Player Matchup

Cliodhna
Cliodhna
AptOG Frosty
Cliodhna
Level 68
God Stats
21W - 20L
1,326 SR
Queue Stats
39W - 46L
1,383 Elo+
Solo
Hachiman
Hachiman
Pan BG
Hachiman
Level 89
God Stats
3W - 5L
1,727 SR
Queue Stats
121W - 139L
1,384 Elo+
Solo
Amaterasu
Amaterasu
cghlreinsn
Amaterasu
Level 87
God Stats
153W - 124L
1,533 SR
Queue Stats
664W - 674L
1,411 Elo+
Solo
Thoth
Thoth
killersanta1
Thoth
Level 27
God Stats
3W - 6L
1,518 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
lorddeadpool44
Cthulhu
Level 142
God Stats
6W - 4L
1,631 SR
Queue Stats
208W - 246L
1,446 Elo+
Party 2
Team Averages
Level 83
1,547 SR
1,392 Elo+

VS

Team Averages
Level 71
1,467 SR
1,392 Elo+
Arachne
Arachne
BluexZaddyB
Arachne
Level 46
God Stats
19W - 26L
1,469 SR
Queue Stats
169W - 176L
1,393 Elo+
Party 1
Charybdis
Charybdis
Chreator
Charybdis
Level 143
God Stats
16W - 10L
1,695 SR
Queue Stats
131W - 138L
1,392 Elo+
Solo
Mulan
Mulan
Roadds_Rage-YT
Mulan
Level 101
God Stats
7W - 7L
1,295 SR
Queue Stats
129W - 133L
1,397 Elo+
Solo
Geb
Geb
Spechul Neads
Geb
Level 43
God Stats
0W - 2L
1,274 SR
Queue Stats
18W - 33L
1,380 Elo+
Party 1
Hel
Hel
TheLeakyCaldron
Hel
Level 23
God Stats
7W - 5L
1,602 SR
Queue Stats
88W - 96L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AptOG Frosty
Cliodhna
16
11 / 3 / 5
10,086
630
9,055
12,373
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Pan BG
Hachiman
14
7 / 1 / 10
9,252
578
11,189
11,581
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
cghlreinsn
Amaterasu
14
1 / 2 / 2
8,382
524
8,043
15,013
13,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
9 / 5 / 4
8,957
560
8,954
7,401
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 1 / 18
9,300
581
10,052
15,028
17,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BluexZaddyB
Arachne
9
3 / 13 / 2
6,595
412
7,069
14,544
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Chreator
Charybdis
11
1 / 6 / 0
6,839
427
4,777
11,386
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 2 / 0
9,740
609
12,186
11,985
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
6,797
425
3,225
11,387
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 9 / 2
7,307
457
10,693
13,546
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
35
Kills
11
12
Deaths
35
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AptOG Frosty
Cliodhna
11
3
5
4.5
L
Arachne
BluexZaddyB
Arachne
3
13
2
0.31
L
Charybdis
Chreator
Charybdis
1
6
0
0.17
W
Hachiman
Pan BG
Hachiman
7
1
10
12
L
4
2
0
2
L
0
5
0
0
L
3
9
2
0.44
W
Amaterasu
cghlreinsn
Amaterasu
1
2
2
1
W
9
5
4
2.2
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
37,950
61,396
Taken
62,848
43,159
Mitigated
28,839
19,086
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AptOG Frosty
Cliodhna
9,055
1,017
0
5,717
12,373
4,737
782
2,018
10,098
0
62,101
L
Arachne
BluexZaddyB
Arachne
7,069
4,889
0
1,022
14,544
4,266
0
4,807
9,737
0
19,101
L
Charybdis
Chreator
Charybdis
4,777
2,277
0
3,792
11,386
2,669
1,700
1,920
9,466
0
47,020
W
Hachiman
Pan BG
Hachiman
11,189
6,746
0
4,021
11,581
4,284
807
3,139
8,384
0
62,270
L
12,186
1,735
0
4,532
11,985
11,305
0
719
11,266
0
60,888
L
3,225
712
32
1,136
11,387
7,175
160
4,740
6,647
17,515
0
L
10,693
848
494
4,256
13,546
3,424
802
6,820
6,726
35,800
0
W
Amaterasu
cghlreinsn
Amaterasu
8,043
3,853
259
6,047
15,013
13,804
142
483
13,959
0
48,047
W
8,954
933
0
505
7,401
2,340
1,176
2,959
4,113
34,371
0
W
10,052
1,327
282
2,255
15,028
17,994
122
4,389
10,188
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
37,278
442
Minions Killed
335
0
Camps Cleared
0
1,633,303
Distance Traveled
1,368,569
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,086
630
118
7
0
366,602
0
L
Arachne
6,595
412
23
1
0
290,250
4
L
Charybdis
6,839
427
92
6
0
256,191
1
W
Hachiman
9,252
578
102
6
0
293,880
6
L
Mulan
9,740
609
141
9
0
262,453
2
L
Geb
6,797
425
26
2
0
279,196
2
L
Hel
7,307
457
53
3
0
280,479
1
W
Amaterasu
8,382
524
109
7
0
329,783
3
W
Thoth
8,957
560
71
4
0
307,842
6
W
Cthulhu
9,300
581
42
3
0
335,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role