Player Matchup

Sobek
Sobek
Chasmiic
Sobek
Level 8
God Stats
2W - 2L
1,836 SR
Queue Stats
2W - 4L
1,739 Elo+
Party 1
Medusa
Medusa
CrimsonShad7
Medusa
Level 83
God Stats
15W - 12L
1,731 SR
Queue Stats
220W - 154L
1,692 Elo+
Party 1
Sol
Sol
Gold009
Sol
Level 14
God Stats
5W - 6L
1,693 SR
Queue Stats
227W - 122L
1,625 Elo+
Party 1
Bellona
Bellona
Medzc
Bellona
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
319W - 154L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
TwistedMK
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,632 Elo+
Party 1
Team Averages
Level 59
1,652 SR
1,661 Elo+

VS

Team Averages
Level 30
1,615 SR
1,714 Elo+
Freya
Freya
Anxsaa
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,642 Elo+
Party 2
Fenrir
Fenrir
Evellya
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,772 Elo+
Party 2
Fafnir
Fafnir
MythrasThighs
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,889 Elo+
Party 2
Tyr
Tyr
cultureman919
Tyr
Level 44
God Stats
8W - 6L
1,590 SR
Queue Stats
32W - 37L
1,439 Elo+
Solo
Mulan
Mulan
dreammoki
Mulan
Level 15
God Stats
7W - 1L
1,987 SR
Queue Stats
8W - 3L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chasmiic
Sobek
6
0 / 3 / 0
4,366
437
1,220
6,933
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
0 / 7 / 1
4,437
444
3,580
7,781
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
6
1 / 4 / 0
4,631
463
4,108
5,835
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Medzc
Bellona
12
4 / 0 / 1
6,794
679
6,660
7,260
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
TwistedMK
Hun Batz
10
3 / 2 / 2
5,783
578
1,751
5,050
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anxsaa
Freya
11
5 / 1 / 5
7,278
728
5,832
4,822
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Evellya
Fenrir
9
3 / 2 / 2
5,844
584
3,810
6,020
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 0 / 8
6,513
651
3,012
5,908
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 3 / 0
6,052
605
4,359
8,233
5,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
dreammoki
Mulan
10
4 / 2 / 4
6,329
633
5,830
6,059
2,415
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
15
16
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
Anxsaa
Freya
5
1
5
7.5
L
Sobek
Chasmiic
Sobek
0
3
0
0
L
Medusa
0
7
1
0.07
W
Fenrir
Evellya
Fenrir
3
2
2
2
L
Sol
1
4
0
0.25
L
Bellona
Medzc
Bellona
4
0
1
4.5
W
3
0
8
7
L
Hun Batz
TwistedMK
Hun Batz
3
2
2
2
W
0
3
0
0
W
Mulan
dreammoki
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
22,843
32,859
Taken
31,042
13,100
Mitigated
15,296
7,398
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Anxsaa
Freya
5,832
2,660
0
2,819
4,822
1,395
700
289
4,331
31,996
7,152
L
Sobek
Chasmiic
Sobek
1,220
326
0
649
6,933
3,264
0
3,612
3,321
7,298
0
L
Medusa
3,580
1,517
0
1,225
7,781
1,577
0
3,374
4,407
0
21,491
W
Fenrir
Evellya
Fenrir
3,810
952
0
2,051
6,020
1,809
0
1,178
4,745
0
22,556
L
Sol
4,108
2,777
0
1,108
5,835
1,056
0
447
5,388
20,567
0
L
Bellona
Medzc
Bellona
6,660
3,168
0
2,909
7,260
5,854
0
0
7,260
0
39,874
W
3,012
872
0
2,113
5,908
4,636
0
1,510
3,954
9,614
0
L
Hun Batz
TwistedMK
Hun Batz
1,751
126
0
1,507
5,050
1,349
0
882
4,168
0
25,697
W
4,359
882
0
3,291
8,233
5,041
0
0
8,233
0
31,562
W
Mulan
dreammoki
Mulan
5,830
1,077
303
2,187
6,059
2,415
0
2,351
3,708
0
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
32,016
244
Minions Killed
268
0
Camps Cleared
0
985,191
Distance Traveled
1,010,879
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,278
728
83
8
0
188,828
2
L
Sobek
4,366
437
9
1
0
206,130
0
L
Medusa
4,437
444
35
4
0
167,420
3
W
Fenrir
5,844
584
46
5
0
223,796
0
L
Sol
4,631
463
36
4
0
173,566
1
L
Bellona
6,794
679
102
10
0
228,354
0
W
Fafnir
6,513
651
9
1
0
198,408
1
L
Hun Batz
5,783
578
62
6
0
209,721
2
W
Tyr
6,052
605
76
8
0
184,984
2
W
Mulan
6,329
633
54
5
0
214,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role