Player Matchup

Hou Yi
Hou Yi
Silver III
BigShaqDAP
Hou Yi
Silver III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,545 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Brewpacabra
Zhong Kui
Gold V
Level 156
God Stats
52W - 38L
1,469 SR
Queue Stats
128W - 122L
1,553 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Ego Elvis
Erlang Shen
Gold I
Level 126
God Stats
3W - 7L
1,309 SR
Queue Stats
69W - 65L
1,535 MMR
Solo
Chaac
Chaac
Silver I
liurrey21
Chaac
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,545 MMR
Solo
Eset
Eset
Gold III
w3bbi3r
Eset
Gold III
Level 155
God Stats
2W - 2L
1,284 SR
Queue Stats
282W - 274L
1,562 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,412 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,561 SR
1,539 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
DrunkiIrene
Izanami
Gold I
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
244W - 237L
1,558 MMR
Solo
Geb
Geb
Gold I
LJ_2k_ALLLL_DAY
Geb
Gold I
Level 123
God Stats
3W - 2L
1,772 SR
Queue Stats
52W - 51L
1,528 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Sn0wM4n258
Baron Samedi
Bronze III
Level 61
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 5L
1,561 MMR
Solo
Bacchus
Bacchus
Silver I
Øverlorde
Bacchus
Silver I
Level 124
God Stats
2W - 1L
1,504 SR
Queue Stats
3W - 5L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigShaqDAP
Hou Yi
20
0 / 4 / 5
13,525
588
8,386
17,424
5,738
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Brewpacabra
Zhong Kui
20
2 / 1 / 2
14,326
623
9,819
15,797
15,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Ego Elvis
Erlang Shen
20
13 / 1 / 6
15,453
672
23,088
18,639
14,560
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
liurrey21
Chaac
19
2 / 3 / 7
13,362
581
9,587
17,304
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
w3bbi3r
Eset
20
7 / 5 / 7
14,769
642
17,537
14,318
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiMorgan Le FayAthenaGilgamesh

VS

Bans
AchillesBastetArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 8 / 6
10,725
466
7,834
25,793
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DrunkiIrene
Izanami
20
5 / 2 / 7
13,688
595
12,513
19,053
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 1
10,648
463
8,584
19,286
22,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Sn0wM4n258
Baron Samedi
17
4 / 8 / 1
10,623
462
5,310
14,964
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Øverlorde
Bacchus
15
1 / 5 / 11
9,854
428
9,259
17,544
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
24
Kills
14
14
Deaths
24
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
8
6
0.75
W
Hou Yi
BigShaqDAP
Hou Yi
0
4
5
0.63
W
Zhong Kui
Brewpacabra
Zhong Kui
2
1
2
3
L
Izanami
DrunkiIrene
Izanami
5
2
7
4.25
W
Erlang Shen
Ego Elvis
Erlang Shen
13
1
6
16
L
1
1
1
1.5
L
Baron Samedi
Sn0wM4n258
Baron Samedi
4
8
1
0.56
W
Chaac
liurrey21
Chaac
2
3
7
1.83
W
Eset
w3bbi3r
Eset
7
5
7
2.1
L
Bacchus
Øverlorde
Bacchus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,417
Damage
43,500
83,482
Taken
96,640
56,998
Mitigated
59,832
40,869
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,834
5,518
0
7,465
25,793
9,041
0
5,189
20,604
0
63,673
W
Hou Yi
BigShaqDAP
Hou Yi
8,386
2,675
0
7,688
17,424
5,738
2,084
2,749
14,509
0
103,669
W
Zhong Kui
Brewpacabra
Zhong Kui
9,819
1,635
0
9,829
15,797
15,640
2,056
6,046
9,078
93,988
0
L
Izanami
DrunkiIrene
Izanami
12,513
6,235
0
6,646
19,053
6,562
166
3,283
15,770
0
127,353
W
Erlang Shen
Ego Elvis
Erlang Shen
23,088
11,975
0
8,566
18,639
14,560
6,941
6,748
11,448
0
120,731
L
8,584
921
0
3,865
19,286
22,155
0
7,705
11,581
71,950
0
L
Baron Samedi
Sn0wM4n258
Baron Samedi
5,310
484
177
2,597
14,964
5,478
0
4,984
9,980
64,296
0
W
Chaac
liurrey21
Chaac
9,587
1,569
851
8,672
17,304
15,379
177
5,395
10,309
32
55,121
W
Eset
w3bbi3r
Eset
17,537
1,287
1,146
4,117
14,318
5,681
712
3,703
10,121
111,985
0
L
Bacchus
Øverlorde
Bacchus
9,259
894
816
2,542
17,544
16,596
0
6,227
11,317
21,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,435
Gold Earned
55,538
756
Minions Killed
593
0
Camps Cleared
0
2,274,465
Distance Traveled
2,187,922
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,725
466
110
5
0
507,525
2
W
Hou Yi
13,525
588
175
8
0
391,989
9
W
Zhong Kui
14,326
623
192
8
0
439,535
4
L
Izanami
13,688
595
226
10
0
420,602
11
W
Erlang Shen
15,453
672
138
6
0
529,555
4
L
Geb
10,648
463
119
5
0
457,023
0
L
Baron Samedi
10,623
462
121
5
0
350,234
1
W
Chaac
13,362
581
64
3
0
463,906
1
W
Eset
14,769
642
187
8
0
449,480
2
L
Bacchus
9,854
428
17
1
0
452,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role