Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JaJaOnTheLoose
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 19L
1,673 Elo+
Party 2
Loki
Loki
Mendosokai
Loki
Level 122
God Stats
6W - 8L
1,500 SR
Queue Stats
593W - 440L
1,714 Elo+
Party 2
Hades
Hades
OMEGAMITE
Hades
Level 147
God Stats
8W - 3L
1,722 SR
Queue Stats
554W - 415L
1,722 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,622 Elo+

VS

Team Averages
Level 34
1,493 SR
1,562 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DPSLoneWolf
Bastet
Level 67
God Stats
6W - 3L
1,597 SR
Queue Stats
158W - 108L
1,682 Elo+
Party 1
Bacchus
Bacchus
Finnachainz
Bacchus
Level 35
God Stats
2W - 3L
1,139 SR
Queue Stats
24W - 36L
1,385 Elo+
Solo
Hercules
Hercules
MysticMeyhem
Hercules
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
150W - 78L
1,775 Elo+
Party 1
Merlin
Merlin
SoraKai96
Merlin
Level 39
God Stats
3W - 7L
1,727 SR
Queue Stats
89W - 124L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 1 / 0
10,614
708
6,266
10,711
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
 
Serqet
12
4 / 2 / 12
8,661
577
8,243
12,016
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JaJaOnTheLoose
Morgan Le Fay
14
2 / 1 / 6
8,415
561
6,411
6,552
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 7
9,095
606
8,568
10,099
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
OMEGAMITE
Hades
16
1 / 1 / 5
9,336
622
7,062
13,268
9,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 2
7,539
503
6,441
9,868
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
4 / 3 / 2
7,591
506
8,774
11,785
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Finnachainz
Bacchus
9
0 / 6 / 3
6,122
408
3,654
11,856
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
MysticMeyhem
Hercules
11
0 / 2 / 1
6,745
450
3,636
9,862
6,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
SoraKai96
Merlin
11
1 / 4 / 2
7,239
483
4,004
6,336
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
6
7
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
0
7
W
Serqet
 
Serqet
4
2
12
5
L
Hou Yi
 
Hou Yi
1
4
2
0.5
L
Bastet
4
3
2
1.67
L
Bacchus
Finnachainz
Bacchus
0
6
3
0.25
W
Morgan Le Fay
JaJaOnTheLoose
Morgan Le Fay
2
1
6
5
W
5
2
7
4.25
L
Hercules
MysticMeyhem
Hercules
0
2
1
0.25
W
Hades
OMEGAMITE
Hades
1
1
5
3.5
L
Merlin
SoraKai96
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
26,509
52,646
Taken
49,707
29,000
Mitigated
24,177
17,800
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,266
3,902
0
5,416
10,711
3,019
6,284
966
9,703
0
78,478
W
Serqet
 
Serqet
8,243
1,073
0
1,458
12,016
10,368
48
2,308
9,562
563
18,212
L
Hou Yi
 
Hou Yi
6,441
3,222
0
3,517
9,868
2,975
486
1,327
8,541
0
57,634
L
Bastet
8,774
1,790
0
1,941
11,785
3,461
0
3,702
7,865
0
42,212
L
Bacchus
Finnachainz
Bacchus
3,654
881
112
1,617
11,856
8,978
0
3,298
8,298
14,561
0
W
Morgan Le Fay
JaJaOnTheLoose
Morgan Le Fay
6,411
377
0
1,525
6,552
2,288
60
1,582
4,834
50,852
0
W
8,568
2,405
0
946
10,099
3,379
110
1,260
8,705
0
57,868
L
Hercules
MysticMeyhem
Hercules
3,636
909
0
1,909
9,862
6,871
0
3,489
6,271
0
33,232
W
Hades
OMEGAMITE
Hades
7,062
893
432
8,023
13,268
9,946
72
1,053
12,184
63,885
0
L
Merlin
SoraKai96
Merlin
4,004
171
0
747
6,336
1,892
0
1,866
4,402
36,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
35,236
506
Minions Killed
353
0
Camps Cleared
0
1,539,796
Distance Traveled
1,385,732
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,614
708
159
11
0
296,005
3
W
Serqet
8,661
577
27
2
0
322,907
6
L
Hou Yi
7,539
503
105
7
0
260,247
1
L
Bastet
7,591
506
65
4
0
317,306
2
L
Bacchus
6,122
408
27
2
0
277,878
5
W
Morgan Le Fay
8,415
561
90
6
0
306,135
5
W
Loki
9,095
606
98
7
0
341,882
2
L
Hercules
6,745
450
71
5
0
301,544
2
W
Hades
9,336
622
132
9
0
272,867
1
L
Merlin
7,239
483
85
6
0
228,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role