Player Matchup

Ra
Ra
BuenoMaW
Ra
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JuniorJohn
Danzaburou
Level 96
God Stats
28W - 29L
1,556 SR
Queue Stats
571W - 605L
1,444 Elo+
Solo
Awilix
Awilix
Nilo1
Awilix
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Athena
Athena
TheBlackP
Athena
Level 122
God Stats
6W - 6L
1,715 SR
Queue Stats
98W - 107L
1,480 Elo+
Solo
Achilles
Achilles
juggeran
Achilles
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Team Averages
Level 79
1,554 SR
1,485 Elo+

VS

Team Averages
Level 63
1,497 SR
1,457 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Arkenian
Nike
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
FenomenoGtI
Bacchus
Level 60
God Stats
6W - 10L
1,486 SR
Queue Stats
56W - 53L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Warllekin
Heimdallr
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 292L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,427
494
965
4,914
1,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JuniorJohn
Danzaburou
12
1 / 2 / 0
6,880
529
1,351
7,911
2,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Nilo1
Awilix
9
0 / 2 / 0
5,706
439
586
7,689
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
TheBlackP
Athena
8
0 / 1 / 0
5,553
427
1,701
8,706
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
juggeran
Achilles
12
1 / 0 / 0
7,304
562
4,049
8,404
6,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 0
8,468
651
5,784
3,321
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
11
1 / 0 / 1
6,417
494
3,744
5,312
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
0 / 1 / 0
6,181
475
4,512
6,432
3,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bacchus
FenomenoGtI
Bacchus
9
0 / 0 / 3
5,910
455
2,148
3,217
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Warllekin
Heimdallr
12
3 / 1 / 0
7,203
554
3,283
5,160
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
0
3
W
Loki
 
Loki
1
0
1
1.5
W
Nike
0
1
0
0
L
0
2
0
0
W
Bacchus
FenomenoGtI
Bacchus
0
0
3
1.5
L
Danzaburou
JuniorJohn
Danzaburou
1
2
0
0.5
L
Awilix
Nilo1
Awilix
0
2
0
0
L
Athena
TheBlackP
Athena
0
1
0
0
W
Heimdallr
Warllekin
Heimdallr
3
1
0
3
L
Achilles
juggeran
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,652
Damage
19,471
37,624
Taken
23,442
16,835
Mitigated
10,004
11,597
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,784
129
0
670
3,321
956
604
308
3,013
66,109
0
W
Loki
 
Loki
3,744
899
0
3,357
5,312
1,473
0
739
4,573
0
35,086
W
Nike
4,512
41
0
2,260
6,432
3,899
381
286
6,146
2,760
24,359
L
965
82
412
1,162
4,914
1,270
0
3,528
1,386
38,047
0
W
Bacchus
FenomenoGtI
Bacchus
2,148
177
70
940
3,217
1,914
253
915
2,302
13,919
0
L
Danzaburou
JuniorJohn
Danzaburou
1,351
441
0
3,405
7,911
2,224
0
1,651
6,260
0
42,516
L
Awilix
Nilo1
Awilix
586
87
0
3,024
7,689
2,022
0
1,332
6,357
0
26,357
L
Athena
TheBlackP
Athena
1,701
415
0
675
8,706
4,505
0
1,421
7,285
20,091
1,200
W
Heimdallr
Warllekin
Heimdallr
3,283
1,124
0
2,692
5,160
1,762
760
541
4,619
0
43,228
L
Achilles
juggeran
Achilles
4,049
732
0
2,919
8,404
6,814
111
264
8,140
1,659
34,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
34,179
350
Minions Killed
376
0
Camps Cleared
0
1,270,106
Distance Traveled
1,287,108
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,468
651
138
11
0
235,229
4
W
Loki
6,417
494
73
6
0
299,847
3
W
Nike
6,181
475
59
5
0
273,679
1
L
Ra
6,427
494
83
6
0
233,584
4
W
Bacchus
5,910
455
23
2
0
253,494
5
L
Danzaburou
6,880
529
92
7
0
255,149
7
L
Awilix
5,706
439
60
5
0
278,378
4
L
Athena
5,553
427
33
3
0
229,406
2
W
Heimdallr
7,203
554
83
6
0
224,859
4
L
Achilles
7,304
562
82
6
0
273,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role