Player Matchup

Guan Yu
Guan Yu
Emo-Rap-Kid
Guan Yu
Level 8
God Stats
5W - 7L
1,397 SR
Queue Stats
8W - 12L
1,269 Elo+
Party 1
Freya
Freya
HarbingerDC
Freya
Level 55
God Stats
50W - 45L
1,505 SR
Queue Stats
406W - 561L
1,251 Elo+
Party 1
Artemis
Artemis
LucasZeferino
Artemis
Level 127
God Stats
2W - 3L
1,811 SR
Queue Stats
271W - 280L
1,459 Elo+
Solo
Team Averages
Level 63
1,571 SR
1,326 Elo+

VS

Team Averages
Level 121
1,486 SR
1,623 Elo+
Scylla
Scylla
BiigBeasty313
Scylla
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 126L
1,621 Elo+
Party 2
Medusa
Medusa
OGGrandad
Medusa
Level 124
God Stats
3W - 1L
1,459 SR
Queue Stats
94W - 65L
1,656 Elo+
Party 2
Chronos
Chronos
Straight_Goated0
Chronos
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 123L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emo-Rap-Kid
Guan Yu
13
2 / 3 / 4
8,463
605
1,602
12,656
3,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,939
639
11,983
16,165
5,774
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
1 / 9 / 4
8,486
606
9,963
12,691
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
10,753
768
10,818
7,110
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
OGGrandad
Medusa
14
3 / 4 / 10
9,883
706
11,599
12,859
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 2 / 7
10,602
757
13,363
10,941
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Guan Yu
Emo-Rap-Kid
Guan Yu
2
3
4
1.33
L
3
4
3
1.13
L
Artemis
1
9
4
0.33
W
Medusa
OGGrandad
Medusa
3
4
10
2
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
35,780
41,512
Taken
30,910
13,344
Mitigated
11,916
7,739
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,818
458
0
843
7,110
2,345
392
2,360
4,750
32,335
0
L
Guan Yu
Emo-Rap-Kid
Guan Yu
1,602
0
374
1,236
12,656
3,975
0
8,415
3,943
0
16,911
L
11,983
3,025
0
5,364
16,165
5,774
282
7,931
8,140
29,414
0
L
Artemis
9,963
2,042
156
609
12,691
3,595
906
6,654
5,784
0
33,319
W
Medusa
OGGrandad
Medusa
11,599
4,678
0
3,294
12,859
5,215
1,034
5,398
7,461
0
43,600
W
13,363
4,949
0
2,852
10,941
4,356
885
5,056
5,885
35,553
2,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
31,238
115
Minions Killed
153
5
Camps Cleared
7
649,165
Distance Traveled
739,076
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,753
768
57
4
1
265,953
3
L
Guan Yu
8,463
605
35
3
3
237,936
0
L
Freya
8,939
639
45
3
2
222,682
0
L
Artemis
8,486
606
35
3
0
188,547
0
W
Medusa
9,883
706
55
4
5
236,920
4
W
Chronos
10,602
757
41
3
1
236,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role