Player Matchup

Odin
Odin
Platinum I
 
Odin
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Platinum III
Agui Miagui
Cupid
Platinum III
Level 37
God Stats
6W - 0L
1,864 SR
Queue Stats
40W - 26L
2,051 MMR
Party 2
Arachne
Arachne
Platinum I
EvansDanny
Arachne
Platinum I
Level 160
God Stats
59W - 23L
1,843 SR
Queue Stats
226W - 225L
1,980 MMR
Solo
Fafnir
Fafnir
Platinum II
JETfourEVER
Fafnir
Platinum II
Level 143
God Stats
1W - 1L
1,407 SR
Queue Stats
106W - 91L
2,013 MMR
Solo
Tiamat
Tiamat
Platinum IV
Vitreous
Tiamat
Platinum IV
Level 160
God Stats
7W - 1L
2,219 SR
Queue Stats
72W - 37L
2,001 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,767 SR
1,909 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,753 SR
2,015 MMR
Amaterasu
Amaterasu
Platinum II
A Lvl 1k God
Amaterasu
Platinum II
Level 160
God Stats
4W - 4L
1,910 SR
Queue Stats
104W - 99L
1,991 MMR
Solo
Zeus
Zeus
Platinum II
FuZioNRg
Zeus
Platinum II
Level 140
God Stats
6W - 6L
1,890 SR
Queue Stats
148W - 132L
1,994 MMR
Party 1
Eset
Eset
Platinum I
ImEnvyy--
Eset
Platinum I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 381L
1,980 MMR
Solo
Bellona
Bellona
Platinum I
MilkThanCereal
Bellona
Platinum I
Level 64
God Stats
4W - 5L
1,619 SR
Queue Stats
47W - 37L
2,032 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
SheBust
Gilgamesh
Platinum I
Level 120
God Stats
11W - 8L
1,846 SR
Queue Stats
377W - 377L
2,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 4 / 4
9,511
559
5,402
12,656
11,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 1
9,002
530
4,747
8,679
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
EvansDanny
Arachne
17
8 / 4 / 3
10,617
625
13,943
16,779
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
13
0 / 1 / 6
8,732
514
5,225
12,117
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Vitreous
Tiamat
17
8 / 3 / 3
10,576
622
10,361
8,117
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiCliodhnaThoth

VS

Bans
GebPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Lvl 1k God
Amaterasu
15
2 / 1 / 1
8,920
525
5,609
12,295
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
1 / 5 / 5
7,785
458
6,376
9,042
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
9
1 / 4 / 1
6,628
390
3,221
10,871
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 4 / 1
9,726
572
12,872
15,342
15,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
SheBust
Gilgamesh
14
5 / 5 / 2
8,743
514
8,696
14,674
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
13
13
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
4
1.25
L
Amaterasu
A Lvl 1k God
Amaterasu
2
1
1
2.5
W
0
1
1
0.5
W
Arachne
EvansDanny
Arachne
8
4
3
2.38
L
Zeus
1
5
5
0.7
L
Eset
1
4
1
0.38
W
Fafnir
0
1
6
3
L
4
4
1
1.13
L
Gilgamesh
SheBust
Gilgamesh
5
5
2
1.2
W
Tiamat
Vitreous
Tiamat
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
36,774
58,348
Taken
62,224
34,102
Mitigated
42,061
21,139
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,402
1,130
0
1,419
12,656
11,972
0
863
11,747
0
48,230
L
Amaterasu
A Lvl 1k God
Amaterasu
5,609
2,543
0
5,037
12,295
9,458
0
1,902
10,393
0
59,428
W
4,747
2,924
911
5,017
8,679
2,285
1,168
510
8,169
0
65,306
W
Arachne
EvansDanny
Arachne
13,943
10,022
0
6,248
16,779
4,969
0
2,579
13,928
0
84,336
L
Zeus
6,376
1,153
0
1,931
9,042
2,251
572
4,990
4,052
38,819
0
L
Eset
3,221
737
713
1,779
10,871
7,324
190
2,525
8,346
24,849
0
W
Fafnir
5,225
1,925
0
3,962
12,117
10,989
0
2,524
9,529
22,325
0
L
12,872
5,419
0
6,103
15,342
15,850
115
1,815
13,527
0
69,957
L
Gilgamesh
SheBust
Gilgamesh
8,696
2,531
0
2,688
14,674
7,178
0
4,354
10,320
0
67,396
W
Tiamat
Vitreous
Tiamat
10,361
1,669
0
3,582
8,117
3,887
132
3,015
4,930
76,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
41,802
477
Minions Killed
532
0
Camps Cleared
0
1,677,379
Distance Traveled
1,486,882
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,511
559
98
6
0
303,563
7
L
Amaterasu
8,920
525
126
7
0
355,947
6
W
Cupid
9,002
530
118
7
0
293,090
9
W
Arachne
10,617
625
114
7
0
384,347
2
L
Zeus
7,785
458
84
5
0
237,402
4
L
Eset
6,628
390
49
3
0
257,542
3
W
Fafnir
8,732
514
26
2
0
341,424
8
L
Bellona
9,726
572
154
9
0
299,881
1
L
Gilgamesh
8,743
514
119
7
0
336,110
3
W
Tiamat
10,576
622
121
7
0
354,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role