Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Articccz
Anhur
Level 47
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 13L
1,388 Elo+
Solo
Ra
Ra
Azsvst
Ra
Level 147
God Stats
40W - 37L
1,483 SR
Queue Stats
397W - 393L
1,453 Elo+
Party 2
Atlas
Atlas
CDJason520
Atlas
Level 160
God Stats
3W - 1L
1,340 SR
Queue Stats
140W - 168L
1,485 Elo+
Party 2
Team Averages
Level 104
1,421 SR
1,465 Elo+

VS

Team Averages
Level 47
1,488 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Euyz
Gilgamesh
Level 106
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Kratos_aczn
Hades
Level 48
God Stats
4W - 8L
1,675 SR
Queue Stats
386W - 383L
1,565 Elo+
Solo
Fenrir
Fenrir
SpecWar98
Fenrir
Level 47
God Stats
11W - 13L
1,386 SR
Queue Stats
35W - 52L
1,451 Elo+
Party 1
Medusa
Medusa
SupremeStaln
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
mulanonlyfans
Thoth
Level 28
God Stats
2W - 4L
1,384 SR
Queue Stats
15W - 29L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 1 / 2
5,837
584
3,181
7,135
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
10
0 / 3 / 0
5,103
510
1,617
6,178
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Articccz
Anhur
12
5 / 1 / 3
6,762
676
4,639
7,791
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
11
1 / 0 / 4
5,856
586
4,181
3,503
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
9
4 / 0 / 8
6,063
606
5,052
4,447
2,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Euyz
Gilgamesh
8
2 / 2 / 0
5,460
546
3,610
9,131
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 0
7,167
717
2,644
3,822
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SpecWar98
Fenrir
5
0 / 5 / 1
4,560
456
1,342
7,882
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
6
0 / 6 / 1
4,363
436
3,634
5,655
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,378
538
4,079
4,510
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
5
5
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
1
2
4
W
Chaac
 
Chaac
0
3
0
0
W
Anhur
Articccz
Anhur
5
1
3
6.5
W
Ra
1
0
4
3
W
Atlas
4
0
8
8
L
Gilgamesh
Euyz
Gilgamesh
2
2
0
1
L
3
0
0
3
L
Fenrir
SpecWar98
Fenrir
0
5
1
0.1
L
Medusa
0
6
1
0.08
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
15,309
29,054
Taken
31,000
10,616
Mitigated
10,085
15,716
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,181
978
0
5,056
7,135
2,130
0
1,078
6,005
0
34,538
W
Chaac
 
Chaac
1,617
25
0
1,869
6,178
2,413
0
2,644
3,534
0
24,439
W
Anhur
Articccz
Anhur
4,639
3,209
0
4,699
7,791
1,907
0
478
7,242
0
49,863
W
Ra
4,181
152
347
1,641
3,503
1,169
132
1,579
1,865
36,725
0
W
Atlas
5,052
1,817
674
1,430
4,447
2,997
0
944
3,449
11,743
0
L
Gilgamesh
Euyz
Gilgamesh
3,610
929
0
2,291
9,131
3,393
0
2,377
6,624
0
20,960
L
2,644
349
0
2,800
3,822
1,831
696
0
3,822
38,765
0
L
Fenrir
SpecWar98
Fenrir
1,342
347
0
264
7,882
2,577
0
2,496
5,336
0
9,182
L
Medusa
3,634
1,869
0
0
5,655
1,245
0
2,239
3,388
0
12,566
L
4,079
0
0
1,164
4,510
1,039
0
1,739
2,597
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
26,928
293
Minions Killed
217
0
Camps Cleared
0
1,047,317
Distance Traveled
950,443
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,837
584
71
7
0
251,910
4
W
Chaac
5,103
510
47
5
0
188,018
0
W
Anhur
6,762
676
88
9
0
178,759
4
W
Ra
5,856
586
71
7
0
214,478
2
W
Atlas
6,063
606
16
2
0
214,152
3
L
Gilgamesh
5,460
546
36
4
0
229,287
0
L
Hades
7,167
717
97
10
0
186,709
1
L
Fenrir
4,560
456
19
2
0
129,905
1
L
Medusa
4,363
436
11
1
0
202,835
0
L
Thoth
5,378
538
54
5
0
201,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role