Player Matchup

Athena
Athena
Gold III
Bąąsh
Athena
Gold III
Level 105
God Stats
1W - 0L
1,296 SR
Queue Stats
13W - 1L
1,752 MMR
Party 2
Nox
Nox
Gold III
Ĵordan
Nox
Gold III
Level 128
God Stats
3W - 0L
1,530 SR
Queue Stats
11W - 0L
1,752 MMR
Party 2
Medusa
Medusa
Gold III
Şatellite
Medusa
Gold III
Level 135
God Stats
1W - 0L
1,854 SR
Queue Stats
13W - 0L
1,752 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,560 SR
1,752 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,616 SR
1,660 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold II
aitor3650
Ares
Gold II
Level 137
God Stats
12W - 9L
1,596 SR
Queue Stats
93W - 69L
1,786 MMR
Party 1
Scylla
Scylla
Gold III
supersergio16
Scylla
Gold III
Level 124
God Stats
0W - 1L
1,753 SR
Queue Stats
94W - 72L
1,695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bąąsh
Athena
13
2 / 5 / 18
9,199
836
5,408
17,981
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
14
6 / 1 / 14
9,386
853
11,908
9,519
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Şatellite
Medusa
14
12 / 3 / 8
10,307
937
21,873
12,292
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeKumbhakarnaCabrakanThothFenrir

VS

Bans
GilgameshChaacKhepriOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 7 / 3
7,539
685
5,119
15,398
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
12
5 / 7 / 4
9,042
822
5,488
18,217
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 6 / 6
8,609
783
12,088
8,906
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
20
Kills
9
9
Deaths
20
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
3
0.36
W
Athena
Bąąsh
Athena
2
5
18
2.2
L
Ares
5
7
4
1
L
3
6
6
1
W
Nox
6
1
14
13
W
Medusa
Şatellite
Medusa
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
22,695
39,792
Taken
42,521
28,620
Mitigated
32,310
9,127
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,119
930
136
1,209
15,398
10,516
0
5,493
9,374
0
15,231
W
Athena
Bąąsh
Athena
5,408
2,132
346
3,642
17,981
17,273
511
5,346
12,138
13,560
0
L
Ares
5,488
393
56
1,529
18,217
19,811
0
8,578
8,670
10,613
0
L
12,088
603
0
625
8,906
1,983
31
2,560
6,199
30,438
0
W
Nox
11,908
701
0
2,171
9,519
4,459
914
6,513
2,574
36,256
0
W
Medusa
Şatellite
Medusa
21,873
11,157
0
2,968
12,292
6,888
817
5,370
6,483
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
25,190
114
Minions Killed
87
8
Camps Cleared
2
585,219
Distance Traveled
558,762
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,539
685
22
2
1
170,902
5
W
Athena
9,199
836
7
1
1
182,374
2
L
Ares
9,042
822
14
1
1
185,545
1
L
Scylla
8,609
783
51
5
0
202,315
3
W
Nox
9,386
853
61
6
2
207,049
1
W
Medusa
10,307
937
46
4
5
195,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role