Player Matchup

Sun Wukong
Sun Wukong
Justme lelo
Sun Wukong
Level 107
God Stats
6W - 4L
1,566 SR
Queue Stats
261W - 273L
1,575 Elo+
Party 3
Vulcan
Vulcan
Nobody kota
Vulcan
Level 24
God Stats
0W - 1L
1,567 SR
Queue Stats
19W - 23L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
ProstatePuppet
Sylvanus
Level 27
God Stats
6W - 5L
1,628 SR
Queue Stats
44W - 39L
1,588 Elo+
Party 2
Thanatos
Thanatos
WO4H
Thanatos
Level 68
God Stats
32W - 22L
1,874 SR
Queue Stats
186W - 179L
1,600 Elo+
Party 3
Izanami
Izanami
theBR0WNiE
Izanami
Level 100
God Stats
15W - 10L
1,540 SR
Queue Stats
485W - 503L
1,496 Elo+
Party 2
Team Averages
Level 65
1,635 SR
1,551 Elo+

VS

Team Averages
Level 69
1,512 SR
1,390 Elo+
Charybdis
Charybdis
Articccz
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Ayuh_Bub
Kukulkan
Level 29
God Stats
15W - 18L
1,618 SR
Queue Stats
41W - 55L
1,380 Elo+
Party 1
Atlas
Atlas
Colton8Kuchi
Atlas
Level 43
God Stats
20W - 15L
1,389 SR
Queue Stats
31W - 33L
1,378 Elo+
Solo
Horus
Horus
LordDuttyTheBoss
Horus
Level 102
God Stats
16W - 22L
1,534 SR
Queue Stats
50W - 63L
1,359 Elo+
Party 1
Mercury
Mercury
captainbezoar
Mercury
Level 123
God Stats
19W - 14L
1,518 SR
Queue Stats
73W - 82L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Justme lelo
Sun Wukong
17
6 / 8 / 5
11,441
497
19,343
24,895
26,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
13
1 / 7 / 0
9,119
396
13,973
12,767
5,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
14
0 / 6 / 6
9,459
411
7,923
26,212
23,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
WO4H
Thanatos
19
6 / 7 / 2
12,163
529
9,299
19,275
10,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
theBR0WNiE
Izanami
18
2 / 7 / 4
10,999
478
8,615
18,409
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Articccz
Charybdis
20
8 / 2 / 9
14,057
611
20,019
20,951
9,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Ayuh_Bub
Kukulkan
19
2 / 4 / 7
12,739
554
14,336
10,429
4,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 0 / 16
13,297
578
12,358
17,865
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 5 / 8
13,532
588
13,052
20,141
23,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
20
15 / 4 / 9
15,003
652
20,972
21,428
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
15
Kills
35
35
Deaths
15
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Articccz
Charybdis
8
2
9
6.25
W
Kukulkan
Ayuh_Bub
Kukulkan
2
4
7
1.38
W
4
0
16
12
L
Sun Wukong
Justme lelo
Sun Wukong
6
8
5
1.06
W
6
5
8
2
L
Vulcan
1
7
0
0.14
L
Sylvanus
0
6
6
0.5
L
Thanatos
WO4H
Thanatos
6
7
2
1
W
Mercury
15
4
9
4.88
L
Izanami
theBR0WNiE
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,153
Damage
80,737
101,558
Taken
90,814
69,716
Mitigated
73,245
36,021
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Articccz
Charybdis
20,019
10,747
0
11,524
20,951
9,196
4,825
3,258
17,655
0
144,287
W
Kukulkan
Ayuh_Bub
Kukulkan
14,336
532
0
1,081
10,429
4,360
1,344
4,274
6,066
83,469
0
W
12,358
4,779
0
1,549
17,865
26,597
500
5,360
12,367
44,476
0
L
Sun Wukong
Justme lelo
Sun Wukong
19,343
5,106
0
7,188
24,895
26,100
779
5,592
19,303
0
66,752
W
13,052
6,606
2,867
7,065
20,141
23,776
481
3,461
15,889
0
76,353
L
Vulcan
13,973
4,730
0
0
12,767
5,025
0
3,359
9,408
58,724
0
L
Sylvanus
7,923
1,709
4,147
8,901
26,212
23,410
0
10,505
15,707
24,378
0
L
Thanatos
WO4H
Thanatos
9,299
2,906
0
12,730
19,275
10,084
269
3,075
16,200
0
82,629
W
Mercury
20,972
14,043
0
3,959
21,428
9,316
2,276
5,543
15,715
0
124,622
L
Izanami
theBR0WNiE
Izanami
8,615
5,673
0
3,055
18,409
5,097
0
4,163
14,246
0
98,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
68,628
548
Minions Killed
685
0
Camps Cleared
0
2,092,939
Distance Traveled
2,279,081
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,057
611
205
9
0
379,944
2
W
Kukulkan
12,739
554
146
6
0
422,226
4
W
Atlas
13,297
578
57
2
0
479,317
1
L
Sun Wukong
11,441
497
106
5
0
411,669
5
W
Horus
13,532
588
142
6
0
459,761
8
L
Vulcan
9,119
396
96
4
0
421,917
3
L
Sylvanus
9,459
411
32
1
0
419,337
0
L
Thanatos
12,163
529
138
6
0
456,349
2
W
Mercury
15,003
652
135
6
0
537,833
2
L
Izanami
10,999
478
176
8
0
383,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role