Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arkametes
Amaterasu
Level 62
God Stats
8W - 3L
1,801 SR
Queue Stats
256W - 219L
1,592 Elo+
Party 1
Apollo
Apollo
ConG36C
Apollo
Level 96
God Stats
9W - 7L
1,260 SR
Queue Stats
135W - 119L
1,428 Elo+
Solo
Ares
Ares
Kingofhydras
Ares
Level 89
God Stats
6W - 5L
1,328 SR
Queue Stats
132W - 153L
1,544 Elo+
Solo
Zeus
Zeus
TheKumDumpster
Zeus
Level 103
God Stats
15W - 4L
1,954 SR
Queue Stats
333W - 296L
1,573 Elo+
Party 1
Team Averages
Level 101
1,569 SR
1,527 Elo+

VS

Team Averages
Level 90
1,525 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
Exhedon
Tsukuyomi
Level 64
God Stats
25W - 15L
1,794 SR
Queue Stats
319W - 300L
1,600 Elo+
Solo
Rama
Rama
Sparkyiee
Rama
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,543 Elo+
Party 2
Chaac
Chaac
UchihaDeadly
Chaac
Level 82
God Stats
1W - 5L
1,544 SR
Queue Stats
19W - 24L
1,532 Elo+
Party 2
Ymir
Ymir
gbhotshot
Ymir
Level 64
God Stats
0W - 3L
1,285 SR
Queue Stats
149W - 140L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
richiej18
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 166L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 0 / 8
9,013
601
8,623
9,987
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Arkametes
Amaterasu
15
5 / 0 / 4
9,440
629
8,270
12,228
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ConG36C
Apollo
17
8 / 0 / 1
10,090
673
6,416
7,773
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 8
8,420
561
4,289
11,854
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 4 / 9
8,725
582
14,333
8,023
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exhedon
Tsukuyomi
12
3 / 4 / 1
7,672
511
5,065
9,355
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
0 / 4 / 1
7,235
482
4,181
9,608
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 0
7,637
509
7,284
16,779
10,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 6 / 1
6,503
434
4,458
14,555
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
richiej18
Nu Wa
14
1 / 5 / 2
8,031
535
5,104
8,266
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
25
Kills
6
6
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
8
8
W
Amaterasu
Arkametes
Amaterasu
5
0
4
7
W
Apollo
ConG36C
Apollo
8
0
1
8.5
L
Tsukuyomi
Exhedon
Tsukuyomi
3
4
1
0.88
W
3
2
8
3.5
L
Rama
0
4
1
0.13
W
5
4
9
2.38
L
2
6
0
0.33
L
Ymir
0
6
1
0.08
L
Nu Wa
richiej18
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,931
Damage
26,092
49,865
Taken
58,563
27,658
Mitigated
25,990
22,838
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,623
2,350
0
3,638
9,987
3,583
0
1,673
8,314
0
64,731
W
Amaterasu
Arkametes
Amaterasu
8,270
4,458
0
8,861
12,228
9,346
0
1,260
10,968
0
56,778
W
Apollo
ConG36C
Apollo
6,416
3,114
0
4,566
7,773
2,767
3,488
962
6,811
0
81,198
L
Tsukuyomi
Exhedon
Tsukuyomi
5,065
471
0
1,257
9,355
2,426
0
3,285
5,900
0
36,860
W
4,289
231
636
2,789
11,854
9,449
27
3,095
8,759
13,298
0
L
Rama
4,181
3,369
0
2,373
9,608
2,004
0
2,364
7,218
0
45,596
W
14,333
3,945
0
2,348
8,023
2,513
318
2,572
5,451
59,677
0
L
7,284
1,738
0
6,221
16,779
10,262
292
2,565
14,150
0
40,893
L
Ymir
4,458
1,117
0
2,036
14,555
9,177
0
7,284
7,129
25,481
0
L
Nu Wa
richiej18
Nu Wa
5,104
1,254
0
750
8,266
2,121
87
2,608
5,544
58,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
37,078
461
Minions Killed
405
0
Camps Cleared
0
1,585,016
Distance Traveled
1,281,046
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,013
601
98
7
0
382,178
5
W
Amaterasu
9,440
629
97
6
0
334,706
0
W
Apollo
10,090
673
144
10
0
270,825
3
L
Tsukuyomi
7,672
511
73
5
0
247,441
0
W
Ares
8,420
561
18
1
0
322,859
5
L
Rama
7,235
482
101
7
0
242,795
2
W
Zeus
8,725
582
104
7
0
274,448
2
L
Chaac
7,637
509
84
6
0
231,061
2
L
Ymir
6,503
434
39
3
0
277,610
1
L
Nu Wa
8,031
535
108
7
0
282,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role