Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Royalty1645
Anubis
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 54L
1,517 Elo+
Solo
Bellona
Bellona
chernobyl_cherry
Bellona
Level 121
God Stats
4W - 2L
1,938 SR
Queue Stats
145W - 155L
1,605 Elo+
Solo
Agni
Agni
debsssril
Agni
Level 106
God Stats
20W - 16L
1,737 SR
Queue Stats
74W - 68L
1,575 Elo+
Solo
Chiron
Chiron
xxxFACExPALMxxx
Chiron
Level 129
God Stats
22W - 14L
1,608 SR
Queue Stats
391W - 401L
1,537 Elo+
Solo
Team Averages
Level 122
1,656 SR
1,547 Elo+

VS

Team Averages
Level 66
1,521 SR
1,664 Elo+
Ra
Ra
Doctor Doom7250
Ra
Level 28
God Stats
2W - 5L
1,193 SR
Queue Stats
132W - 106L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
Pantherfan2982
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,614 Elo+
Party 1
Atlas
Atlas
RiPCowboys5400
Atlas
Level 12
God Stats
3W - 4L
1,475 SR
Queue Stats
25W - 39L
1,715 Elo+
Party 1
Thanatos
Thanatos
THE KING 0621
Thanatos
Level 141
God Stats
10W - 1L
1,938 SR
Queue Stats
78W - 77L
1,581 Elo+
Solo
Mulan
Mulan
xStickLeex
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 8 / 3
8,442
844
9,738
13,712
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
15
3 / 6 / 5
8,635
864
7,033
8,214
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 4
7,553
755
6,411
12,595
12,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
15
3 / 5 / 8
8,622
862
13,904
9,999
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 6
8,628
863
6,915
10,140
3,390
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
9,597
960
11,441
7,991
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Pantherfan2982
Heimdallr
14
2 / 5 / 14
8,038
804
8,914
9,158
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 13
7,984
798
6,715
6,927
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
THE KING 0621
Thanatos
16
8 / 4 / 8
8,921
892
8,813
11,730
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
17
9 / 4 / 16
9,669
967
11,911
16,112
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
16
Kills
29
29
Deaths
16
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
8
3
0.81
W
7
2
9
5.75
W
Heimdallr
Pantherfan2982
Heimdallr
2
5
14
1.8
W
3
1
13
9.5
L
Anubis
3
6
5
0.92
W
Thanatos
THE KING 0621
Thanatos
8
4
8
3
L
2
7
4
0.57
L
Agni
3
5
8
1.4
W
Mulan
9
4
16
4.25
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
47,794
54,660
Taken
51,918
25,929
Mitigated
28,177
8,362
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,738
6,699
0
2,296
13,712
4,221
0
3,792
9,123
0
14,090
W
11,441
1,594
1,310
2,224
7,991
3,102
69
3,421
4,570
41,848
0
W
Heimdallr
Pantherfan2982
Heimdallr
8,914
3,531
0
715
9,158
3,769
223
5,578
3,580
0
18,030
W
6,715
2,242
0
886
6,927
5,420
0
2,534
4,393
11,517
0
L
Anubis
7,033
162
0
1,679
8,214
3,106
0
3,502
4,161
23,240
0
W
Thanatos
THE KING 0621
Thanatos
8,813
1,899
0
8,394
11,730
5,138
1,200
4,424
7,306
0
28,821
L
6,411
1,222
132
1,304
12,595
12,408
0
3,822
7,731
0
13,620
L
Agni
13,904
636
0
586
9,999
2,804
0
2,678
6,763
29,607
0
W
Mulan
11,911
1,300
248
4,130
16,112
10,748
0
4,980
11,132
0
25,542
L
6,915
1,835
297
2,068
10,140
3,390
0
2,884
6,713
0
36,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
44,209
168
Minions Killed
228
0
Camps Cleared
0
1,092,205
Distance Traveled
1,054,385
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,442
844
11
1
0
242,226
1
W
Ra
9,597
960
105
11
0
211,557
2
W
Heimdallr
8,038
804
28
3
0
193,771
0
W
Atlas
7,984
798
10
1
0
216,358
2
L
Anubis
8,635
864
39
4
0
184,256
0
W
Thanatos
8,921
892
42
4
0
218,242
0
L
Bellona
7,553
755
13
1
0
238,392
6
L
Agni
8,622
862
46
5
0
216,383
0
W
Mulan
9,669
967
43
4
0
214,457
1
L
Chiron
8,628
863
59
6
0
210,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role