Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
Caairry
Ah Muzen Cab
Gold II
Level 118
God Stats
34W - 13L
1,961 SR
Queue Stats
84W - 78L
1,646 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
L0ADPR0DUC3R
Cu Chulainn
Gold III
Level 40
God Stats
22W - 19L
1,631 SR
Queue Stats
52W - 43L
1,476 MMR
Party 1
Artio
Artio
Platinum V
Zactro-
Artio
Platinum V
Level 103
God Stats
2W - 1L
1,640 SR
Queue Stats
44W - 34L
1,632 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 87
1,744 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,686 SR
1,633 MMR
Zeus
Zeus
Gold I
LeGiTxASIANx
Zeus
Gold I
Level 156
God Stats
17W - 4L
1,988 SR
Queue Stats
481W - 565L
1,701 MMR
Solo
Artemis
Artemis
Gold IV
Tank Artemis
Artemis
Gold IV
Level 122
God Stats
87W - 104L
1,576 SR
Queue Stats
399W - 509L
1,671 MMR
Solo
Geb
Geb
Gold II
The Dirty Nasty
Geb
Gold II
Level 119
God Stats
2W - 4L
1,495 SR
Queue Stats
67W - 82L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caairry
Ah Muzen Cab
18
5 / 3 / 2
13,590
680
22,263
18,553
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
L0ADPR0DUC3R
Cu Chulainn
16
1 / 5 / 6
11,810
591
12,326
23,578
27,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Zactro-
Artio
16
1 / 3 / 6
11,895
595
12,509
25,228
29,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaGilgameshAtlasBastetThoth

VS

Bans
ChaacCerberusPersephoneYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
13,393
670
26,918
12,851
5,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Tank Artemis
Artemis
15
3 / 3 / 5
11,829
591
19,912
16,365
15,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 8
13,294
665
9,707
27,460
31,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
7
Kills
11
11
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Caairry
Ah Muzen Cab
5
3
2
2
W
Cu Chulainn
L0ADPR0DUC3R
Cu Chulainn
1
5
6
0.8
L
5
3
6
2.67
L
Artemis
Tank Artemis
Artemis
3
3
5
1.83
L
3
1
8
7
W
Artio
Zactro-
Artio
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,098
Damage
56,537
67,359
Taken
56,676
65,170
Mitigated
52,118
16,367
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Caairry
Ah Muzen Cab
22,263
7,833
1,013
5,205
18,553
8,389
2,117
10,742
7,811
0
87,362
W
Cu Chulainn
L0ADPR0DUC3R
Cu Chulainn
12,326
1,408
0
2,908
23,578
27,585
96
12,751
10,827
0
40,002
L
26,918
2,850
967
4,276
12,851
5,094
2,099
3,512
8,881
81,113
0
L
Artemis
Tank Artemis
Artemis
19,912
5,663
0
1,738
16,365
15,277
797
5,102
10,275
0
45,446
L
9,707
1,606
1,089
7,963
27,460
31,747
505
3,246
23,338
33,069
0
W
Artio
Zactro-
Artio
12,509
504
2,051
5,190
25,228
29,196
0
13,541
11,687
25,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
38,516
186
Minions Killed
228
5
Camps Cleared
10
1,110,952
Distance Traveled
1,079,688
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,590
680
111
6
3
370,908
3
W
Cu Chulainn
11,810
591
46
2
1
360,330
4
L
Zeus
13,393
670
108
5
8
323,634
7
L
Artemis
11,829
591
65
3
1
348,174
7
L
Geb
13,294
665
55
3
1
407,880
3
W
Artio
11,895
595
29
1
1
379,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role