Player Matchup

Sun Wukong
Sun Wukong
DioThostBane
Sun Wukong
Level 72
God Stats
5W - 6L
1,529 SR
Queue Stats
62W - 68L
1,489 Elo+
Solo
Athena
Athena
DootdotDoot
Athena
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
19W - 30L
1,059 Elo+
Solo
Arachne
Arachne
GabyLeLama
Arachne
Level 106
God Stats
10W - 13L
1,120 SR
Queue Stats
113W - 135L
1,400 Elo+
Party 1
Eset
Eset
HAV1
Eset
Level 119
God Stats
18W - 26L
1,405 SR
Queue Stats
231W - 257L
1,451 Elo+
Solo
Charybdis
Charybdis
Sertos69
Charybdis
Level 88
God Stats
3W - 9L
1,829 SR
Queue Stats
171W - 179L
1,512 Elo+
Party 1
Team Averages
Level 98
1,433 SR
1,382 Elo+

VS

Team Averages
Level 113
1,604 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CloudSora17
Nike
Level 121
God Stats
11W - 3L
1,786 SR
Queue Stats
345W - 334L
1,460 Elo+
Solo
Anhur
Anhur
H4RT
Anhur
Level 85
God Stats
3W - 1L
1,736 SR
Queue Stats
53W - 71L
1,401 Elo+
Solo
Ne Zha
Ne Zha
PlayerMad
Ne Zha
Level 144
God Stats
10W - 1L
1,500 SR
Queue Stats
168W - 188L
1,613 Elo+
Solo
Sol
Sol
omidrad123op
Sol
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 137L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DioThostBane
Sun Wukong
13
1 / 2 / 4
7,415
570
6,434
16,352
12,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
10
2 / 3 / 1
6,496
500
5,041
11,809
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
GabyLeLama
Arachne
11
3 / 5 / 2
6,946
534
4,407
13,012
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
HAV1
Eset
11
2 / 3 / 2
6,942
534
10,016
7,621
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Sertos69
Charybdis
12
1 / 6 / 1
6,602
508
4,238
9,757
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 8
6,558
504
6,734
10,347
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 1
8,085
622
10,132
10,882
8,464
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
H4RT
Anhur
13
7 / 0 / 2
8,159
628
6,763
7,578
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
PlayerMad
Ne Zha
13
5 / 2 / 2
7,751
596
5,347
9,101
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 5
7,119
548
10,258
10,148
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
19
19
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
8
3
W
4
3
1
1.5
L
Sun Wukong
DioThostBane
Sun Wukong
1
2
4
1.5
L
Athena
2
3
1
0.83
L
Arachne
GabyLeLama
Arachne
3
5
2
0.8
W
Anhur
H4RT
Anhur
7
0
2
8
L
Eset
HAV1
Eset
2
3
2
1
W
Ne Zha
PlayerMad
Ne Zha
5
2
2
3
L
Charybdis
Sertos69
Charybdis
1
6
1
0.25
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
39,234
58,551
Taken
48,056
27,683
Mitigated
25,864
19,370
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,734
741
209
4,089
10,347
8,700
0
4,137
6,210
0
22,244
W
10,132
1,346
0
2,365
10,882
8,464
0
1,588
9,294
0
51,716
L
Sun Wukong
DioThostBane
Sun Wukong
6,434
1,113
151
7,599
16,352
12,376
82
1,634
14,648
0
40,366
L
Athena
5,041
885
415
1,159
11,809
7,374
0
2,017
9,526
21,517
0
L
Arachne
GabyLeLama
Arachne
4,407
3,251
0
4,909
13,012
4,020
0
2,007
10,950
0
34,835
W
Anhur
H4RT
Anhur
6,763
2,778
0
3,394
7,578
2,136
808
926
6,652
0
46,447
L
Eset
HAV1
Eset
10,016
448
784
1,892
7,621
2,177
88
2,781
4,809
44,331
0
W
Ne Zha
PlayerMad
Ne Zha
5,347
1,934
0
1,780
9,101
2,877
0
1,833
7,268
0
49,154
L
Charybdis
Sertos69
Charybdis
4,238
2,338
0
2,461
9,757
1,736
1,092
699
8,942
0
35,705
W
10,258
3,598
0
4,971
10,148
3,687
656
6,573
3,575
43,982
5,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
37,672
339
Minions Killed
390
0
Camps Cleared
0
1,334,297
Distance Traveled
1,275,295
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,558
504
24
2
0
258,032
11
W
Nike
8,085
622
92
7
0
270,088
4
L
Sun Wukong
7,415
570
94
7
0
275,282
6
L
Athena
6,496
500
33
3
0
278,204
4
L
Arachne
6,946
534
71
5
0
289,007
1
W
Anhur
8,159
628
89
7
0
258,137
3
L
Eset
6,942
534
77
6
0
249,073
3
W
Ne Zha
7,751
596
95
7
0
273,951
4
L
Charybdis
6,602
508
64
5
0
242,731
2
W
Sol
7,119
548
90
7
0
215,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role