Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DBS-93
Charybdis
Level 129
God Stats
6W - 11L
1,683 SR
Queue Stats
116W - 133L
1,348 Elo+
Solo
Discordia
Discordia
Glimonomicon
Discordia
Level 17
God Stats
5W - 8L
1,389 SR
Queue Stats
6W - 12L
1,262 Elo+
Party 2
Jormungandr
Jormungandr
picklesaplenty
Jormungandr
Level 27
God Stats
28W - 30L
1,445 SR
Queue Stats
36W - 40L
1,388 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,400 Elo+

VS

Team Averages
Level 34
1,475 SR
1,289 Elo+
Bastet
Bastet
 
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aerhael
Anhur
Level 18
God Stats
0W - 5L
1,129 SR
Queue Stats
0W - 5L
1,100 Elo+
Solo
Geb
Geb
OTOLOZ
Geb
Level 26
God Stats
3W - 7L
1,670 SR
Queue Stats
35W - 59L
1,367 Elo+
Solo
Ares
Ares
SDRPenz
Ares
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 146L
1,239 Elo+
Party 1
Cupid
Cupid
cvfgbnhjfgvgv
Cupid
Level 27
God Stats
2W - 3L
1,578 SR
Queue Stats
12W - 23L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 0 / 8
9,323
848
11,586
9,993
5,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
 
Vamana
16
6 / 3 / 5
9,291
845
7,212
12,024
6,735
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DBS-93
Charybdis
15
2 / 2 / 9
8,615
783
8,552
7,796
2,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Glimonomicon
Discordia
15
3 / 0 / 9
8,345
759
9,145
4,175
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
picklesaplenty
Jormungandr
16
4 / 1 / 7
9,057
823
7,492
5,436
2,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 3
7,499
682
6,194
6,691
2,251
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Aerhael
Anhur
13
2 / 5 / 1
7,185
653
2,400
11,207
3,266
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
OTOLOZ
Geb
12
0 / 7 / 0
7,044
640
1,233
13,559
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
SDRPenz
Ares
13
2 / 7 / 2
7,528
684
7,583
13,839
7,117
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 3 / 0
6,792
617
5,210
7,406
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
6
6
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
8
11
W
Vamana
 
Vamana
6
3
5
2.83
L
Bastet
 
Bastet
2
1
3
3.5
L
Anhur
Aerhael
Anhur
2
5
1
0.5
W
Charybdis
DBS-93
Charybdis
2
2
9
3.25
W
Discordia
Glimonomicon
Discordia
3
0
9
7.5
L
Geb
OTOLOZ
Geb
0
7
0
0
L
Ares
SDRPenz
Ares
2
7
2
0.43
L
0
3
0
0
W
Jormungandr
picklesaplenty
Jormungandr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
22,620
39,424
Taken
52,702
19,108
Mitigated
21,232
7,683
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,586
4,482
0
1,438
9,993
5,563
601
2,223
7,770
0
27,725
W
Vamana
 
Vamana
7,212
4,986
0
3,185
12,024
6,735
678
3,373
8,651
0
29,825
L
Bastet
 
Bastet
6,194
868
8
1,086
6,691
2,251
0
833
5,858
0
17,900
L
Anhur
Aerhael
Anhur
2,400
1,538
0
766
11,207
3,266
259
4,729
6,478
0
13,871
W
Charybdis
DBS-93
Charybdis
8,552
5,602
0
1,467
7,796
2,767
1,401
598
7,198
0
35,243
W
Discordia
Glimonomicon
Discordia
9,145
339
0
682
4,175
1,392
1,810
2,011
2,164
21,547
0
L
Geb
OTOLOZ
Geb
1,233
96
0
2,315
13,559
6,650
408
5,434
8,125
9,320
0
L
Ares
SDRPenz
Ares
7,583
70
0
170
13,839
7,117
0
3,471
10,368
13,007
0
L
5,210
2,966
123
0
7,406
1,948
0
2,170
5,236
0
15,152
W
Jormungandr
picklesaplenty
Jormungandr
7,492
1,489
174
737
5,436
2,651
1,263
611
4,825
32,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
36,048
234
Minions Killed
98
0
Camps Cleared
0
1,110,822
Distance Traveled
964,604
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,323
848
32
3
0
249,203
4
W
Vamana
9,291
845
55
5
0
219,977
1
L
Bastet
7,499
682
26
2
0
223,454
0
L
Anhur
7,185
653
22
2
0
191,617
0
W
Charybdis
8,615
783
56
5
0
200,114
4
W
Discordia
8,345
759
35
3
0
237,041
0
L
Geb
7,044
640
16
1
0
166,803
0
L
Ares
7,528
684
13
1
0
198,631
0
L
Cupid
6,792
617
21
2
0
184,099
0
W
Jormungandr
9,057
823
56
5
0
204,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role