Player Matchup

Horus
Horus
BobbyBo23
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 125L
1,484 Elo+
Party 2
Raijin
Raijin
CynicalBacon
Raijin
Level 59
God Stats
0W - 5L
1,179 SR
Queue Stats
234W - 209L
1,462 Elo+
Party 2
Anhur
Anhur
MaddogX3003
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,440 Elo+
Party 2
Artemis
Artemis
PaterMortis1
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 2
Chiron
Chiron
justgetaway
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 241L
1,350 Elo+
Solo
Team Averages
Level 44
1,436 SR
1,442 Elo+

VS

Team Averages
Level 84
1,409 SR
1,461 Elo+
Arachne
Arachne
BeanPingKing
Arachne
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
41W - 44L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Dizzleee816
Danzaburou
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 117L
1,463 Elo+
Solo
Zeus
Zeus
Monke Man3313
Zeus
Level 25
God Stats
4W - 3L
1,271 SR
Queue Stats
43W - 64L
1,291 Elo+
Party 1
Hades
Hades
Schwarz Effect
Hades
Level 96
God Stats
3W - 2L
1,694 SR
Queue Stats
158W - 164L
1,436 Elo+
Solo
Chang'e
Chang'e
beiberhole6990
Chang'e
Level 155
God Stats
4W - 2L
1,304 SR
Queue Stats
134W - 118L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BobbyBo23
Horus
13
2 / 3 / 6
7,672
959
5,718
10,205
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
14
3 / 2 / 6
7,844
981
7,995
8,471
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 4
7,462
933
5,307
8,851
3,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
PaterMortis1
Artemis
10
0 / 7 / 5
6,253
782
5,224
8,581
2,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
12
1 / 4 / 3
7,167
896
8,931
11,856
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeanPingKing
Arachne
14
6 / 2 / 7
8,621
1,078
6,694
8,689
3,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dizzleee816
Danzaburou
13
3 / 2 / 10
8,010
1,001
6,986
9,390
3,101
14
7 / 2 / 8
8,504
1,063
11,310
6,377
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 14
7,828
979
8,560
9,090
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 14
8,004
1,001
9,014
9,148
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
9
Kills
20
20
Deaths
10
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeanPingKing
Arachne
6
2
7
4.75
L
Horus
BobbyBo23
Horus
2
3
6
1.67
L
Raijin
3
2
6
3
W
Danzaburou
Dizzleee816
Danzaburou
3
2
10
4
L
3
4
4
1.25
W
7
2
8
5.5
L
Artemis
PaterMortis1
Artemis
0
7
5
0.36
W
2
2
14
4.5
W
2
2
14
4.5
L
Chiron
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
42,564
47,964
Taken
42,694
21,313
Mitigated
21,894
20,345
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeanPingKing
Arachne
6,694
5,124
862
1,691
8,689
3,311
1,286
2,688
6,001
0
12,102
L
Horus
BobbyBo23
Horus
5,718
2,912
4,574
3,488
10,205
8,943
217
4,425
5,106
0
12,310
L
Raijin
7,995
896
2,238
1,661
8,471
2,882
48
4,333
3,752
20,344
0
W
Danzaburou
Dizzleee816
Danzaburou
6,986
1,590
2,114
4,008
9,390
3,101
1,385
2,243
7,147
0
16,875
L
5,307
2,846
713
602
8,851
3,148
269
6,523
1,800
0
10,816
W
11,310
834
272
1,509
6,377
1,903
672
561
5,816
22,951
0
L
Artemis
PaterMortis1
Artemis
5,224
1,583
111
435
8,581
2,620
224
5,612
2,633
0
8,498
W
8,560
419
682
2,099
9,090
5,819
356
1,194
7,896
13,794
0
W
9,014
633
4,702
4,232
9,148
7,760
839
1,309
7,839
18,726
0
L
Chiron
8,931
2,132
2,118
4,405
11,856
3,720
836
5,571
5,788
0
25,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
40,967
90
Minions Killed
92
0
Camps Cleared
0
752,055
Distance Traveled
844,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,621
1,078
15
2
0
192,063
0
L
Horus
7,672
959
8
1
0
163,944
0
L
Raijin
7,844
981
23
3
0
153,348
1
W
Danzaburou
8,010
1,001
16
2
0
155,647
0
L
Anhur
7,462
933
18
2
0
158,716
1
W
Zeus
8,504
1,063
26
3
0
163,062
0
L
Artemis
6,253
782
6
1
0
112,045
1
W
Hades
7,828
979
14
2
0
162,846
0
W
Chang'e
8,004
1,001
21
3
0
171,202
1
L
Chiron
7,167
896
35
4
0
164,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role