 87
God Stats
13W - 8L
1,489 SR
Queue Stats
331W - 326L
1,501 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
RyzingxFenix
Gilgamesh
Silver II
Level 126
God Stats
1W - 4L
1,624 SR
Queue Stats
26W - 26L
1,524 MMR
Solo
Set
Set
Silver I
Saruniks
Set
Silver I
Level 118
God Stats
118W - 112L
1,737 SR
Queue Stats
307W - 291L
1,498 MMR
Solo
Izanami
Izanami
Silver II
Sidul2137
Izanami
Silver II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 139L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kqqnn
Tiamat
15
2 / 0 / 7
9,259
617
6,450
6,823
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Nathаnn
Arachne
15
9 / 0 / 8
10,070
671
14,006
13,376
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Snoopydoo
Thanatos
17
11 / 2 / 4
10,219
681
9,924
13,181
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
TimeToSuffer
Bellona
16
6 / 1 / 3
9,892
659
8,230
11,271
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
3 / 0 / 9
8,817
588
6,853
7,548
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasAnubisArtemisCliodhna

VS

Bans
AthenaAmaterasuBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 8 / 1
5,927
395
2,439
17,471
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
2 / 6 / 1
7,282
485
5,330
8,941
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RyzingxFenix
Gilgamesh
12
1 / 5 / 0
7,610
507
3,988
10,560
10,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
6,147
410
5,171
11,852
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Sidul2137
Izanami
13
0 / 6 / 0
7,396
493
1,814
8,095
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
31
Kills
3
3
Deaths
31
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
1
0.06
W
Tiamat
Kqqnn
Tiamat
2
0
7
5.5
L
Scylla
2
6
1
0.42
W
Arachne
Nathаnn
Arachne
9
0
8
13
L
Gilgamesh
RyzingxFenix
Gilgamesh
1
5
0
0.2
L
0
6
1
0.08
L
Izanami
Sidul2137
Izanami
0
6
0
0
W
Thanatos
Snoopydoo
Thanatos
11
2
4
6.5
W
Bellona
TimeToSuffer
Bellona
6
1
3
7.5
W
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,463
Damage
18,742
52,199
Taken
56,919
29,407
Mitigated
28,564
31,105
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,439
46
295
2,307
17,471
10,226
0
1,162
16,225
19,244
0
W
Tiamat
Kqqnn
Tiamat
6,450
435
0
3,818
6,823
4,139
1,659
1,632
5,191
55,011
0
L
Scylla
5,330
58
0
551
8,941
2,540
0
2,640
6,107
35,562
0
W
Arachne
Nathаnn
Arachne
14,006
6,827
0
6,797
13,376
6,150
423
1,803
11,573
0
71,534
L
Gilgamesh
RyzingxFenix
Gilgamesh
3,988
420
0
2,128
10,560
10,324
0
0
10,560
0
35,757
L
5,171
1,639
0
2,231
11,852
3,537
0
2,136
9,482
0
30,220
L
Izanami
Sidul2137
Izanami
1,814
1,079
0
1,453
8,095
1,937
1,199
0
8,095
0
51,234
W
Thanatos
Snoopydoo
Thanatos
9,924
2,403
0
12,198
13,181
5,586
346
1,274
11,907
0
74,046
W
Bellona
TimeToSuffer
Bellona
8,230
3,588
0
4,501
11,271
11,083
419
1,245
10,026
0
61,624
W
Neith
6,853
3,648
0
3,791
7,548
2,449
5,779
1,815
5,733
0
45,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
34,362
560
Minions Killed
370
0
Camps Cleared
0
1,600,982
Distance Traveled
1,370,843
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,927
395
18
1
0
255,279
5
W
Tiamat
9,259
617
116
8
0
307,285
5
L
Scylla
7,282
485
76
5
0
260,646
1
W
Arachne
10,070
671
111
7
0
343,448
3
L
Gilgamesh
7,610
507
87
6
0
282,062
5
L
Set
6,147
410
69
5
0
290,214
4
L
Izanami
7,396
493
120
8
0
282,642
6
W
Thanatos
10,219
681
118
8
0
361,940
4
W
Bellona
9,892
659
134
9
0
328,538
1
W
Neith
8,817
588
81
5
0
259,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role