Player Matchup

Heimdallr
Heimdallr
Itz_Bus
Heimdallr
Level 127
God Stats
5W - 12L
1,449 SR
Queue Stats
119W - 135L
1,346 Elo+
Party 1
Ra
Ra
Kill_e01
Ra
Level 105
God Stats
2W - 0L
1,361 SR
Queue Stats
48W - 57L
1,341 Elo+
Solo
Horus
Horus
MickDees
Horus
Level 106
God Stats
1W - 3L
1,548 SR
Queue Stats
34W - 36L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
N1cotineAddict
Tsukuyomi
Level 140
God Stats
5W - 4L
1,818 SR
Queue Stats
251W - 257L
1,479 Elo+
Solo
Cthulhu
Cthulhu
ShortBus710
Cthulhu
Level 59
God Stats
122W - 134L
1,381 SR
Queue Stats
122W - 136L
1,346 Elo+
Party 1
Team Averages
Level 107
1,511 SR
1,384 Elo+

VS

Team Averages
Level 94
1,425 SR
1,383 Elo+
Discordia
Discordia
DecayedSarabi
Discordia
Level 126
God Stats
3W - 16L
1,123 SR
Queue Stats
425W - 509L
1,437 Elo+
Solo
King Arthur
King Arthur
GG_Breezi
King Arthur
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 138L
1,295 Elo+
Party 2
Ullr
Ullr
Pullins__32
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,651 Elo+
Solo
Hercules
Hercules
Vybx-z
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,208 Elo+
Party 2
Medusa
Medusa
sharklug
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itz_Bus
Heimdallr
20
10 / 4 / 12
12,353
824
21,635
19,939
10,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 14
11,679
779
9,602
13,840
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
MickDees
Horus
20
9 / 2 / 12
12,521
835
16,007
18,513
16,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
N1cotineAddict
Tsukuyomi
18
4 / 5 / 12
11,891
793
19,823
18,048
8,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ShortBus710
Cthulhu
17
1 / 1 / 18
10,613
708
13,747
15,753
17,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DecayedSarabi
Discordia
17
2 / 6 / 7
10,536
702
24,983
12,777
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GG_Breezi
King Arthur
17
2 / 6 / 4
10,137
676
10,995
27,164
29,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 2 / 5
11,072
738
13,945
15,869
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Vybx-z
Hercules
18
4 / 3 / 4
11,577
772
10,488
21,433
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
sharklug
Medusa
15
2 / 10 / 3
9,723
648
8,667
15,502
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
27
Kills
14
14
Deaths
27
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
DecayedSarabi
Discordia
2
6
7
0.92
L
King Arthur
GG_Breezi
King Arthur
2
6
4
0.67
W
Heimdallr
Itz_Bus
Heimdallr
10
4
12
4
W
3
2
14
5
W
Horus
MickDees
Horus
9
2
12
7.5
W
Tsukuyomi
N1cotineAddict
Tsukuyomi
4
5
12
2
L
4
2
5
3.25
W
Cthulhu
ShortBus710
Cthulhu
1
1
18
10
L
Hercules
Vybx-z
Hercules
4
3
4
2
L
Medusa
sharklug
Medusa
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,814
Damage
69,078
86,093
Taken
92,745
58,004
Mitigated
64,868
34,460
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DecayedSarabi
Discordia
24,983
437
298
1,457
12,777
3,496
0
3,482
9,135
51,835
0
L
King Arthur
GG_Breezi
King Arthur
10,995
1,082
445
3,049
27,164
29,573
0
4,880
21,887
0
29,370
W
Heimdallr
Itz_Bus
Heimdallr
21,635
10,585
935
6,418
19,939
10,000
3,892
4,594
14,820
0
53,562
W
9,602
585
3,593
3,030
13,840
5,985
1,546
5,463
7,761
40,383
0
W
Horus
MickDees
Horus
16,007
7,036
3,646
5,585
18,513
16,045
385
4,701
13,424
0
40,196
W
Tsukuyomi
N1cotineAddict
Tsukuyomi
19,823
5,282
0
6,903
18,048
8,049
1,682
6,043
11,292
0
63,321
L
13,945
4,068
295
1,234
15,869
6,332
99
4,580
11,143
0
47,699
W
Cthulhu
ShortBus710
Cthulhu
13,747
263
2,109
2,241
15,753
17,925
201
4,435
10,836
22,748
0
L
Hercules
Vybx-z
Hercules
10,488
1,412
209
6,223
21,433
19,943
48
5,259
15,640
5,292
16,818
L
Medusa
sharklug
Medusa
8,667
2,107
474
1,291
15,502
5,524
0
4,280
11,111
0
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,057
Gold Earned
53,045
288
Minions Killed
177
0
Camps Cleared
0
1,574,496
Distance Traveled
1,537,843
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,536
702
52
3
0
307,560
1
L
King Arthur
10,137
676
38
3
0
313,885
1
W
Heimdallr
12,353
824
58
4
0
277,801
1
W
Ra
11,679
779
75
5
0
318,950
3
W
Horus
12,521
835
57
4
0
328,147
3
W
Tsukuyomi
11,891
793
80
5
0
316,469
4
L
Ullr
11,072
738
51
3
0
289,068
2
W
Cthulhu
10,613
708
18
1
0
333,129
2
L
Hercules
11,577
772
17
1
0
296,126
1
L
Medusa
9,723
648
19
1
0
331,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role