Player Matchup

Achilles
Achilles
BigXan
Achilles
Level 89
God Stats
4W - 6L
1,338 SR
Queue Stats
196W - 189L
1,533 Elo+
Solo
Yemoja
Yemoja
CaptainDrywall
Yemoja
Level 80
God Stats
0W - 4L
1,281 SR
Queue Stats
6W - 7L
1,225 Elo+
Party 3
Set
Set
TheGabu
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,555 Elo+
Party 1
Thoth
Thoth
YungPencil
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,219 Elo+
Party 3
Apollo
Apollo
jackus17
Apollo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 157L
1,670 Elo+
Party 1
Team Averages
Level 101
1,424 SR
1,441 Elo+

VS

Team Averages
Level 119
1,529 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CornleyBoy
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 2
Achilles
Achilles
Megadeth2779
Achilles
Level 91
God Stats
3W - 3L
1,539 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
RagnarokGaming02
Sun Wukong
Level 125
God Stats
9W - 6L
1,810 SR
Queue Stats
462W - 459L
1,554 Elo+
Solo
Thoth
Thoth
Zerók
Thoth
Level 112
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigXan
Achilles
14
1 / 2 / 0
8,456
529
10,681
16,824
20,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 3
7,329
458
3,634
10,527
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
14
3 / 5 / 4
8,834
552
9,648
14,855
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
12
5 / 11 / 2
7,992
500
9,945
13,003
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jackus17
Apollo
14
1 / 4 / 3
8,165
510
3,454
11,926
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 1
9,160
573
9,273
13,271
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
CornleyBoy
Olorun
16
3 / 1 / 4
9,589
599
12,032
7,169
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Megadeth2779
Achilles
15
5 / 0 / 3
9,362
585
7,770
12,370
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RagnarokGaming02
Sun Wukong
16
11 / 3 / 5
10,185
637
12,924
14,908
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Zerók
Thoth
16
4 / 4 / 8
9,701
606
9,535
9,123
2,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
Achilles
BigXan
Achilles
1
2
0
0.5
L
0
2
3
0.75
W
Olorun
CornleyBoy
Olorun
3
1
4
5
W
Achilles
Megadeth2779
Achilles
5
0
3
6.5
W
Sun Wukong
RagnarokGaming02
Sun Wukong
11
3
5
4.5
L
Set
3
5
4
1
L
Thoth
5
11
2
0.55
W
Thoth
Zerók
Thoth
4
4
8
2
L
Apollo
jackus17
Apollo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
51,534
67,135
Taken
56,841
40,948
Mitigated
35,295
13,928
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,273
1,894
0
4,160
13,271
12,718
674
1,273
11,998
4,657
50,419
L
Achilles
BigXan
Achilles
10,681
3,221
0
5,353
16,824
20,732
0
3,497
13,327
4,631
50,608
L
3,634
679
442
2,749
10,527
6,891
0
4,051
6,476
21,738
0
W
Olorun
CornleyBoy
Olorun
12,032
6,191
180
3,311
7,169
2,480
4,573
2,386
4,783
61,649
7,683
W
Achilles
Megadeth2779
Achilles
7,770
1,332
0
2,218
12,370
11,983
534
2,765
9,605
5,440
34,649
W
Sun Wukong
RagnarokGaming02
Sun Wukong
12,924
3,755
0
2,540
14,908
5,899
60
4,197
10,711
0
52,508
L
Set
9,648
5,578
0
1,278
14,855
7,234
0
3,753
11,102
0
61,141
L
Thoth
9,945
498
0
1,106
13,003
2,714
0
5,696
7,307
46,653
0
W
Thoth
Zerók
Thoth
9,535
213
0
1,283
9,123
2,215
1,022
4,436
4,687
64,161
0
L
Apollo
jackus17
Apollo
3,454
2,333
0
3,000
11,926
3,377
35
5,375
6,551
0
57,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
47,997
446
Minions Killed
467
0
Camps Cleared
0
1,551,709
Distance Traveled
1,639,266
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,160
573
118
7
0
323,946
1
L
Achilles
8,456
529
115
7
0
280,458
2
L
Yemoja
7,329
458
33
2
0
334,440
8
W
Olorun
9,589
599
119
7
0
295,943
6
W
Achilles
9,362
585
47
3
0
368,981
5
W
Sun Wukong
10,185
637
76
5
0
343,113
3
L
Set
8,834
552
108
7
0
330,815
2
L
Thoth
7,992
500
75
5
0
285,583
0
W
Thoth
9,701
606
107
7
0
307,283
7
L
Apollo
8,165
510
115
7
0
320,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role