Player Matchup

Ra
Ra
Alcazej
Ra
Level 5
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 8L
1,096 Elo+
Solo
Rama
Rama
ExtraBeardedPugz
Rama
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
TaerAlSafer
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,559 Elo+
Solo
Achilles
Achilles
athos31222
Achilles
Level 27
God Stats
1W - 2L
1,570 SR
Queue Stats
23W - 28L
1,600 Elo+
Solo
Cthulhu
Cthulhu
zaki77777777
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 35
1,446 SR
1,451 Elo+

VS

Team Averages
Level 118
1,597 SR
1,578 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Akkiraa
Cliodhna
Level 125
God Stats
2W - 1L
1,833 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Sun Wukong
Sun Wukong
BARXETO
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,537 Elo+
Solo
Neith
Neith
Semagt78
Neith
Level 65
God Stats
4W - 6L
1,455 SR
Queue Stats
38W - 51L
1,416 Elo+
Solo
Ra
Ra
Shiv
Ra
Level 150
God Stats
2W - 1L
1,697 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,183
679
8,281
13,866
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 9 / 7
10,752
717
12,246
18,821
6,395
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TaerAlSafer
Arachne
16
0 / 3 / 10
9,392
626
5,705
16,037
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
athos31222
Achilles
18
5 / 7 / 6
11,180
745
16,348
24,263
26,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
zaki77777777
Cthulhu
13
0 / 8 / 1
8,455
564
1,010
12,237
6,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 1 / 11
11,784
786
16,014
9,506
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Akkiraa
Cliodhna
19
5 / 5 / 15
11,530
769
21,268
13,729
6,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
BARXETO
Sun Wukong
19
10 / 2 / 8
12,376
825
19,027
17,898
26,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Semagt78
Neith
17
3 / 3 / 9
10,551
703
7,260
9,922
4,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
Shiv
Ra
19
8 / 2 / 9
11,769
785
10,801
10,420
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
13
Kills
32
33
Deaths
13
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
11
11.5
W
Cliodhna
Akkiraa
Cliodhna
5
5
15
2.5
L
3
6
6
1
W
Sun Wukong
BARXETO
Sun Wukong
10
2
8
7
L
5
9
7
0.94
W
Neith
Semagt78
Neith
3
3
9
2.5
W
Ra
Shiv
Ra
8
2
9
6.25
L
Arachne
TaerAlSafer
Arachne
0
3
10
1.67
L
Achilles
athos31222
Achilles
5
7
6
1.14
L
Cthulhu
zaki77777777
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
74,370
85,224
Taken
61,475
50,363
Mitigated
46,087
11,491
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,014
756
51
2,090
9,506
3,951
0
1,341
8,165
57,820
0
W
Cliodhna
Akkiraa
Cliodhna
21,268
2,422
0
1,305
13,729
6,294
386
1,204
12,525
0
54,173
L
8,281
1,044
3,744
2,668
13,866
4,635
0
4,992
8,341
34,734
0
W
Sun Wukong
BARXETO
Sun Wukong
19,027
2,283
0
5,475
17,898
26,044
633
3,546
14,352
150
49,157
L
12,246
6,784
0
2,308
18,821
6,395
0
4,622
13,730
0
33,479
W
Neith
Semagt78
Neith
7,260
3,967
0
1,074
9,922
4,553
4,190
950
8,972
0
26,187
W
Ra
Shiv
Ra
10,801
1,172
3,880
6,203
10,420
5,245
1,265
2,250
8,170
39,550
0
L
Arachne
TaerAlSafer
Arachne
5,705
3,291
0
1,997
16,037
6,033
0
4,669
11,013
0
22,156
L
Achilles
athos31222
Achilles
16,348
6,005
0
742
24,263
26,307
0
7,988
15,352
0
37,272
L
Cthulhu
zaki77777777
Cthulhu
1,010
160
32
0
12,237
6,993
81
3,502
8,383
5,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
58,010
183
Minions Killed
327
0
Camps Cleared
0
1,259,133
Distance Traveled
1,577,851
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,784
786
76
5
0
311,123
0
W
Cliodhna
11,530
769
74
5
0
339,666
0
L
Ra
10,183
679
61
4
0
281,124
2
W
Sun Wukong
12,376
825
72
5
0
346,390
0
L
Rama
10,752
717
32
2
0
220,523
1
W
Neith
10,551
703
36
2
0
270,136
2
W
Ra
11,769
785
69
5
0
310,536
1
L
Arachne
9,392
626
33
2
0
297,017
4
L
Achilles
11,180
745
38
3
0
287,210
2
L
Cthulhu
8,455
564
19
1
0
173,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role