Player Matchup

Baron Samedi
Baron Samedi
Gold III
MoonxIight
Baron Samedi
Gold III
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
109W - 30L
1,778 MMR
Party 1
Anhur
Anhur
Gold I
Sunbαe
Anhur
Gold I
Level 63
God Stats
8W - 2L
1,500 SR
Queue Stats
48W - 13L
1,918 MMR
Party 1
Sobek
Sobek
Platinum IV
Tmoney9263
Sobek
Platinum IV
Level 62
God Stats
26W - 2L
2,017 SR
Queue Stats
98W - 20L
1,989 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,737 SR
1,895 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,682 SR
1,652 MMR
Gilgamesh
Gilgamesh
Gold II
LazyKitten98970
Gilgamesh
Gold II
Level 126
God Stats
21W - 26L
1,812 SR
Queue Stats
237W - 255L
1,688 MMR
Solo
Discordia
Discordia
Bronze III
Rabram15
Discordia
Bronze III
Level 106
God Stats
1W - 1L
1,611 SR
Queue Stats
3W - 2L
1,596 MMR
Solo
Skadi
Skadi
Gold II
original__alien
Skadi
Gold II
Level 160
God Stats
26W - 29L
1,625 SR
Queue Stats
318W - 383L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoonxIight
Baron Samedi
18
8 / 4 / 9
12,311
769
18,520
13,123
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sunbαe
Anhur
16
9 / 7 / 8
12,611
788
15,155
17,444
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
16
2 / 3 / 16
12,027
752
9,588
23,966
28,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothSolAchillesBastetAh Muzen Cab

VS

Bans
GebScyllaAphroditeZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LazyKitten98970
Gilgamesh
15
6 / 5 / 5
11,177
699
17,432
25,270
19,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Rabram15
Discordia
15
4 / 8 / 4
10,726
670
14,893
11,078
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 5
10,945
684
11,304
14,912
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
19
Kills
14
14
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LazyKitten98970
Gilgamesh
6
5
5
1.7
W
Baron Samedi
MoonxIight
Baron Samedi
8
4
9
3.13
L
Discordia
Rabram15
Discordia
4
8
4
0.75
W
Anhur
Sunbαe
Anhur
9
7
8
1.86
W
Sobek
2
3
16
3.33
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
43,629
54,533
Taken
51,260
40,638
Mitigated
25,952
20,562
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LazyKitten98970
Gilgamesh
17,432
4,831
0
2,736
25,270
19,995
0
12,388
12,882
0
41,853
W
Baron Samedi
MoonxIight
Baron Samedi
18,520
1,776
2,493
3,574
13,123
5,920
1,204
4,294
7,306
52,028
0
L
Discordia
Rabram15
Discordia
14,893
382
0
270
11,078
2,579
135
7,457
3,621
41,785
0
W
Anhur
Sunbαe
Anhur
15,155
8,308
0
2,133
17,444
6,151
1,934
4,382
12,375
0
33,988
W
Sobek
9,588
815
1,085
11,277
23,966
28,567
104
5,166
17,327
27,671
0
L
11,304
5,191
0
3,242
14,912
3,378
664
8,699
6,213
0
37,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
32,848
145
Minions Killed
167
5
Camps Cleared
10
799,198
Distance Traveled
815,869
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,177
699
47
3
4
282,068
2
W
Baron Samedi
12,311
769
75
5
3
262,450
4
L
Discordia
10,726
670
64
4
2
250,670
3
W
Anhur
12,611
788
53
3
1
247,915
0
W
Sobek
12,027
752
17
1
1
288,833
3
L
Skadi
10,945
684
56
4
4
283,131
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role