Player Matchup

Kumbhakarna
Kumbhakarna
Arganodus
Kumbhakarna
Level 158
God Stats
2W - 1L
1,350 SR
Queue Stats
150W - 169L
1,570 Elo+
Party 2
Geb
Geb
KiNg_KoNg641
Geb
Level 140
God Stats
1W - 0L
1,514 SR
Queue Stats
67W - 52L
1,911 Elo+
Party 2
Khepri
Khepri
Mattaek
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,735 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MilkyFrag
Morgan Le Fay
Level 62
God Stats
3W - 5L
1,502 SR
Queue Stats
24W - 24L
1,546 Elo+
Party 3
Ares
Ares
ScizzorZGOO
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 3
Team Averages
Level 97
1,473 SR
1,594 Elo+

VS

Team Averages
Level 47
1,373 SR
1,400 Elo+
Baron Samedi
Baron Samedi
EL RATON 93
Baron Samedi
Level 133
God Stats
0W - 3L
1,430 SR
Queue Stats
57W - 96L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
El Jassimo
Cliodhna
Level 69
God Stats
1W - 3L
1,272 SR
Queue Stats
20W - 32L
1,442 Elo+
Party 1
Neith
Neith
FrostedFlake929
Neith
Level 11
God Stats
0W - 5L
1,171 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 1
Zeus
Zeus
KingPpaas
Zeus
Level 18
God Stats
32W - 63L
1,491 SR
Queue Stats
46W - 84L
1,371 Elo+
Party 1
Ymir
Ymir
SeniorGustavo69
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arganodus
Kumbhakarna
20
8 / 0 / 9
11,896
915
9,766
12,331
10,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 16
10,787
830
12,531
12,586
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Mattaek
Khepri
17
8 / 1 / 13
10,518
809
7,580
17,583
14,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morgan Le Fay
MilkyFrag
Morgan Le Fay
17
8 / 0 / 13
10,625
817
18,970
12,097
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 12
10,699
823
11,113
13,700
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL RATON 93
Baron Samedi
15
1 / 4 / 0
8,611
662
11,521
12,997
12,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
El Jassimo
Cliodhna
14
0 / 6 / 1
8,234
633
7,988
14,018
5,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 11 / 2
8,801
677
10,240
16,580
5,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
1 / 6 / 0
9,319
717
5,415
7,968
2,948
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 0
8,249
635
2,790
19,332
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
35
Kills
3
3
Deaths
35
63
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arganodus
Kumbhakarna
8
0
9
12.5
L
Baron Samedi
EL RATON 93
Baron Samedi
1
4
0
0.25
L
Cliodhna
El Jassimo
Cliodhna
0
6
1
0.08
L
1
11
2
0.18
W
6
1
16
14
L
Zeus
1
6
0
0.17
W
Khepri
Mattaek
Khepri
8
1
13
14.5
W
Morgan Le Fay
MilkyFrag
Morgan Le Fay
8
0
13
14.5
W
5
1
12
11
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,960
Damage
37,954
68,297
Taken
70,895
60,444
Mitigated
47,051
19,058
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arganodus
Kumbhakarna
9,766
1,191
0
4,581
12,331
10,669
734
4,605
7,726
50,459
1,724
L
Baron Samedi
EL RATON 93
Baron Samedi
11,521
503
1,940
3,407
12,997
12,242
0
11,010
1,287
33,973
0
L
Cliodhna
El Jassimo
Cliodhna
7,988
114
0
713
14,018
5,353
0
11,043
2,683
0
25,491
L
10,240
3,006
53
992
16,580
5,950
529
13,955
2,144
0
22,572
W
12,531
3,110
0
1,780
12,586
12,039
2,776
2,188
9,458
43,020
4,702
L
Zeus
5,415
775
0
0
7,968
2,948
0
5,664
2,155
44,571
0
W
Khepri
Mattaek
Khepri
7,580
1,486
743
3,376
17,583
14,192
997
2,225
15,358
19,323
0
W
Morgan Le Fay
MilkyFrag
Morgan Le Fay
18,970
1,730
260
3,456
12,097
6,627
1,464
6,326
5,771
42,139
0
W
11,113
943
123
4,739
13,700
16,917
58
4,382
9,318
23,875
0
L
2,790
352
85
1,603
19,332
20,558
0
14,195
4,151
6,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
43,214
229
Minions Killed
203
0
Camps Cleared
0
1,341,983
Distance Traveled
1,165,658
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,896
915
94
7
0
243,181
2
L
Baron Samedi
8,611
662
47
4
0
257,364
1
L
Cliodhna
8,234
633
31
2
0
252,650
0
L
Neith
8,801
677
34
3
0
213,149
3
W
Geb
10,787
830
49
4
0
278,782
0
L
Zeus
9,319
717
77
6
0
239,491
5
W
Khepri
10,518
809
18
1
0
276,584
0
W
Morgan Le Fay
10,625
817
45
3
0
289,467
2
W
Ares
10,699
823
23
2
0
253,969
3
L
Ymir
8,249
635
14
1
0
203,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role