Player Matchup

Achilles
Achilles
Sir615Nutalot
Achilles
Level 28
God Stats
2W - 1L
1,687 SR
Queue Stats
40W - 54L
1,470 Elo+
Party 1
King Arthur
King Arthur
TheMilkman5917
King Arthur
Level 43
God Stats
24W - 30L
1,445 SR
Queue Stats
647W - 573L
1,673 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TyrWrecks
Kumbhakarna
Level 113
God Stats
20W - 21L
1,579 SR
Queue Stats
309W - 268L
1,641 Elo+
Party 3
Danzaburou
Danzaburou
iLegit ChimpanZ
Danzaburou
Level 129
God Stats
20W - 11L
1,471 SR
Queue Stats
368W - 318L
1,535 Elo+
Party 3
Zeus
Zeus
mattbwood66
Zeus
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
362W - 323L
1,474 Elo+
Party 1
Team Averages
Level 87
1,536 SR
1,559 Elo+

VS

Team Averages
Level 68
1,409 SR
1,523 Elo+
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PeteZahButt
Gilgamesh
Level 44
God Stats
0W - 2L
1,306 SR
Queue Stats
41W - 33L
1,642 Elo+
Party 2
Izanami
Izanami
PresidentErChivo
Izanami
Level 34
God Stats
1W - 13L
1,179 SR
Queue Stats
114W - 125L
1,521 Elo+
Party 4
Pele
Pele
bandana_dave
Pele
Level 67
God Stats
7W - 7L
1,561 SR
Queue Stats
59W - 50L
1,453 Elo+
Party 2
Scylla
Scylla
erpaco12
Scylla
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 90L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sir615Nutalot
Achilles
7
2 / 0 / 0
4,003
667
1,819
2,473
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TheMilkman5917
King Arthur
7
0 / 1 / 1
3,752
625
1,595
3,955
1,691
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
TyrWrecks
Kumbhakarna
7
2 / 0 / 2
3,799
633
1,316
2,042
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iLegit ChimpanZ
Danzaburou
6
2 / 0 / 2
3,913
652
2,985
2,688
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
4,123
687
2,763
1,677
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 2 / 0
3,411
569
546
4,492
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
PeteZahButt
Gilgamesh
6
1 / 1 / 0
4,057
676
2,047
3,627
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 0
3,450
575
2,264
3,611
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
3,566
594
1,241
4,044
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
erpaco12
Scylla
1
0 / 0 / 0
2,639
440
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Gilgamesh
PeteZahButt
Gilgamesh
1
1
0
1
L
0
3
0
0
W
Achilles
Sir615Nutalot
Achilles
2
0
0
2
W
King Arthur
TheMilkman5917
King Arthur
0
1
1
0.5
W
Kumbhakarna
TyrWrecks
Kumbhakarna
2
0
2
3
L
0
1
0
0
L
Scylla
erpaco12
Scylla
0
0
0
0
W
Danzaburou
iLegit ChimpanZ
Danzaburou
2
0
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
6,098
12,835
Taken
15,774
4,565
Mitigated
5,660
3,511
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
546
196
0
1,242
4,492
2,205
0
1,978
2,443
7,249
0
L
Gilgamesh
PeteZahButt
Gilgamesh
2,047
599
0
1,231
3,627
1,475
0
0
3,627
0
14,424
L
2,264
1,267
0
482
3,611
963
0
593
2,837
0
18,580
W
Achilles
Sir615Nutalot
Achilles
1,819
597
0
492
2,473
732
0
0
2,473
0
16,405
W
King Arthur
TheMilkman5917
King Arthur
1,595
73
0
920
3,955
1,691
0
0
3,955
0
14,180
W
Kumbhakarna
TyrWrecks
Kumbhakarna
1,316
369
0
463
2,042
723
0
150
1,892
10,534
1,895
L
1,241
399
0
1,886
4,044
1,017
0
1,347
2,697
0
14,714
L
Scylla
erpaco12
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
iLegit ChimpanZ
Danzaburou
2,985
1,191
0
921
2,688
1,074
630
71
2,617
0
12,833
W
2,763
633
0
715
1,677
345
120
325
1,352
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,590
Gold Earned
17,123
177
Minions Killed
131
0
Camps Cleared
0
568,712
Distance Traveled
466,788
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,411
569
23
4
0
108,879
1
L
Gilgamesh
4,057
676
29
5
0
116,613
0
L
Izanami
3,450
575
42
7
0
99,115
2
W
Achilles
4,003
667
44
7
0
133,821
0
W
King Arthur
3,752
625
33
6
0
114,626
0
W
Kumbhakarna
3,799
633
25
4
0
111,505
0
L
Pele
3,566
594
37
6
0
127,227
0
L
Scylla
2,639
440
0
0
0
14,954
0
W
Danzaburou
3,913
652
26
4
0
99,723
0
W
Zeus
4,123
687
49
8
0
109,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role