Player Matchup

Gilgamesh
Gilgamesh
Bot4nic
Gilgamesh
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,758 Elo+
Party 1
Sobek
Sobek
Chasmiic
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CrimsonShad7
Medusa
Level 83
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 1L
1,709 Elo+
Party 1
Rama
Rama
Gold009
Rama
Level 14
God Stats
1W - 0L
1,810 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Anubis
Anubis
Medzc
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Team Averages
Level 54
1,601 SR
1,668 Elo+

VS

Team Averages
Level 41
1,500 SR
1,392 Elo+
King Arthur
King Arthur
BradTemple02
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,253 Elo+
Party 3
Vamana
Vamana
JoelHowardUK
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,213 Elo+
Party 3
Zeus
Zeus
KisCiganyHun
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,494 Elo+
Solo
Camazotz
Camazotz
Megamaxmp
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Turteldoom
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bot4nic
Gilgamesh
16
5 / 3 / 12
9,858
822
13,024
15,505
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Chasmiic
Sobek
16
6 / 2 / 1
9,980
832
2,968
10,656
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
10 / 1 / 11
11,572
964
13,123
8,458
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Gold009
Rama
16
1 / 4 / 15
9,465
789
8,274
10,552
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Medzc
Anubis
17
9 / 3 / 13
10,559
880
14,800
11,114
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BradTemple02
King Arthur
13
0 / 11 / 4
7,722
644
993
15,309
5,509
Vamana
15
3 / 7 / 6
8,856
738
12,116
15,874
16,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 4 / 0
8,514
710
10,913
7,576
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Megamaxmp
Camazotz
16
5 / 3 / 2
9,279
773
5,948
14,014
4,786
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Turteldoom
Anubis
16
3 / 6 / 4
8,749
729
7,164
9,028
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
31
Kills
13
13
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bot4nic
Gilgamesh
5
3
12
3.67
L
King Arthur
BradTemple02
King Arthur
0
11
4
0.18
W
Sobek
Chasmiic
Sobek
6
2
1
3.25
W
Medusa
10
1
11
15.5
W
Rama
Gold009
Rama
1
4
15
2.13
L
Vamana
3
7
6
0.86
L
2
4
0
0.5
W
Anubis
Medzc
Anubis
9
3
13
5.17
L
Camazotz
Megamaxmp
Camazotz
5
3
2
2
L
Anubis
Turteldoom
Anubis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
37,134
56,285
Taken
61,801
32,787
Mitigated
32,699
20,161
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bot4nic
Gilgamesh
13,024
4,263
329
4,920
15,505
11,043
237
5,793
9,426
4,213
34,758
L
King Arthur
BradTemple02
King Arthur
993
247
0
290
15,309
5,509
0
3,572
11,686
0
4,868
W
Sobek
Chasmiic
Sobek
2,968
387
0
2,076
10,656
9,340
0
3,151
7,411
10,818
0
W
Medusa
13,123
6,136
0
4,506
8,458
3,186
3,949
3,960
4,206
0
52,963
W
Rama
Gold009
Rama
8,274
5,868
0
3,962
10,552
3,861
1,807
1,876
8,630
0
31,898
L
Vamana
12,116
7,525
15
3,861
15,874
16,193
64
4,363
11,380
0
25,967
L
10,913
1,488
0
120
7,576
2,266
102
1,693
5,825
41,172
0
W
Anubis
Medzc
Anubis
14,800
1,669
0
4,368
11,114
5,357
1,547
2,553
8,455
36,166
0
L
Camazotz
Megamaxmp
Camazotz
5,948
967
0
2,153
14,014
4,786
0
5,701
8,193
0
16,891
L
Anubis
Turteldoom
Anubis
7,164
721
0
608
9,028
3,945
0
3,083
5,849
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
43,120
210
Minions Killed
157
0
Camps Cleared
0
1,238,388
Distance Traveled
1,031,071
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,858
822
35
3
0
249,559
2
L
King Arthur
7,722
644
8
1
0
145,818
1
W
Sobek
9,980
832
14
1
0
269,203
0
W
Medusa
11,572
964
91
8
0
258,355
1
W
Rama
9,465
789
37
3
0
235,793
0
L
Vamana
8,856
738
36
3
0
229,592
1
L
Zeus
8,514
710
71
6
0
213,569
4
W
Anubis
10,559
880
33
3
0
225,478
1
L
Camazotz
9,279
773
25
2
0
244,217
0
L
Anubis
8,749
729
17
1
0
197,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role