Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Deathguru22
Kali
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Jastrocol
Hun Batz
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
538W - 585L
1,431 Elo+
Solo
Poseidon
Poseidon
KaoticMonkey
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Olorun
Olorun
SoldierLeon69
Olorun
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 89L
1,524 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,470 Elo+

VS

Team Averages
Level 124
1,545 SR
1,575 Elo+
Kuzenbo
Kuzenbo
NewOrleansX
Kuzenbo
Level 141
God Stats
14W - 18L
1,527 SR
Queue Stats
456W - 456L
1,528 Elo+
Solo
Hou Yi
Hou Yi
RockMambaa
Hou Yi
Level 126
God Stats
17W - 14L
1,560 SR
Queue Stats
361W - 303L
1,663 Elo+
Party 1
Cupid
Cupid
SnickleFritz
Cupid
Level 126
God Stats
3W - 2L
1,282 SR
Queue Stats
65W - 69L
1,424 Elo+
Solo
Chiron
Chiron
Stupid Senpai
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 165L
1,547 Elo+
Solo
Bastet
Bastet
toillehsoj
Bastet
Level 87
God Stats
5W - 2L
1,854 SR
Queue Stats
212W - 150L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 4 / 9
14,221
889
15,355
31,847
23,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 10 / 11
11,332
708
10,678
18,640
9,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Jastrocol
Hun Batz
19
1 / 5 / 12
11,051
691
10,414
18,261
26,742
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
KaoticMonkey
Poseidon
20
3 / 6 / 11
12,300
769
21,313
13,420
7,077
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 5 / 12
12,125
758
12,717
17,063
9,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NewOrleansX
Kuzenbo
19
2 / 1 / 18
12,458
779
11,560
20,041
27,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
RockMambaa
Hou Yi
19
7 / 7 / 11
12,489
781
11,866
15,338
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 6 / 12
11,466
717
14,148
14,864
6,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 10
12,637
790
26,374
11,945
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
toillehsoj
Bastet
19
5 / 4 / 15
11,943
746
15,413
17,837
8,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
95
21
Kills
29
30
Deaths
21
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
4
9
3.88
W
3
10
11
0.85
W
Hun Batz
Jastrocol
Hun Batz
1
5
12
1.4
W
Poseidon
KaoticMonkey
Poseidon
3
6
11
1.42
L
Kuzenbo
NewOrleansX
Kuzenbo
2
1
18
11
L
Hou Yi
RockMambaa
Hou Yi
7
7
11
1.79
L
4
6
12
1.67
W
3
5
12
1.8
L
11
3
10
5.33
L
Bastet
toillehsoj
Bastet
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,477
Damage
79,361
99,231
Taken
80,025
76,599
Mitigated
56,902
38,167
Healing
32,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,355
2,665
4,264
12,443
31,847
23,248
1,465
4,042
26,622
3,867
27,859
W
10,678
4,049
1,171
3,496
18,640
9,661
787
1,746
16,894
0
21,640
W
Hun Batz
Jastrocol
Hun Batz
10,414
713
1,474
2,660
18,261
26,742
495
2,414
15,847
0
27,866
W
Poseidon
KaoticMonkey
Poseidon
21,313
1,852
1,054
1,059
13,420
7,077
1,487
2,228
11,192
54,347
0
L
Kuzenbo
NewOrleansX
Kuzenbo
11,560
3,147
3,596
5,244
20,041
27,583
704
9,814
10,227
22,999
0
L
Hou Yi
RockMambaa
Hou Yi
11,866
4,772
1,105
1,394
15,338
8,446
1,259
7,785
7,553
0
34,858
L
14,148
7,959
7,734
3,105
14,864
6,774
630
6,518
8,346
0
25,890
W
12,717
5,856
5,398
5,148
17,063
9,871
1,206
1,130
15,933
27,968
0
L
26,374
4,507
4,623
2,287
11,945
5,487
825
5,212
6,733
0
51,540
L
Bastet
toillehsoj
Bastet
15,413
3,015
1,345
2,154
17,837
8,612
67
6,487
11,350
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,029
Gold Earned
60,993
217
Minions Killed
174
0
Camps Cleared
0
1,481,783
Distance Traveled
1,560,357
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,221
889
28
2
0
328,468
3
W
Kali
11,332
708
18
1
0
259,358
0
W
Hun Batz
11,051
691
31
2
0
302,392
3
W
Poseidon
12,300
769
96
6
0
319,532
3
L
Kuzenbo
12,458
779
14
1
0
352,739
1
L
Hou Yi
12,489
781
53
3
0
247,985
0
L
Cupid
11,466
717
26
2
0
303,497
1
W
Olorun
12,125
758
44
3
0
272,033
0
L
Chiron
12,637
790
64
4
0
317,834
6
L
Bastet
11,943
746
17
1
0
338,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role