Player Matchup

Da Ji
Da Ji
CavernaGamer
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 113L
1,434 Elo+
Solo
Charybdis
Charybdis
Dakueriasu
Charybdis
Level 101
God Stats
9W - 9L
1,061 SR
Queue Stats
45W - 62L
1,337 Elo+
Solo
Anubis
Anubis
GaaRa SHIELD
Anubis
Level 145
God Stats
11W - 14L
1,500 SR
Queue Stats
441W - 456L
1,544 Elo+
Solo
Ymir
Ymir
Lukao_da_massa
Ymir
Level 157
God Stats
16W - 8L
1,820 SR
Queue Stats
404W - 400L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
skumma
Sun Wukong
Level 81
God Stats
6W - 5L
1,805 SR
Queue Stats
68W - 43L
1,647 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,530 Elo+

VS

Team Averages
Level 77
1,388 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
AgusCarp9
Tsukuyomi
Level 49
God Stats
2W - 2L
1,130 SR
Queue Stats
99W - 70L
1,567 Elo+
Party 1
Artemis
Artemis
AthenaS2
Artemis
Level 69
God Stats
1W - 1L
1,309 SR
Queue Stats
22W - 23L
1,449 Elo+
Party 2
Thanatos
Thanatos
DiosYasha
Thanatos
Level 160
God Stats
4W - 1L
1,637 SR
Queue Stats
57W - 22L
1,682 Elo+
Party 1
Merlin
Merlin
SherokiToyde
Merlin
Level 61
God Stats
2W - 3L
1,341 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 2
Atlas
Atlas
X_NigxZ_X
Atlas
Level 48
God Stats
20W - 11L
1,522 SR
Queue Stats
50W - 57L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 5
9,973
525
11,398
16,485
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Dakueriasu
Charybdis
16
2 / 5 / 1
9,640
507
4,612
14,197
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
4 / 2 / 4
10,200
537
6,989
8,406
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 7
8,621
454
5,269
16,632
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
skumma
Sun Wukong
17
2 / 5 / 2
10,110
532
10,847
20,953
12,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AgusCarp9
Tsukuyomi
18
6 / 3 / 10
11,791
621
19,855
14,556
7,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
AthenaS2
Artemis
16
3 / 2 / 2
9,939
523
6,120
8,490
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DiosYasha
Thanatos
19
10 / 4 / 8
11,706
616
14,445
19,406
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
1 / 5 / 3
9,108
479
7,613
9,414
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
X_NigxZ_X
Atlas
14
3 / 2 / 6
9,498
500
6,326
14,973
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
16
Kills
23
23
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AgusCarp9
Tsukuyomi
6
3
10
3.67
W
Artemis
AthenaS2
Artemis
3
2
2
2
L
7
8
5
1.19
L
Charybdis
Dakueriasu
Charybdis
2
5
1
0.5
W
Thanatos
DiosYasha
Thanatos
10
4
8
3.5
L
Anubis
4
2
4
3
L
1
3
7
1.5
W
Merlin
1
5
3
0.5
W
Atlas
X_NigxZ_X
Atlas
3
2
6
3
L
Sun Wukong
skumma
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
54,359
76,673
Taken
66,839
42,782
Mitigated
34,930
20,096
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AgusCarp9
Tsukuyomi
19,855
5,608
0
6,670
14,556
7,752
399
2,998
11,558
0
88,638
W
Artemis
AthenaS2
Artemis
6,120
3,014
0
3,249
8,490
2,668
1,233
1,526
6,964
0
65,331
L
11,398
1,920
0
3,198
16,485
6,338
0
2,672
13,813
0
49,873
L
Charybdis
Dakueriasu
Charybdis
4,612
2,687
0
1,352
14,197
3,769
0
660
13,537
0
66,348
W
Thanatos
DiosYasha
Thanatos
14,445
3,522
0
14,249
19,406
7,412
656
1,149
18,257
0
78,535
L
Anubis
6,989
0
211
2,888
8,406
3,581
590
2,331
6,075
67,455
0
L
5,269
820
0
2,351
16,632
17,076
90
5,570
11,062
26,139
0
W
Merlin
7,613
223
0
889
9,414
3,065
794
2,619
6,795
60,011
0
W
Atlas
X_NigxZ_X
Atlas
6,326
1,917
0
2,515
14,973
14,033
258
3,966
11,007
23,876
4,693
L
Sun Wukong
skumma
Sun Wukong
10,847
1,657
251
9,845
20,953
12,018
0
1,621
19,332
0
78,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
52,042
520
Minions Killed
530
0
Camps Cleared
0
1,712,464
Distance Traveled
1,807,997
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,791
621
145
8
0
406,707
1
W
Artemis
9,939
523
128
7
0
314,883
7
L
Da Ji
9,973
525
72
4
0
347,025
0
L
Charybdis
9,640
507
134
7
0
321,323
6
W
Thanatos
11,706
616
112
6
0
411,891
1
L
Anubis
10,200
537
141
7
0
338,621
7
L
Ymir
8,621
454
26
1
0
348,868
6
W
Merlin
9,108
479
102
5
0
320,810
6
W
Atlas
9,498
500
43
2
0
353,706
5
L
Sun Wukong
10,110
532
147
8
0
356,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role