Player Matchup

Fenrir
Fenrir
D3athMachin3198
Fenrir
Level 48
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Hollowseve117
Danzaburou
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 1
Atlas
Atlas
PristineJet
Atlas
Level 137
God Stats
3W - 6L
1,341 SR
Queue Stats
81W - 188L
1,213 Elo+
Solo
Team Averages
Level 96
1,362 SR
1,311 Elo+

VS

Team Averages
Level 98
1,345 SR
1,420 Elo+
Atlas
Atlas
FrontalNine5923
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hera
Hera
HiLLi-Bee
Hera
Level 100
God Stats
23W - 53L
1,154 SR
Queue Stats
710W - 1,068L
1,328 Elo+
Solo
Ullr
Ullr
ScubbaSammy
Ullr
Level 105
God Stats
12W - 11L
1,380 SR
Queue Stats
264W - 313L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,819
620
2,252
9,508
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Hollowseve117
Danzaburou
10
0 / 7 / 0
6,274
570
5,232
12,426
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
6,604
600
1,612
11,000
5,270
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,369
761
4,655
2,939
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
12
3 / 1 / 6
8,070
734
5,733
4,236
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
11 / 0 / 2
9,445
859
17,089
7,676
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
0
6
4
W
Hera
3
1
6
6
L
Danzaburou
Hollowseve117
Danzaburou
0
7
0
0
L
0
4
1
0.13
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,096
Damage
27,477
32,934
Taken
14,851
11,493
Mitigated
6,183
3,403
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,252
858
802
555
9,508
2,766
0
1,450
8,058
0
6,525
W
4,655
1,455
181
1,239
2,939
1,507
1,085
687
2,252
17,610
0
W
Hera
5,733
2,014
0
182
4,236
1,621
180
780
3,456
25,631
0
L
Danzaburou
Hollowseve117
Danzaburou
5,232
929
241
1,572
12,426
3,457
0
4,138
8,288
0
22,210
L
1,612
560
71
162
11,000
5,270
0
4,800
6,200
11,651
0
W
17,089
6,878
0
2,866
7,676
3,055
216
929
6,747
0
41,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
25,884
56
Minions Killed
125
1
Camps Cleared
9
566,279
Distance Traveled
545,742
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,819
620
10
1
0
194,966
2
W
Atlas
8,369
761
23
2
0
169,385
0
W
Hera
8,070
734
43
4
5
163,414
1
L
Danzaburou
6,274
570
37
3
1
185,635
1
L
Atlas
6,604
600
9
1
0
185,678
0
W
Ullr
9,445
859
59
5
4
212,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role