Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jurgensiño
Morgan Le Fay
Level 157
God Stats
4W - 1L
1,559 SR
Queue Stats
17W - 11L
1,686 Elo+
Solo
Bacchus
Bacchus
Olvern
Bacchus
Level 152
God Stats
2W - 1L
1,584 SR
Queue Stats
263W - 164L
1,720 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,635 Elo+

VS

Team Averages
Level 89
1,642 SR
1,614 Elo+
Tyr
Tyr
DanChampion21
Tyr
Level 77
God Stats
2W - 5L
1,599 SR
Queue Stats
139W - 81L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Zebrowo
Nu Wa
Level 108
God Stats
10W - 6L
1,946 SR
Queue Stats
261W - 276L
1,644 Elo+
Solo
Anhur
Anhur
pacman555000
Anhur
Level 82
God Stats
0W - 5L
1,381 SR
Queue Stats
43W - 38L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 3
7,369
737
5,235
4,095
1,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Jurgensiño
Morgan Le Fay
12
2 / 0 / 3
7,030
703
6,104
3,786
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Olvern
Bacchus
11
1 / 1 / 5
7,589
759
3,853
5,269
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,033
603
3,196
10,193
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Zebrowo
Nu Wa
8
0 / 0 / 0
5,621
562
1,118
1,182
225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,689
669
2,802
6,767
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
L
0
2
2
0.5
W
Morgan Le Fay
Jurgensiño
Morgan Le Fay
2
0
3
3.5
W
Bacchus
Olvern
Bacchus
1
1
5
3.5
L
Nu Wa
Zebrowo
Nu Wa
0
0
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
7,116
13,150
Taken
18,142
8,254
Mitigated
6,841
3,930
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,235
946
0
885
4,095
1,322
312
602
3,493
0
21,897
L
3,196
331
0
1,460
10,193
4,410
0
5,638
4,223
0
8,393
W
Morgan Le Fay
Jurgensiño
Morgan Le Fay
6,104
728
0
1,069
3,786
1,214
165
291
3,412
28,110
0
W
Bacchus
Olvern
Bacchus
3,853
240
260
1,716
5,269
5,718
75
359
4,801
8,537
0
L
Nu Wa
Zebrowo
Nu Wa
1,118
480
0
230
1,182
225
0
453
729
12,417
0
L
2,802
1,054
0
531
6,767
2,206
0
3,740
2,827
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,988
Gold Earned
18,343
113
Minions Killed
99
6
Camps Cleared
3
488,246
Distance Traveled
427,699
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,369
737
49
5
1
175,652
3
L
Tyr
6,033
603
15
2
2
172,209
1
W
Morgan Le Fay
7,030
703
50
5
3
159,218
3
W
Bacchus
7,589
759
14
1
2
153,376
1
L
Nu Wa
5,621
562
30
3
1
96,862
3
L
Anhur
6,689
669
54
5
0
158,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role