Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
F8Mantis
Anubis
Level 66
God Stats
3W - 2L
1,715 SR
Queue Stats
7W - 4L
1,718 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,573 Elo+

VS

Team Averages
Level 90
1,548 SR
1,545 Elo+
Ah Puch
Ah Puch
AV3RAG3_JO3448
Ah Puch
Level 54
God Stats
28W - 22L
1,643 SR
Queue Stats
317W - 289L
1,504 Elo+
Solo
Loki
Loki
Alikbear19
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,615 Elo+
Solo
Fenrir
Fenrir
ICYS1umb3r
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 2
8,023
802
8,825
11,040
8,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
11
0 / 2 / 8
7,478
748
3,713
9,820
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
F8Mantis
Anubis
13
3 / 0 / 4
7,563
756
3,276
4,731
2,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,564
656
10,887
5,935
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 4 / 1
6,663
666
5,107
7,765
3,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
ICYS1umb3r
Fenrir
8
1 / 2 / 1
6,173
617
1,065
4,868
1,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
2
8
W
Ares
 
Ares
0
2
8
2
L
0
4
2
0.25
L
1
4
1
0.38
W
Anubis
F8Mantis
Anubis
3
0
4
5
L
Fenrir
ICYS1umb3r
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,814
Damage
17,059
25,591
Taken
18,568
19,204
Mitigated
6,683
7,076
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,825
2,315
0
3,289
11,040
8,644
0
3,978
7,062
0
24,565
W
Ares
 
Ares
3,713
101
305
1,217
9,820
8,484
0
5,076
4,744
11,445
0
L
10,887
561
0
648
5,935
1,751
0
2,197
3,738
34,808
0
L
5,107
743
0
445
7,765
3,570
0
3,670
4,095
0
13,972
W
Anubis
F8Mantis
Anubis
3,276
530
227
2,038
4,731
2,076
307
2,468
2,263
26,684
0
L
Fenrir
ICYS1umb3r
Fenrir
1,065
431
0
764
4,868
1,362
0
2,022
2,846
0
7,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
19,400
109
Minions Killed
96
7
Camps Cleared
2
580,947
Distance Traveled
492,813
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,023
802
32
3
5
199,870
2
W
Ares
7,478
748
7
1
0
191,328
3
L
Ah Puch
6,564
656
66
7
1
176,222
4
L
Loki
6,663
666
17
2
0
172,435
1
W
Anubis
7,563
756
70
7
2
189,749
3
L
Fenrir
6,173
617
13
1
1
144,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role