Player Matchup

Loki
Loki
AlphaZer0
Loki
Level 61
God Stats
0W - 2L
1,245 SR
Queue Stats
156W - 153L
1,478 Elo+
Party 1
Neith
Neith
Barbearic
Neith
Level 69
God Stats
3W - 3L
1,666 SR
Queue Stats
207W - 221L
1,528 Elo+
Party 1
Chronos
Chronos
KING CONK
Chronos
Level 105
God Stats
6W - 8L
1,500 SR
Queue Stats
578W - 626L
1,489 Elo+
Solo
Bastet
Bastet
iGotQuack2903
Bastet
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
122W - 142L
1,386 Elo+
Solo
Yemoja
Yemoja
mortokingkirmort
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,440 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,464 Elo+

VS

Team Averages
Level 54
1,464 SR
1,490 Elo+
Nox
Nox
DarthORAC
Nox
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 116L
1,229 Elo+
Solo
Medusa
Medusa
Steel_door90
Medusa
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
332W - 280L
1,501 Elo+
Solo
Achilles
Achilles
babyMerked
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,840 Elo+
Solo
Vulcan
Vulcan
jmolly85
Vulcan
Level 101
God Stats
4W - 4L
1,322 SR
Queue Stats
225W - 202L
1,453 Elo+
Solo
Hel
Hel
kvell-talladas
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 8 / 3
10,852
678
13,936
17,674
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Barbearic
Neith
17
1 / 2 / 3
9,743
609
23,339
20,830
8,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
KING CONK
Chronos
16
0 / 4 / 2
9,307
582
8,408
20,035
7,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 2
9,831
614
12,739
19,526
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 4
10,024
627
3,534
17,573
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
11,679
730
10,497
10,736
4,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
6 / 1 / 13
11,767
735
24,843
18,523
8,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
babyMerked
Achilles
18
3 / 4 / 13
10,892
681
17,340
22,032
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
jmolly85
Vulcan
20
6 / 1 / 13
11,912
745
28,007
10,225
4,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 21
10,748
672
11,407
14,219
9,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
8
Kills
23
23
Deaths
8
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Loki
4
8
3
0.69
L
Neith
Barbearic
Neith
1
2
3
1.25
W
7
1
12
13
L
Chronos
KING CONK
Chronos
0
4
2
0.25
W
Medusa
6
1
13
12.5
W
Achilles
babyMerked
Achilles
3
4
13
2.38
L
2
5
2
0.6
W
Vulcan
jmolly85
Vulcan
6
1
13
12.5
W
1
1
21
11.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,956
Damage
92,094
95,638
Taken
75,735
41,785
Mitigated
38,633
48,911
Healing
41,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,936
1,947
1,833
2,799
17,674
7,725
0
5,923
11,587
0
26,500
L
Neith
Barbearic
Neith
23,339
4,650
1,870
7,278
20,830
8,200
0
10,972
9,545
0
52,404
W
10,497
957
57
690
10,736
4,561
972
930
9,629
23,651
0
L
Chronos
KING CONK
Chronos
8,408
1,388
3,330
4,256
20,035
7,724
0
10,626
9,097
30,951
0
W
Medusa
24,843
6,977
1,892
7,909
18,523
8,494
2,183
4,527
13,595
0
56,866
W
Achilles
babyMerked
Achilles
17,340
1,416
1,301
3,985
22,032
12,007
556
3,588
18,001
0
27,141
L
12,739
2,570
1,179
2,001
19,526
7,404
0
11,452
7,902
0
24,024
W
Vulcan
jmolly85
Vulcan
28,007
6,043
3,163
2,453
10,225
4,567
868
1,271
8,871
50,140
0
W
11,407
577
12,835
7,047
14,219
9,004
579
1,626
12,381
20,372
0
L
3,534
829
18,983
5,382
17,573
10,732
0
10,938
6,408
8,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
56,998
175
Minions Killed
192
0
Camps Cleared
0
1,473,755
Distance Traveled
1,643,678
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,852
678
26
2
0
284,584
4
L
Neith
9,743
609
58
4
0
303,726
2
W
Nox
11,679
730
28
2
0
295,664
0
L
Chronos
9,307
582
48
3
0
289,560
0
W
Medusa
11,767
735
75
5
0
333,161
0
W
Achilles
10,892
681
21
1
0
333,385
2
L
Bastet
9,831
614
34
2
0
323,026
1
W
Vulcan
11,912
745
54
3
0
344,843
0
W
Hel
10,748
672
14
1
0
336,625
0
L
Yemoja
10,024
627
9
1
0
272,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role