Player Matchup

Achilles
Achilles
DECKM0NKEY
Achilles
Level 96
God Stats
2W - 3L
1,383 SR
Queue Stats
73W - 74L
1,359 Elo+
Party 1
King Arthur
King Arthur
JBM42
King Arthur
Level 127
God Stats
4W - 5L
1,030 SR
Queue Stats
146W - 127L
1,572 Elo+
Party 1
Mulan
Mulan
JoelHained
Mulan
Level 122
God Stats
13W - 3L
1,802 SR
Queue Stats
102W - 79L
1,529 Elo+
Party 1
Team Averages
Level 115
1,405 SR
1,487 Elo+

VS

Team Averages
Level 47
1,422 SR
1,493 Elo+
Olorun
Olorun
EinArmImDarm
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
837W - 612L
1,566 Elo+
Party 2
Achilles
Achilles
Hort_Polly
Achilles
Level 55
God Stats
22W - 18L
1,510 SR
Queue Stats
142W - 129L
1,482 Elo+
Party 2
Hachiman
Hachiman
Kingsman_de27
Hachiman
Level 16
God Stats
1W - 4L
1,257 SR
Queue Stats
5W - 4L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DECKM0NKEY
Achilles
17
4 / 1 / 8
10,866
679
12,929
11,640
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
JBM42
King Arthur
15
1 / 0 / 11
10,220
639
12,043
18,736
18,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
17
8 / 1 / 5
11,287
705
13,486
16,558
11,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 3 / 1
9,197
575
12,076
12,609
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Hort_Polly
Achilles
13
0 / 6 / 2
8,661
541
11,350
18,452
12,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Kingsman_de27
Hachiman
13
1 / 4 / 1
9,065
567
11,290
12,164
3,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
DECKM0NKEY
Achilles
4
1
8
8
L
Olorun
1
3
1
0.5
L
Achilles
Hort_Polly
Achilles
0
6
2
0.17
W
King Arthur
JBM42
King Arthur
1
0
11
6.5
W
Mulan
8
1
5
10.5
L
Hachiman
Kingsman_de27
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
34,716
46,934
Taken
43,225
43,507
Mitigated
22,512
21,670
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DECKM0NKEY
Achilles
12,929
1,656
566
3,315
11,640
14,294
553
2,455
8,934
0
38,015
L
Olorun
12,076
5,647
929
5,164
12,609
6,069
0
340
11,802
38,799
3,578
L
Achilles
Hort_Polly
Achilles
11,350
1,633
484
4,821
18,452
12,936
0
497
17,009
0
28,105
W
King Arthur
JBM42
King Arthur
12,043
739
767
6,266
18,736
18,186
109
5,733
12,552
2,162
40,632
W
Mulan
13,486
720
0
10,756
16,558
11,027
562
3,489
12,676
0
47,257
L
Hachiman
Kingsman_de27
Hachiman
11,290
8,595
0
2,101
12,164
3,507
0
141
11,293
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
26,923
204
Minions Killed
138
12
Camps Cleared
1
880,172
Distance Traveled
763,052
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,866
679
62
4
4
296,372
0
L
Olorun
9,197
575
72
5
1
235,706
1
L
Achilles
8,661
541
29
2
0
285,602
0
W
King Arthur
10,220
639
70
4
2
296,313
1
W
Mulan
11,287
705
72
5
6
287,487
5
L
Hachiman
9,065
567
37
2
0
241,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role