Player Matchup

Medusa
Medusa
D_Un4Givn
Medusa
Level 101
God Stats
9W - 14L
1,715 SR
Queue Stats
505W - 569L
1,384 Elo+
Solo
Osiris
Osiris
Juicebox228190
Osiris
Level 48
God Stats
3W - 6L
1,554 SR
Queue Stats
44W - 66L
1,248 Elo+
Solo
Chang'e
Chang'e
Sorin_Markov6
Chang'e
Level 108
God Stats
15W - 11L
1,468 SR
Queue Stats
172W - 226L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
alltimewasted777
Hun Batz
Level 107
God Stats
1W - 5L
1,287 SR
Queue Stats
223W - 248L
1,384 Elo+
Solo
Arachne
Arachne
play_wicked
Arachne
Level 104
God Stats
11W - 21L
1,364 SR
Queue Stats
156W - 183L
1,389 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,372 Elo+

VS

Team Averages
Level 71
1,497 SR
1,543 Elo+
Medusa
Medusa
AmiMercure57777
Medusa
Level 89
God Stats
98W - 88L
1,524 SR
Queue Stats
241W - 265L
1,418 Elo+
Party 2
Bakasura
Bakasura
ClownKyky51
Bakasura
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 177L
1,375 Elo+
Party 2
Loki
Loki
PairyMK
Loki
Level 69
God Stats
37W - 26L
1,654 SR
Queue Stats
78W - 65L
1,558 Elo+
Party 3
Atlas
Atlas
Whitw3175
Atlas
Level 28
God Stats
3W - 5L
1,307 SR
Queue Stats
55W - 51L
1,748 Elo+
Party 3
Chang'e
Chang'e
XxfoofishyxX
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D_Un4Givn
Medusa
15
0 / 3 / 2
8,832
465
10,152
15,549
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
7,048
371
4,062
10,122
5,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
17
6 / 1 / 1
10,681
562
9,645
8,170
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 0
8,959
472
8,723
16,994
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
play_wicked
Arachne
16
3 / 5 / 0
9,917
522
10,198
20,104
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,866
519
8,771
11,493
4,633
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ClownKyky51
Bakasura
17
4 / 3 / 2
10,292
542
7,274
16,801
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
PairyMK
Loki
20
4 / 0 / 2
12,151
640
11,172
10,929
4,461
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Whitw3175
Atlas
14
5 / 1 / 4
9,691
510
11,713
15,915
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
XxfoofishyxX
Chang'e
13
1 / 6 / 0
8,471
446
5,786
13,789
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
12
Kills
17
17
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Bakasura
ClownKyky51
Bakasura
4
3
2
1.67
L
Medusa
D_Un4Givn
Medusa
0
3
2
0.33
L
1
3
2
0.67
W
Loki
PairyMK
Loki
4
0
2
5
L
Chang'e
6
1
1
6.5
W
Atlas
Whitw3175
Atlas
5
1
4
7
W
Chang'e
XxfoofishyxX
Chang'e
1
6
0
0.17
L
2
5
0
0.4
L
Arachne
play_wicked
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
44,716
70,939
Taken
68,927
27,112
Mitigated
42,627
30,727
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,771
3,888
298
4,312
11,493
4,633
1,277
0
11,493
0
64,671
W
Bakasura
ClownKyky51
Bakasura
7,274
5,488
0
7,464
16,801
7,234
52
2,564
14,237
0
65,993
L
Medusa
D_Un4Givn
Medusa
10,152
3,847
224
8,129
15,549
5,130
655
5,170
10,379
0
67,517
L
4,062
1,796
0
850
10,122
5,685
661
3,309
6,758
0
17,617
W
Loki
PairyMK
Loki
11,172
3,981
0
5,780
10,929
4,461
1,021
0
10,929
0
97,744
L
Chang'e
9,645
499
985
5,164
8,170
2,781
1,076
3,328
4,145
68,762
0
W
Atlas
Whitw3175
Atlas
11,713
4,634
144
2,333
15,915
21,503
300
0
15,915
33,813
10,362
W
Chang'e
XxfoofishyxX
Chang'e
5,786
420
243
3,203
13,789
4,796
0
7,600
6,189
37,105
0
L
8,723
3,399
328
4,292
16,994
5,607
117
2,799
13,767
0
59,527
L
Arachne
play_wicked
Arachne
10,198
6,765
64
10,691
20,104
7,909
1,276
1,114
18,421
0
77,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
50,471
528
Minions Killed
594
0
Camps Cleared
0
1,662,846
Distance Traveled
1,816,930
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,866
519
121
6
0
337,012
6
W
Bakasura
10,292
542
149
8
0
410,537
7
L
Medusa
8,832
465
124
7
0
343,715
2
L
Osiris
7,048
371
22
1
0
211,122
0
W
Loki
12,151
640
194
10
0
412,242
7
L
Chang'e
10,681
562
152
8
0
379,977
1
W
Atlas
9,691
510
62
3
0
316,409
0
W
Chang'e
8,471
446
68
4
0
340,730
2
L
Hun Batz
8,959
472
94
5
0
358,582
6
L
Arachne
9,917
522
136
7
0
369,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role