Player Matchup

Jormungandr
Jormungandr
BigPoppaBiggie
Jormungandr
Level 69
God Stats
0W - 5L
1,182 SR
Queue Stats
90W - 105L
1,533 Elo+
Party 1
Loki
Loki
DivinityXp420
Loki
Level 89
God Stats
31W - 44L
1,462 SR
Queue Stats
344W - 379L
1,441 Elo+
Solo
Izanami
Izanami
Elflordprobie
Izanami
Level 28
God Stats
4W - 4L
1,726 SR
Queue Stats
86W - 102L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shaknowa
Morgan Le Fay
Level 16
God Stats
12W - 10L
1,726 SR
Queue Stats
12W - 10L
1,705 Elo+
Party 1
Set
Set
Starrizer19
Set
Level 43
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Team Averages
Level 49
1,478 SR
1,484 Elo+

VS

Team Averages
Level 101
1,666 SR
1,399 Elo+
Kukulkan
Kukulkan
Dorsaw
Kukulkan
Level 159
God Stats
8W - 5L
1,895 SR
Queue Stats
316W - 363L
1,336 Elo+
Solo
Neith
Neith
Eternalkhaos
Neith
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
109W - 118L
1,481 Elo+
Party 2
Atlas
Atlas
PCKermy
Atlas
Level 156
God Stats
6W - 2L
1,722 SR
Queue Stats
61W - 62L
1,457 Elo+
Party 2
Chang'e
Chang'e
Zaken69
Chang'e
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
289W - 270L
1,560 Elo+
Solo
Bellona
Bellona
amit8563
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPoppaBiggie
Jormungandr
15
2 / 1 / 7
8,411
765
8,542
10,796
11,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 5
8,408
764
6,334
8,684
3,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
16
4 / 4 / 5
8,602
782
8,069
7,840
2,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
Shaknowa
Morgan Le Fay
14
3 / 4 / 5
8,095
736
8,017
8,698
3,340
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 8
8,137
740
4,561
11,406
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dorsaw
Kukulkan
17
6 / 0 / 5
9,649
877
6,086
2,575
1,111
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 7
9,111
828
9,712
7,756
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
PCKermy
Atlas
16
4 / 2 / 13
9,461
860
9,304
14,841
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Zaken69
Chang'e
18
6 / 4 / 8
10,073
916
10,081
11,023
4,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
amit8563
Bellona
14
0 / 9 / 9
8,328
757
3,711
15,796
10,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
15
Kills
21
21
Deaths
16
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigPoppaBiggie
Jormungandr
2
1
7
5.5
L
5
5
5
1.5
W
Kukulkan
Dorsaw
Kukulkan
6
0
5
8.5
L
Izanami
4
4
5
1.63
W
5
1
7
8.5
W
Atlas
PCKermy
Atlas
4
2
13
5.25
L
Morgan Le Fay
Shaknowa
Morgan Le Fay
3
4
5
1.38
L
1
7
8
0.71
W
Chang'e
Zaken69
Chang'e
6
4
8
2.5
W
Bellona
amit8563
Bellona
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
38,894
47,424
Taken
51,991
28,818
Mitigated
32,757
2,228
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigPoppaBiggie
Jormungandr
8,542
1,589
0
0
10,796
11,562
180
4,923
5,873
33,280
0
L
6,334
1,332
0
0
8,684
3,221
0
3,655
5,029
0
18,246
W
Kukulkan
Dorsaw
Kukulkan
6,086
552
0
116
2,575
1,111
904
1,120
1,455
35,699
0
L
Izanami
8,069
5,492
0
800
7,840
2,888
34
4,244
3,596
0
20,792
W
9,712
3,322
638
3,269
7,756
3,346
258
4,391
3,365
0
22,880
W
Atlas
PCKermy
Atlas
9,304
3,068
151
1,789
14,841
13,425
390
4,307
10,005
17,902
0
L
Morgan Le Fay
Shaknowa
Morgan Le Fay
8,017
376
0
744
8,698
3,340
0
5,356
3,342
18,841
0
L
4,561
1,538
0
684
11,406
7,807
0
7,293
4,113
0
14,887
W
Chang'e
Zaken69
Chang'e
10,081
498
666
2,867
11,023
4,443
643
4,084
6,838
45,369
0
W
Bellona
amit8563
Bellona
3,711
621
1,213
812
15,796
10,432
987
2,236
13,263
0
10,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
46,622
144
Minions Killed
230
0
Camps Cleared
0
1,096,339
Distance Traveled
1,164,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,411
765
42
4
0
235,914
1
L
Loki
8,408
764
13
1
0
228,744
0
W
Kukulkan
9,649
877
78
7
0
250,963
0
L
Izanami
8,602
782
42
4
0
204,307
3
W
Neith
9,111
828
46
4
0
227,292
1
W
Atlas
9,461
860
13
1
0
231,204
1
L
Morgan Le Fay
8,095
736
23
2
0
232,819
3
L
Set
8,137
740
24
2
0
194,555
0
W
Chang'e
10,073
916
81
7
0
239,391
3
W
Bellona
8,328
757
12
1
0
216,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role